From: Rob Clark Date: Thu, 13 Feb 2020 20:01:35 +0000 (-0800) Subject: drm/msm/dpu: fix BGR565 vs RGB565 confusion X-Git-Tag: v5.15~4442^2~3^2 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=8fc7036ee652207ca992fbb9abb64090c355a9e0;p=platform%2Fkernel%2Flinux-starfive.git drm/msm/dpu: fix BGR565 vs RGB565 confusion The component order between the two was swapped, resulting in incorrect color when games with 565 visual hit the overlay path instead of GPU composition. Fixes: 25fdd5933e4c ("drm/msm: Add SDM845 DPU support") Signed-off-by: Rob Clark Reviewed-by: Sean Paul Signed-off-by: Rob Clark --- diff --git a/drivers/gpu/drm/msm/disp/dpu1/dpu_formats.c b/drivers/gpu/drm/msm/disp/dpu1/dpu_formats.c index 5286326..a05282d 100644 --- a/drivers/gpu/drm/msm/disp/dpu1/dpu_formats.c +++ b/drivers/gpu/drm/msm/disp/dpu1/dpu_formats.c @@ -255,13 +255,13 @@ static const struct dpu_format dpu_format_map[] = { INTERLEAVED_RGB_FMT(RGB565, 0, COLOR_5BIT, COLOR_6BIT, COLOR_5BIT, - C2_R_Cr, C0_G_Y, C1_B_Cb, 0, 3, + C1_B_Cb, C0_G_Y, C2_R_Cr, 0, 3, false, 2, 0, DPU_FETCH_LINEAR, 1), INTERLEAVED_RGB_FMT(BGR565, 0, COLOR_5BIT, COLOR_6BIT, COLOR_5BIT, - C1_B_Cb, C0_G_Y, C2_R_Cr, 0, 3, + C2_R_Cr, C0_G_Y, C1_B_Cb, 0, 3, false, 2, 0, DPU_FETCH_LINEAR, 1),