From: Jakob Bornecrantz Date: Fri, 4 Mar 2011 22:57:16 +0000 (+0100) Subject: i915g: Use tgsi_info from fragment shader instead X-Git-Tag: mesa-7.11-rc1~1664 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=9f0acfe1384d3236ac30ffca4be96e9531d2e876;p=platform%2Fupstream%2Fmesa.git i915g: Use tgsi_info from fragment shader instead --- diff --git a/src/gallium/drivers/i915/i915_fpc_translate.c b/src/gallium/drivers/i915/i915_fpc_translate.c index cd8219e..b145b58 100644 --- a/src/gallium/drivers/i915/i915_fpc_translate.c +++ b/src/gallium/drivers/i915/i915_fpc_translate.c @@ -1176,17 +1176,14 @@ i915_translate_fragment_program( struct i915_context *i915, { struct i915_fp_compile *p; const struct tgsi_token *tokens = fs->state.tokens; - struct tgsi_shader_info info; #if 0 tgsi_dump(tokens, 0); #endif - tgsi_scan_shader(tokens, &info); - /* hw doesn't seem to like empty frag programs, even when the depth write * fixup gets emitted below - may that one is fishy, too? */ - if (info.num_instructions == 1) { + if (fs->info.num_instructions == 1) { i915_use_passthrough_shader(fs); return;