From: Mika Isojärvi Date: Mon, 1 Feb 2016 23:19:54 +0000 (-0800) Subject: Fix uniform precision qualifier mismatch in GLES3 conditional tests. X-Git-Tag: upstream/0.1.0~1054^2 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=98e04c47d0d8b1ca456b31347b5e7a864644fc4c;p=platform%2Fupstream%2FVK-GL-CTS.git Fix uniform precision qualifier mismatch in GLES3 conditional tests. Bug: 26908304 Change-Id: Ic77b7d49ca7e7602aca24a5245b8a55d3195a0fa --- diff --git a/data/gles3/shaders/conditionals.test b/data/gles3/shaders/conditionals.test index 4483bae..6c5db47 100644 --- a/data/gles3/shaders/conditionals.test +++ b/data/gles3/shaders/conditionals.test @@ -299,6 +299,7 @@ group if "If Statements" } vertex "" #version 300 es + precision mediump float; ${VERTEX_DECLARATIONS} out mediump float FragVarying; // Necessary to reproduce. void main()