From: Jason Ekstrand Date: Fri, 10 Dec 2021 04:12:19 +0000 (-0600) Subject: spirv,radv: Fix some GL enum comments X-Git-Tag: upstream/22.3.5~13996 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=8b3d947267f69bacc1948eef28444e8435cec682;p=platform%2Fupstream%2Fmesa.git spirv,radv: Fix some GL enum comments GL_LINE_STRIP_ADJACENCY is 0xB. 0xA is GL_LINES_ADJACENCY. While we're here, drop the ARB prefixes. Reviewed-by: Caio Oliveira Reviewed-by: Samuel Pitoiset Part-of: --- diff --git a/src/amd/vulkan/radv_pipeline.c b/src/amd/vulkan/radv_pipeline.c index 30c0e7b..4c622e0 100644 --- a/src/amd/vulkan/radv_pipeline.c +++ b/src/amd/vulkan/radv_pipeline.c @@ -1291,7 +1291,7 @@ si_conv_gl_prim_to_gs_out(unsigned gl_prim) return V_028A6C_POINTLIST; case 1: /* GL_LINES */ case 3: /* GL_LINE_STRIP */ - case 0xA: /* GL_LINE_STRIP_ADJACENCY_ARB */ + case 0xA: /* GL_LINES_ADJACENCY */ case 0x8E7A: /* GL_ISOLINES */ return V_028A6C_LINESTRIP; diff --git a/src/amd/vulkan/radv_private.h b/src/amd/vulkan/radv_private.h index c9484a4..53f42ed 100644 --- a/src/amd/vulkan/radv_private.h +++ b/src/amd/vulkan/radv_private.h @@ -2681,9 +2681,9 @@ si_conv_gl_prim_to_vertices(unsigned gl_prim) case 4: /* GL_TRIANGLES */ case 5: /* GL_TRIANGLE_STRIP */ return 3; - case 0xA: /* GL_LINE_STRIP_ADJACENCY_ARB */ + case 0xA: /* GL_LINES_ADJACENCY */ return 4; - case 0xc: /* GL_TRIANGLES_ADJACENCY_ARB */ + case 0xc: /* GL_TRIANGLES_ADJACENCY */ return 6; case 7: /* GL_QUADS */ return V_028A6C_TRISTRIP; diff --git a/src/compiler/spirv/spirv_to_nir.c b/src/compiler/spirv/spirv_to_nir.c index 15b2675..033db65 100644 --- a/src/compiler/spirv/spirv_to_nir.c +++ b/src/compiler/spirv/spirv_to_nir.c @@ -4277,12 +4277,12 @@ gl_primitive_from_spv_execution_mode(struct vtn_builder *b, case SpvExecutionModeOutputLinesNV: return 1; /* GL_LINES */ case SpvExecutionModeInputLinesAdjacency: - return 0x000A; /* GL_LINE_STRIP_ADJACENCY_ARB */ + return 0x000A; /* GL_LINES_ADJACENCY */ case SpvExecutionModeTriangles: case SpvExecutionModeOutputTrianglesNV: return 4; /* GL_TRIANGLES */ case SpvExecutionModeInputTrianglesAdjacency: - return 0x000C; /* GL_TRIANGLES_ADJACENCY_ARB */ + return 0x000C; /* GL_TRIANGLES_ADJACENCY */ case SpvExecutionModeQuads: return 7; /* GL_QUADS */ case SpvExecutionModeIsolines: