From: Corbin Simpson Date: Mon, 21 Dec 2009 04:37:40 +0000 (-0800) Subject: More docs. Glossary. X-Git-Tag: 062012170305~12852^2~1915^2~18 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=9ddeab48c85d45b7b7cc781dcf566e0767c84ba5;p=profile%2Fivi%2Fmesa.git More docs. Glossary. --- diff --git a/src/gallium/docs/build/html/_sources/cso/rasterizer.txt b/src/gallium/docs/build/html/_sources/cso/rasterizer.txt index 0686bff..afb58ea 100644 --- a/src/gallium/docs/build/html/_sources/cso/rasterizer.txt +++ b/src/gallium/docs/build/html/_sources/cso/rasterizer.txt @@ -29,7 +29,7 @@ point_sprite point_size_per_vertex Whether vertices have a point size element. multisample - Whether MSAA is enabled. + Whether :ref:`MSAA` is enabled. line_smooth Whether lines should be smoothed. Line smoothing is simply anti-aliasing. line_stipple_enable @@ -77,10 +77,11 @@ flatshade_first There are several important exceptions to the specification of this rule. -* PIPE_PRIMITIVE_POLYGON: The provoking vertex is always the first vertex. - If the caller wishes to change the provoking vertex, they merely need to - rotate the vertices themselves. -* PIPE_PRIMITIVE_QUAD, PIPE_PRIMITIVE_QUAD_STRIP: This option has no effect. -* PIPE_PRIMITIVE_TRIANGLE_FAN: When set, the provoking vertex is the second - vertex, not the first. This permits each segment of the fan to have a - different color. +* ``PIPE_PRIMITIVE_POLYGON``: The provoking vertex is always the first + vertex. If the caller wishes to change the provoking vertex, they merely + need to rotate the vertices themselves. +* ``PIPE_PRIMITIVE_QUAD``, ``PIPE_PRIMITIVE_QUAD_STRIP``: This option has no + effect; the provoking vertex is always the last vertex. +* ``PIPE_PRIMITIVE_TRIANGLE_FAN``: When set, the provoking vertex is the + second vertex, not the first. This permits each segment of the fan to have + a different color. diff --git a/src/gallium/docs/build/html/_sources/glossary.txt b/src/gallium/docs/build/html/_sources/glossary.txt new file mode 100644 index 0000000..6a9110c --- /dev/null +++ b/src/gallium/docs/build/html/_sources/glossary.txt @@ -0,0 +1,10 @@ +Glossary +======== + +.. glossary:: + :sorted: + + MSAA + Multi-Sampled Anti-Aliasing. A basic anti-aliasing technique that takes + multiple samples of the depth buffer, and uses this information to + smooth the edges of polygons. diff --git a/src/gallium/docs/build/html/_sources/index.txt b/src/gallium/docs/build/html/_sources/index.txt index e1b04e6..1800bbe 100644 --- a/src/gallium/docs/build/html/_sources/index.txt +++ b/src/gallium/docs/build/html/_sources/index.txt @@ -16,6 +16,7 @@ Contents: screen context cso + glossary Indices and tables ================== diff --git a/src/gallium/docs/build/html/cso/rasterizer.html b/src/gallium/docs/build/html/cso/rasterizer.html index 7a97214..5198095 100644 --- a/src/gallium/docs/build/html/cso/rasterizer.html +++ b/src/gallium/docs/build/html/cso/rasterizer.html @@ -73,7 +73,7 @@ points into circles or ovals.
point_size_per_vertex
Whether vertices have a point size element.
multisample
-
Whether MSAA is enabled.
+
Whether MSAA is enabled.
line_smooth
Whether lines should be smoothed. Line smoothing is simply anti-aliasing.
line_stipple_enable
@@ -118,13 +118,14 @@ clip away vertices that are not visible.

flatshade_first¶

There are several important exceptions to the specification of this rule.

diff --git a/src/gallium/docs/build/html/cso/shader.html b/src/gallium/docs/build/html/cso/shader.html index fead11d..9eebf13 100644 --- a/src/gallium/docs/build/html/cso/shader.html +++ b/src/gallium/docs/build/html/cso/shader.html @@ -21,6 +21,7 @@ + @@ -31,6 +32,9 @@ index
  • + next |
  • +
  • previous |
  • Gallium v0.3 documentation »
  • @@ -72,6 +76,9 @@

    Previous topic

    Sampler

    +

    Next topic

    +

    Glossary

    This Page

    +
  • Glossary
  • diff --git a/src/gallium/docs/build/html/searchindex.js b/src/gallium/docs/build/html/searchindex.js index 2222a1d..08f2b40 100644 --- a/src/gallium/docs/build/html/searchindex.js +++ b/src/gallium/docs/build/html/searchindex.js @@ -1 +1 @@ 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b/src/gallium/docs/source/cso/rasterizer.rst @@ -29,7 +29,7 @@ point_sprite point_size_per_vertex Whether vertices have a point size element. multisample - Whether MSAA is enabled. + Whether :ref:`MSAA` is enabled. line_smooth Whether lines should be smoothed. Line smoothing is simply anti-aliasing. line_stipple_enable @@ -77,10 +77,11 @@ flatshade_first There are several important exceptions to the specification of this rule. -* PIPE_PRIMITIVE_POLYGON: The provoking vertex is always the first vertex. - If the caller wishes to change the provoking vertex, they merely need to - rotate the vertices themselves. -* PIPE_PRIMITIVE_QUAD, PIPE_PRIMITIVE_QUAD_STRIP: This option has no effect. -* PIPE_PRIMITIVE_TRIANGLE_FAN: When set, the provoking vertex is the second - vertex, not the first. This permits each segment of the fan to have a - different color. +* ``PIPE_PRIMITIVE_POLYGON``: The provoking vertex is always the first + vertex. If the caller wishes to change the provoking vertex, they merely + need to rotate the vertices themselves. +* ``PIPE_PRIMITIVE_QUAD``, ``PIPE_PRIMITIVE_QUAD_STRIP``: This option has no + effect; the provoking vertex is always the last vertex. +* ``PIPE_PRIMITIVE_TRIANGLE_FAN``: When set, the provoking vertex is the + second vertex, not the first. This permits each segment of the fan to have + a different color. diff --git a/src/gallium/docs/source/glossary.rst b/src/gallium/docs/source/glossary.rst new file mode 100644 index 0000000..6a9110c --- /dev/null +++ b/src/gallium/docs/source/glossary.rst @@ -0,0 +1,10 @@ +Glossary +======== + +.. glossary:: + :sorted: + + MSAA + Multi-Sampled Anti-Aliasing. A basic anti-aliasing technique that takes + multiple samples of the depth buffer, and uses this information to + smooth the edges of polygons. diff --git a/src/gallium/docs/source/index.rst b/src/gallium/docs/source/index.rst index e1b04e6..1800bbe 100644 --- a/src/gallium/docs/source/index.rst +++ b/src/gallium/docs/source/index.rst @@ -16,6 +16,7 @@ Contents: screen context cso + glossary Indices and tables ==================