From: Friedemann Kleint Date: Wed, 12 Sep 2012 13:29:15 +0000 (+0200) Subject: Fix warnings about unused variables in Qt Designer. X-Git-Tag: accepted/tizen/20131212.181521~236 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=a50d85255a9fab5be4c48e33a46b6cae287c2068;p=platform%2Fupstream%2Fqttools.git Fix warnings about unused variables in Qt Designer. Apparently, the function declarations are a copy&paste error. Change-Id: If42728b3c545fb93638e73566af5d8937fb5ced5 Reviewed-by: Friedemann Kleint --- diff --git a/src/designer/src/components/objectinspector/objectinspector.cpp b/src/designer/src/components/objectinspector/objectinspector.cpp index 9535559..1858b85 100644 --- a/src/designer/src/components/objectinspector/objectinspector.cpp +++ b/src/designer/src/components/objectinspector/objectinspector.cpp @@ -717,7 +717,6 @@ void ObjectInspector::ObjectInspectorPrivate::slotPopupContextMenu(QWidget * /*p if (m_formWindow == 0 || m_formWindow->currentTool() != 0) return; - const QModelIndex index = m_treeView->indexAt (pos); if (QObject *object = m_model->objectAt(m_treeView->indexAt(pos))) if (QMenu *menu = createTaskMenu(object, m_formWindow)) { menu->exec(m_treeView->viewport()->mapToGlobal(pos)); diff --git a/src/designer/src/lib/shared/widgetfactory.cpp b/src/designer/src/lib/shared/widgetfactory.cpp index f41f27b..7bcd261 100644 --- a/src/designer/src/lib/shared/widgetfactory.cpp +++ b/src/designer/src/lib/shared/widgetfactory.cpp @@ -832,8 +832,6 @@ bool WidgetFactory::isPassiveInteractor(QWidget *widget) if (const QWidget *parent = widget->parentWidget()) { const QString objectName = parent->objectName(); static const QString scrollAreaVContainer = QStringLiteral("qt_scrollarea_vcontainer"); - void activeFormWindowChanged(QDesignerFormWindowInterface *formWindow); - void formWindowAdded(QDesignerFormWindowInterface *formWindow); static const QString scrollAreaHContainer = QStringLiteral("qt_scrollarea_hcontainer"); if (objectName == scrollAreaVContainer || objectName == scrollAreaHContainer) { m_lastWasAPassiveInteractor = true;