From: José Fonseca Date: Sat, 21 May 2011 09:04:46 +0000 (+0100) Subject: Remove dead code. X-Git-Tag: 2.0_alpha^2~887 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=895a20846b8c85d167b2555ad73061fb3831dcb4;p=tools%2Fapitrace.git Remove dead code. --- diff --git a/CMakeLists.txt b/CMakeLists.txt index 35eccca..3a9af27 100755 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -178,7 +178,7 @@ if (WIN32) add_custom_command ( OUTPUT d3d8.cpp COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d8.py > ${CMAKE_CURRENT_BINARY_DIR}/d3d8.cpp - DEPENDS d3d8.py trace.py d3d8types.py d3d8caps.py d3dshader.py winapi.py stdapi.py + DEPENDS d3d8.py trace.py d3d8types.py d3d8caps.py winapi.py stdapi.py ) add_library (d3d8 SHARED d3d8.def d3d8.cpp trace_write.cpp os_win32.cpp) set_target_properties (d3d8 @@ -195,7 +195,7 @@ if (WIN32) add_custom_command ( OUTPUT d3d9.cpp COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d9.py > ${CMAKE_CURRENT_BINARY_DIR}/d3d9.cpp - DEPENDS d3d9.py trace.py d3d9types.py d3d9caps.py d3dshader.py winapi.py stdapi.py + DEPENDS d3d9.py trace.py d3d9types.py d3d9caps.py winapi.py stdapi.py ) add_library (d3d9 SHARED d3d9.def d3d9.cpp trace_write.cpp os_win32.cpp) set_target_properties (d3d9 diff --git a/d3dshader.py b/d3dshader.py deleted file mode 100644 index 08a2d7f..0000000 --- a/d3dshader.py +++ /dev/null @@ -1,97 +0,0 @@ -########################################################################## -# -# Copyright 2008-2009 VMware, Inc. -# All Rights Reserved. -# -# Permission is hereby granted, free of charge, to any person obtaining a copy -# of this software and associated documentation files (the "Software"), to deal -# in the Software without restriction, including without limitation the rights -# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell -# copies of the Software, and to permit persons to whom the Software is -# furnished to do so, subject to the following conditions: -# -# The above copyright notice and this permission notice shall be included in -# all copies or substantial portions of the Software. -# -# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE -# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER -# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, -# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN -# THE SOFTWARE. -# -##########################################################################/ - - -from stdapi import Type - - -class D3DShader(Type): - - def __init__(self, version): - self.version = version - Type.__init__(self, "const DWORD *") - - def decl(self): - print '#include ' - print '#include ' - print - print 'void Dump%s(const DWORD *tokens);' % (self.id) - - def impl(self): - print ''' -typedef HRESULT -(WINAPI *PD3DXDISASSEMBLESHADER)( - CONST DWORD *pShader, - BOOL EnableColorCode, - LPCSTR pComments, - LPD3DXBUFFER *ppDisassembly -); - ''' - print 'void Dump%s(const DWORD *tokens)' % (self.id) - print '''{ - static BOOL firsttime = TRUE; - static HMODULE hD3DXModule = NULL; - static PD3DXDISASSEMBLESHADER pfnD3DXDisassembleShader = NULL; - - if (firsttime) { - if (!hD3DXModule) { - unsigned release; - int version; - for (release = 0; release <= 1; ++release) { - /* Version 41 corresponds to Mar 2009 version of DirectX Runtime / SDK */ - for (version = 41; version >= 0; --version) { - char filename[256]; - _snprintf(filename, sizeof(filename), - "d3dx9%s%s%u.dll", release ? "" : "d", version ? "_" : "", version); - hD3DXModule = LoadLibraryA(filename); - if (hD3DXModule) - goto found; - } - } -found: - ; - } - - if (hD3DXModule) - if (!pfnD3DXDisassembleShader) - pfnD3DXDisassembleShader = (PD3DXDISASSEMBLESHADER)GetProcAddress(hD3DXModule, "D3DXDisassembleShader"); - - firsttime = FALSE; - } - - if (pfnD3DXDisassembleShader) { - LPD3DXBUFFER pDisassembly = NULL; - - if (pfnD3DXDisassembleShader( (DWORD *)tokens, FALSE, NULL, &pDisassembly) == D3D_OK) - Trace::LiteralString((char *)pDisassembly->GetBufferPointer()); - - if (pDisassembly) - pDisassembly->Release(); - } -} -''' - - def dump(self, instance): - print ' Dump%s(%s);' % (self.id, instance)