From: Juan A. Suarez Romero Date: Mon, 26 Jun 2023 16:40:59 +0000 (+0200) Subject: vc4/v3d/ci: update expected results X-Git-Tag: upstream/23.3.3~6495 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=99502b42b4d09195ba404173baa92d12216b6a96;p=platform%2Fupstream%2Fmesa.git vc4/v3d/ci: update expected results Signed-off-by: Juan A. Suarez Romero Part-of: --- diff --git a/src/broadcom/ci/broadcom-rpi3-fails.txt b/src/broadcom/ci/broadcom-rpi3-fails.txt index 94eee07..5522310 100644 --- a/src/broadcom/ci/broadcom-rpi3-fails.txt +++ b/src/broadcom/ci/broadcom-rpi3-fails.txt @@ -795,21 +795,33 @@ spec@arb_depth_buffer_float@depthstencil-render-miplevels 1024 s=z24_s8_d=z32f,F spec@!opengl 1.1@depthstencil-default_fb-clear samples=2,Fail spec@!opengl 1.1@depthstencil-default_fb-clear samples=4,Fail spec@!opengl 1.1@depthstencil-default_fb-clear,Fail +spec@!opengl 1.1@depthstencil-default_fb-drawpixels-24_8 samples=2,Fail spec@!opengl 1.1@depthstencil-default_fb-drawpixels-24_8 samples=4,Fail spec@!opengl 1.1@depthstencil-default_fb-drawpixels-float-and-ushort samples=2,Crash spec@!opengl 1.1@depthstencil-default_fb-drawpixels-float-and-ushort samples=4,Crash -spec@!opengl 1.1@draw-pixels,Fail -spec@!opengl 1.1@gl-1.1-drawarrays-vertex-count 100000 varray gl_line_loop,Fail +# These non-supported primitives draws are converted by Mesa into +# indexed draws with supported primitives. But these indexed draws +# require 4-byte index due the number of vertices to draw, but our +# hardware is limited to 2-byte indexes at most. spec@!opengl 1.1@gl-1.1-drawarrays-vertex-count 100000 varray gl_polygon,Crash spec@!opengl 1.1@gl-1.1-drawarrays-vertex-count 100000 varray gl_quad_strip,Crash spec@!opengl 1.1@gl-1.1-drawarrays-vertex-count 100000 varray gl_quads,Crash -spec@!opengl 1.1@gl-1.1-drawarrays-vertex-count 100000 varray gl_triangle_fan,Fail -spec@!opengl 1.1@gl-1.1-drawarrays-vertex-count 100000 vbo gl_line_loop,Fail spec@!opengl 1.1@gl-1.1-drawarrays-vertex-count 100000 vbo gl_polygon,Crash spec@!opengl 1.1@gl-1.1-drawarrays-vertex-count 100000 vbo gl_quad_strip,Crash spec@!opengl 1.1@gl-1.1-drawarrays-vertex-count 100000 vbo gl_quads,Crash + +# GFXH-515 / SW-5891: binner uses 16-bit index for drawarrays, so the +# draw is split in multiple calls. For trifans or lineloops it is not +# supported because the 1st vertex must be always included, which +# would require creating new vertex buffer to include the remaining +# vertices plus the 1st one. +spec@!opengl 1.1@gl-1.1-drawarrays-vertex-count 100000 varray gl_line_loop,Fail +spec@!opengl 1.1@gl-1.1-drawarrays-vertex-count 100000 varray gl_triangle_fan,Fail +spec@!opengl 1.1@gl-1.1-drawarrays-vertex-count 100000 vbo gl_line_loop,Fail spec@!opengl 1.1@gl-1.1-drawarrays-vertex-count 100000 vbo gl_triangle_fan,Fail + +spec@!opengl 1.1@draw-pixels,Fail spec@!opengl 1.1@line-flat-clip-color,Fail spec@!opengl 1.1@linestipple,Fail spec@!opengl 1.1@linestipple@Baseline,Fail diff --git a/src/broadcom/ci/broadcom-rpi4-fails.txt b/src/broadcom/ci/broadcom-rpi4-fails.txt index faf0808..4b50336 100644 --- a/src/broadcom/ci/broadcom-rpi4-fails.txt +++ b/src/broadcom/ci/broadcom-rpi4-fails.txt @@ -519,8 +519,5 @@ spec@!opengl 1.1@line-smooth-stipple,Fail # Works when run individually, but fail consistently on the CI dEQP-GLES3.functional.texture.specification.teximage2d_pbo.rgba32i_cube,Fail -# Debian bookworm update (2023-04-27) -spec@!opengl 1.0@depth-clear-precision-check,Timeout - # https://gitlab.freedesktop.org/mesa/piglit/-/merge_requests/818 spec@intel_performance_query@intel_performance_query-issue_2235,Fail diff --git a/src/broadcom/ci/broadcom-rpi4-skips.txt b/src/broadcom/ci/broadcom-rpi4-skips.txt index e8ad22c..551d56e 100644 --- a/src/broadcom/ci/broadcom-rpi4-skips.txt +++ b/src/broadcom/ci/broadcom-rpi4-skips.txt @@ -1,4 +1,5 @@ # Slow tests (> 1 minute to run) +spec@!opengl 1.0@depth-clear-precision-check spec@!opengl 1.0@gl-1.0-blend-func spec@!opengl 1.1@streaming-texture-leak spec@!opengl 1.2@tex3d-maxsize