From: Francisco Jerez Date: Thu, 23 Jul 2015 16:32:08 +0000 (+0300) Subject: i965/fs: Import code to transform image coordinates into surface coordinates. X-Git-Tag: upstream/17.1.0~16976 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=86dbd8af40deaa99aedf011e863b908173e63012;p=platform%2Fupstream%2Fmesa.git i965/fs: Import code to transform image coordinates into surface coordinates. Accounting for the padding required for 1D arrays in certain cases. Reviewed-by: Jason Ekstrand --- diff --git a/src/mesa/drivers/dri/i965/brw_fs_surface_builder.cpp b/src/mesa/drivers/dri/i965/brw_fs_surface_builder.cpp index a0bedf2..4d616c7 100644 --- a/src/mesa/drivers/dri/i965/brw_fs_surface_builder.cpp +++ b/src/mesa/drivers/dri/i965/brw_fs_surface_builder.cpp @@ -218,6 +218,58 @@ namespace { namespace image_coordinates { /** + * Return the total number of coordinates needed to address a texel of + * the surface, which may be more than the sum of \p surf_dims and \p + * arr_dims if padding is required. + */ + unsigned + num_image_coordinates(const fs_builder &bld, + unsigned surf_dims, unsigned arr_dims, + mesa_format format) + { + /* HSW in vec4 mode and our software coordinate handling for untyped + * reads want the array index to be at the Z component. + */ + const bool array_index_at_z = + !image_format_info::has_matching_typed_format( + bld.shader->devinfo, format); + const unsigned zero_dims = + ((surf_dims == 1 && arr_dims == 1 && array_index_at_z) ? 1 : 0); + + return surf_dims + zero_dims + arr_dims; + } + + /** + * Transform image coordinates into the form expected by the + * implementation. + */ + fs_reg + emit_image_coordinates(const fs_builder &bld, const fs_reg &addr, + unsigned surf_dims, unsigned arr_dims, + mesa_format format) + { + const unsigned dims = + num_image_coordinates(bld, surf_dims, arr_dims, format); + + if (dims > surf_dims + arr_dims) { + assert(surf_dims == 1 && arr_dims == 1 && dims == 3); + /* The array index is required to be passed in as the Z component, + * insert a zero at the Y component to shift it to the right + * position. + * + * FINISHME: Factor out this frequently recurring pattern into a + * helper function. + */ + const fs_reg srcs[] = { addr, fs_reg(0), offset(addr, bld, 1) }; + const fs_reg dst = bld.vgrf(addr.type, dims); + bld.LOAD_PAYLOAD(dst, srcs, dims, 0); + return dst; + } else { + return addr; + } + } + + /** * Calculate the offset in memory of the texel given by \p coord. * * This is meant to be used with untyped surface messages to access a