From: Marek Olšák Date: Sun, 9 Aug 2015 22:52:21 +0000 (+0200) Subject: radeonsi: move VGT_GS_MODE to the VS state X-Git-Tag: upstream/17.1.0~16939 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=8e11be0ddb0920633c5fab8d6a6460b7591a2627;p=platform%2Fupstream%2Fmesa.git radeonsi: move VGT_GS_MODE to the VS state The VS will want to select GS scenario A here (VS with PrimitiveID). Reviewed-by: Michel Dänzer --- diff --git a/src/gallium/drivers/radeonsi/si_state_shaders.c b/src/gallium/drivers/radeonsi/si_state_shaders.c index 475aea1..a6480b3 100644 --- a/src/gallium/drivers/radeonsi/si_state_shaders.c +++ b/src/gallium/drivers/radeonsi/si_state_shaders.c @@ -314,6 +314,12 @@ static void si_shader_vs(struct si_shader *shader) if (pm4 == NULL) return; + /* If this is the GS copy shader, the GS state writes this register. + * Otherwise, the VS state writes it. + */ + if (!shader->is_gs_copy_shader) + si_pm4_set_reg(pm4, R_028A40_VGT_GS_MODE, 0); + va = shader->bo->gpu_address; si_pm4_add_bo(pm4, shader->bo, RADEON_USAGE_READ, RADEON_PRIO_SHADER_DATA); @@ -1287,8 +1293,6 @@ static void si_update_vgt_shader_config(struct si_context *sctx) } si_pm4_set_reg(*pm4, R_028B54_VGT_SHADER_STAGES_EN, stages); - if (!sctx->gs_shader) - si_pm4_set_reg(*pm4, R_028A40_VGT_GS_MODE, 0); } si_pm4_bind_state(sctx, vgt_shader_config, *pm4); }