From: David Steele Date: Fri, 27 Feb 2015 11:07:55 +0000 (+0000) Subject: Removed AffectedByLighting APIs from MeshActor X-Git-Tag: dali_1.0.32~2 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=9e55d6aecc4a7f9a1ac1096a224ef17ad44e0073;p=platform%2Fcore%2Fuifw%2Fdali-adaptor.git Removed AffectedByLighting APIs from MeshActor Change-Id: Ib45d36940d257abac8be65213df02257dbea9dbd --- diff --git a/adaptors/common/indicator-impl.cpp b/adaptors/common/indicator-impl.cpp index 48e926e..0fa4860 100644 --- a/adaptors/common/indicator-impl.cpp +++ b/adaptors/common/indicator-impl.cpp @@ -1202,7 +1202,6 @@ void Indicator::ConstructBackgroundMesh() } mBackgroundActor = Dali::MeshActor::New(mBackgroundMesh); - mBackgroundActor.SetAffectedByLighting(false); Dali::ShaderEffect shaderEffect = Dali::ShaderEffect::New( MESH_VERTEX_SHADER, MESH_FRAGMENT_SHADER, GEOMETRY_TYPE_UNTEXTURED_MESH, // Using vertex color Dali::ShaderEffect::HINT_BLENDING );