From: Marek Olšák Date: Sun, 27 Sep 2015 19:28:22 +0000 (+0200) Subject: mesa: remove Driver.ColorMaskIndexed X-Git-Tag: upstream/17.1.0~15624 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=8de82faf95e2f4713370876fecba621a9efe87e7;p=platform%2Fupstream%2Fmesa.git mesa: remove Driver.ColorMaskIndexed Nothing sets it. Reviewed-by: Brian Paul Reviewed-by: Ian Romanick --- diff --git a/src/mesa/drivers/common/driverfuncs.c b/src/mesa/drivers/common/driverfuncs.c index 55e2cfa..44a8653 100644 --- a/src/mesa/drivers/common/driverfuncs.c +++ b/src/mesa/drivers/common/driverfuncs.c @@ -240,23 +240,11 @@ _mesa_init_driver_state(struct gl_context *ctx) ctx->Color.Blend[0].SrcA, ctx->Color.Blend[0].DstA); - if (ctx->Driver.ColorMaskIndexed) { - GLuint i; - for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) { - ctx->Driver.ColorMaskIndexed(ctx, i, - ctx->Color.ColorMask[i][RCOMP], - ctx->Color.ColorMask[i][GCOMP], - ctx->Color.ColorMask[i][BCOMP], - ctx->Color.ColorMask[i][ACOMP]); - } - } - else { - ctx->Driver.ColorMask(ctx, - ctx->Color.ColorMask[0][RCOMP], - ctx->Color.ColorMask[0][GCOMP], - ctx->Color.ColorMask[0][BCOMP], - ctx->Color.ColorMask[0][ACOMP]); - } + ctx->Driver.ColorMask(ctx, + ctx->Color.ColorMask[0][RCOMP], + ctx->Color.ColorMask[0][GCOMP], + ctx->Color.ColorMask[0][BCOMP], + ctx->Color.ColorMask[0][ACOMP]); ctx->Driver.CullFace(ctx, ctx->Polygon.CullFaceMode); ctx->Driver.DepthFunc(ctx, ctx->Depth.Func); diff --git a/src/mesa/main/blend.c b/src/mesa/main/blend.c index 1638417..dee5e29 100644 --- a/src/mesa/main/blend.c +++ b/src/mesa/main/blend.c @@ -734,9 +734,6 @@ _mesa_ColorMaski( GLuint buf, GLboolean red, GLboolean green, FLUSH_VERTICES(ctx, _NEW_COLOR); COPY_4UBV(ctx->Color.ColorMask[buf], tmp); - - if (ctx->Driver.ColorMaskIndexed) - ctx->Driver.ColorMaskIndexed(ctx, buf, red, green, blue, alpha); } diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h index ece2b35..1ab27c9 100644 --- a/src/mesa/main/dd.h +++ b/src/mesa/main/dd.h @@ -525,8 +525,6 @@ struct dd_function_table { /** Enable and disable writing of frame buffer color components */ void (*ColorMask)(struct gl_context *ctx, GLboolean rmask, GLboolean gmask, GLboolean bmask, GLboolean amask ); - void (*ColorMaskIndexed)(struct gl_context *ctx, GLuint buf, GLboolean rmask, - GLboolean gmask, GLboolean bmask, GLboolean amask); /** Cause a material color to track the current color */ void (*ColorMaterial)(struct gl_context *ctx, GLenum face, GLenum mode); /** Specify whether front- or back-facing facets can be culled */