From: jinhyung.jo Date: Fri, 10 Jul 2015 07:25:44 +0000 (+0900) Subject: VIGS: Inform the GL version currently used. X-Git-Tag: Tizen_Studio_1.3_Release_p2.3.2~301 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=97c978dc34ee6ed6fe6ff52faba6fe3631572ea1;p=sdk%2Femulator%2Fqemu.git VIGS: Inform the GL version currently used. It output only the logs when using the GL backend. Change-Id: I570e57004269b36beec5e034030bc2ef059638e6 Signed-off-by: Jinhyung Jo --- diff --git a/hw/vigs/vigs_gl_backend.c b/hw/vigs/vigs_gl_backend.c index d7b431be3b..ab14baaa24 100644 --- a/hw/vigs/vigs_gl_backend.c +++ b/hw/vigs/vigs_gl_backend.c @@ -2568,6 +2568,13 @@ bool vigs_gl_backend_init(struct vigs_gl_backend *gl_backend) gl_backend->BindVertexArray(gl_backend->vao); } + VIGS_LOG_INFO("Current GL_VENDOR = %s", + (const char *)gl_backend->GetString(GL_VENDOR)); + VIGS_LOG_INFO("Current GL_RENDERER = %s", + (const char *)gl_backend->GetString(GL_RENDERER)); + VIGS_LOG_INFO("Current GL_VERSION = %s", + (const char *)gl_backend->GetString(GL_VERSION)); + gl_backend->tex_prog_vs_id = vigs_gl_create_shader(gl_backend, (gl_backend->is_gl_2 ? g_vs_tex_source_gl2 : g_vs_tex_source_gl3), GL_VERTEX_SHADER);