From: Dave Airlie Date: Fri, 24 Jul 2020 00:44:54 +0000 (+1000) Subject: fix 1d depth component 16 sizing in layout locations tests. X-Git-Tag: upstream/1.3.5~1274 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=8fac9f1b9f4f9df2b275cfa5c2e7e46104f05776;p=platform%2Fupstream%2FVK-GL-CTS.git fix 1d depth component 16 sizing in layout locations tests. VK-GL-CTS Issue: 2497 Components: OpenGL Affects: KHR-GL45.layout_location.* KHR-GLES31.shaders.layout_location.* Change-Id: I47534a0c5b66fadc847e8aeca4c5600cdb7fef8c --- diff --git a/external/openglcts/modules/common/glcLayoutLocationTests.cpp b/external/openglcts/modules/common/glcLayoutLocationTests.cpp index dafeeef..9c71072 100644 --- a/external/openglcts/modules/common/glcLayoutLocationTests.cpp +++ b/external/openglcts/modules/common/glcLayoutLocationTests.cpp @@ -293,7 +293,7 @@ ResultData create(const Functions& gl) template <> ResultData create(const Functions& gl) { - return createTexture1D(gl, 1, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT); + return createTexture1D(gl, 1, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT); } template <>