From: Tapani Pälli Date: Fri, 14 Aug 2015 10:36:40 +0000 (+0300) Subject: glsl: add missing MS sampler builtin types for GLSL ES 3.10 X-Git-Tag: upstream/17.1.0~16849 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=a0cea8f642688f9a51ee5cb96a3963372d14f14e;p=platform%2Fupstream%2Fmesa.git glsl: add missing MS sampler builtin types for GLSL ES 3.10 Signed-off-by: Tapani Pälli Reviewed-by: Kenneth Graunke --- diff --git a/src/glsl/builtin_types.cpp b/src/glsl/builtin_types.cpp index ffbc5e6..b0156a1 100644 --- a/src/glsl/builtin_types.cpp +++ b/src/glsl/builtin_types.cpp @@ -182,7 +182,7 @@ const static struct builtin_type_versions { T(samplerCubeArray, 400, 999) T(sampler2DRect, 140, 999) T(samplerBuffer, 140, 999) - T(sampler2DMS, 150, 999) + T(sampler2DMS, 150, 310) T(sampler2DMSArray, 150, 999) T(isampler1D, 130, 999) @@ -194,7 +194,7 @@ const static struct builtin_type_versions { T(isamplerCubeArray, 400, 999) T(isampler2DRect, 140, 999) T(isamplerBuffer, 140, 999) - T(isampler2DMS, 150, 999) + T(isampler2DMS, 150, 310) T(isampler2DMSArray, 150, 999) T(usampler1D, 130, 999) @@ -206,7 +206,7 @@ const static struct builtin_type_versions { T(usamplerCubeArray, 400, 999) T(usampler2DRect, 140, 999) T(usamplerBuffer, 140, 999) - T(usampler2DMS, 150, 999) + T(usampler2DMS, 150, 310) T(usampler2DMSArray, 150, 999) T(sampler1DShadow, 110, 999) diff --git a/src/glsl/glsl_lexer.ll b/src/glsl/glsl_lexer.ll index efa0bb6..88565e8 100644 --- a/src/glsl/glsl_lexer.ll +++ b/src/glsl/glsl_lexer.ll @@ -343,9 +343,10 @@ usampler2DArray KEYWORD(130, 300, 130, 300, USAMPLER2DARRAY); /* additional keywords in ARB_texture_multisample, included in GLSL 1.50 */ /* these are reserved but not defined in GLSL 3.00 */ -sampler2DMS KEYWORD_WITH_ALT(150, 300, 150, 0, yyextra->ARB_texture_multisample_enable, SAMPLER2DMS); -isampler2DMS KEYWORD_WITH_ALT(150, 300, 150, 0, yyextra->ARB_texture_multisample_enable, ISAMPLER2DMS); -usampler2DMS KEYWORD_WITH_ALT(150, 300, 150, 0, yyextra->ARB_texture_multisample_enable, USAMPLER2DMS); + /* [iu]sampler2DMS are defined in GLSL ES 3.10 */ +sampler2DMS KEYWORD_WITH_ALT(150, 300, 150, 310, yyextra->ARB_texture_multisample_enable, SAMPLER2DMS); +isampler2DMS KEYWORD_WITH_ALT(150, 300, 150, 310, yyextra->ARB_texture_multisample_enable, ISAMPLER2DMS); +usampler2DMS KEYWORD_WITH_ALT(150, 300, 150, 310, yyextra->ARB_texture_multisample_enable, USAMPLER2DMS); sampler2DMSArray KEYWORD_WITH_ALT(150, 300, 150, 0, yyextra->ARB_texture_multisample_enable, SAMPLER2DMSARRAY); isampler2DMSArray KEYWORD_WITH_ALT(150, 300, 150, 0, yyextra->ARB_texture_multisample_enable, ISAMPLER2DMSARRAY); usampler2DMSArray KEYWORD_WITH_ALT(150, 300, 150, 0, yyextra->ARB_texture_multisample_enable, USAMPLER2DMSARRAY);