From: Christiaan Janssen Date: Fri, 24 May 2013 14:07:13 +0000 (+0200) Subject: QmlProfiler: fix SceneGraph profiling X-Git-Tag: upstream/5.2.1~798^2~9 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=8f8d8dde3cde7ed2bcf6af9e85f40ee551eaafce;p=platform%2Fupstream%2Fqtdeclarative.git QmlProfiler: fix SceneGraph profiling Change-Id: I54c960f0b0da061816223a51795c83a9f9dd3f66 Reviewed-by: Kai Koehne --- diff --git a/src/qml/debugger/qqmlprofilerservice.cpp b/src/qml/debugger/qqmlprofilerservice.cpp index 963a861..0ba939c 100644 --- a/src/qml/debugger/qqmlprofilerservice.cpp +++ b/src/qml/debugger/qqmlprofilerservice.cpp @@ -105,7 +105,7 @@ QByteArray QQmlProfilerData::toByteArray() const case QQmlProfilerService::SceneGraphWindowsRenderShow: ds << subtime_1 << subtime_2 << subtime_3; break; // WindowsAnimations: update time case QQmlProfilerService::SceneGraphWindowsAnimations: ds << subtime_1; break; - // WindowsRenderWindow: polish time, sync time, render time, swap time + // WindowsRenderWindow: polish time case QQmlProfilerService::SceneGraphWindowsPolishFrame: ds << subtime_1; break; default:break; } diff --git a/src/quick/scenegraph/qsgthreadedrenderloop.cpp b/src/quick/scenegraph/qsgthreadedrenderloop.cpp index c4a9328..bd69fd5 100644 --- a/src/quick/scenegraph/qsgthreadedrenderloop.cpp +++ b/src/quick/scenegraph/qsgthreadedrenderloop.cpp @@ -1032,7 +1032,7 @@ void QSGThreadedRenderLoop::polishAndSync() polishTime, waitTime - polishTime, syncTime - waitTime, - timer.elapsed() - syncTime); + timer.nsecsElapsed() - syncTime); } #endif } diff --git a/tests/auto/qml/debugger/qqmlprofilerservice/tst_qqmlprofilerservice.cpp b/tests/auto/qml/debugger/qqmlprofilerservice/tst_qqmlprofilerservice.cpp index 21fc481..e4f886f 100644 --- a/tests/auto/qml/debugger/qqmlprofilerservice/tst_qqmlprofilerservice.cpp +++ b/tests/auto/qml/debugger/qqmlprofilerservice/tst_qqmlprofilerservice.cpp @@ -283,7 +283,7 @@ void QQmlProfilerClient::messageReceived(const QByteArray &message) case QQmlProfilerClient::SceneGraphWindowsRenderShow: stream >> subtime_1 >> subtime_2 >> subtime_3; break; // WindowsAnimations: update time case QQmlProfilerClient::SceneGraphWindowsAnimations: stream >> subtime_1; break; - // WindowsRenderWindow: polish time, sync time, render time, swap time + // WindowsRenderWindow: polish time case QQmlProfilerClient::SceneGraphWindowsPolishFrame: stream >> subtime_1; break; } break;