From: Mike Blumenkrantz Date: Mon, 17 Oct 2022 14:11:08 +0000 (-0400) Subject: zink: pass KERNEL shaders through successfully X-Git-Tag: upstream/23.3.3~2778 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=939845e424da7b2433902a9954cb6b615cd06d41;p=platform%2Fupstream%2Fmesa.git zink: pass KERNEL shaders through successfully Part-of: --- diff --git a/src/gallium/drivers/zink/zink_compiler.c b/src/gallium/drivers/zink/zink_compiler.c index a29a0a0..fab15ab 100644 --- a/src/gallium/drivers/zink/zink_compiler.c +++ b/src/gallium/drivers/zink/zink_compiler.c @@ -3052,6 +3052,7 @@ zink_get_next_stage(gl_shader_stage stage) return VK_SHADER_STAGE_FRAGMENT_BIT; case MESA_SHADER_FRAGMENT: case MESA_SHADER_COMPUTE: + case MESA_SHADER_KERNEL: return 0; default: unreachable("invalid shader stage"); @@ -5340,7 +5341,7 @@ zink_shader_create(struct zink_screen *screen, struct nir_shader *nir) } else if (var->data.mode == nir_var_mem_ssbo) { ztype = ZINK_DESCRIPTOR_TYPE_SSBO; var->data.descriptor_set = screen->desc_set_id[ztype]; - var->data.binding = zink_binding(nir->info.stage, + var->data.binding = zink_binding(clamp_stage(&nir->info), VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, var->data.driver_location, screen->compact_descriptors);