From: Marek Olšák Date: Sun, 23 Apr 2017 22:01:06 +0000 (+0200) Subject: radeonsi/gfx9: add a workaround for viewing a slice of 3D as a 2D image X-Git-Tag: upstream/18.1.0~10481 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=8e8570a9e8bae7f4d3ad623475dfadc715a828d7;p=platform%2Fupstream%2Fmesa.git radeonsi/gfx9: add a workaround for viewing a slice of 3D as a 2D image Cc: 17.1 Reviewed-by: Nicolai Hähnle --- diff --git a/src/gallium/drivers/radeonsi/si_shader.c b/src/gallium/drivers/radeonsi/si_shader.c index c5c994d..bbb1c13 100644 --- a/src/gallium/drivers/radeonsi/si_shader.c +++ b/src/gallium/drivers/radeonsi/si_shader.c @@ -3400,7 +3400,7 @@ image_fetch_rsrc( static LLVMValueRef image_fetch_coords( struct lp_build_tgsi_context *bld_base, const struct tgsi_full_instruction *inst, - unsigned src) + unsigned src, LLVMValueRef desc) { struct si_shader_context *ctx = si_shader_context(bld_base); struct gallivm_state *gallivm = &ctx->gallivm; @@ -3417,8 +3417,8 @@ static LLVMValueRef image_fetch_coords( coords[chan] = tmp; } - /* 1D textures are allocated and used as 2D on GFX9. */ if (ctx->screen->b.chip_class >= GFX9) { + /* 1D textures are allocated and used as 2D on GFX9. */ if (target == TGSI_TEXTURE_1D) { coords[1] = ctx->i32_0; num_coords++; @@ -3426,6 +3426,21 @@ static LLVMValueRef image_fetch_coords( coords[2] = coords[1]; coords[1] = ctx->i32_0; num_coords++; + } else if (target == TGSI_TEXTURE_2D) { + /* The hw can't bind a slice of a 3D image as a 2D + * image, because it ignores BASE_ARRAY if the target + * is 3D. The workaround is to read BASE_ARRAY and set + * it as the 3rd address operand for all 2D images. + */ + LLVMValueRef first_layer, const5, mask; + + const5 = LLVMConstInt(ctx->i32, 5, 0); + mask = LLVMConstInt(ctx->i32, S_008F24_BASE_ARRAY(~0), 0); + first_layer = LLVMBuildExtractElement(builder, desc, const5, ""); + first_layer = LLVMBuildAnd(builder, first_layer, mask, ""); + + coords[2] = first_layer; + num_coords++; } } @@ -3540,7 +3555,7 @@ static void load_fetch_args( LLVMValueRef coords; image_fetch_rsrc(bld_base, &inst->Src[0], false, target, &rsrc); - coords = image_fetch_coords(bld_base, inst, 1); + coords = image_fetch_coords(bld_base, inst, 1, rsrc); if (target == TGSI_TEXTURE_BUFFER) { buffer_append_args(ctx, emit_data, rsrc, coords, @@ -3815,16 +3830,15 @@ static void store_fetch_args( */ bool force_glc = ctx->screen->b.chip_class == SI; - coords = image_fetch_coords(bld_base, inst, 0); + image_fetch_rsrc(bld_base, &memory, true, target, &rsrc); + coords = image_fetch_coords(bld_base, inst, 0, rsrc); if (target == TGSI_TEXTURE_BUFFER) { - image_fetch_rsrc(bld_base, &memory, true, target, &rsrc); buffer_append_args(ctx, emit_data, rsrc, coords, ctx->i32_0, false, force_glc); } else { emit_data->args[1] = coords; - image_fetch_rsrc(bld_base, &memory, true, target, - &emit_data->args[2]); + emit_data->args[2] = rsrc; emit_data->args[3] = LLVMConstInt(ctx->i32, 15, 0); /* dmask */ emit_data->arg_count = 4; @@ -4028,7 +4042,7 @@ static void atomic_fetch_args( LLVMValueRef coords; image_fetch_rsrc(bld_base, &inst->Src[0], true, target, &rsrc); - coords = image_fetch_coords(bld_base, inst, 1); + coords = image_fetch_coords(bld_base, inst, 1, rsrc); if (target == TGSI_TEXTURE_BUFFER) { buffer_append_args(ctx, emit_data, rsrc, coords,