From: Brian Paul Date: Fri, 3 Apr 2009 21:41:10 +0000 (-0600) Subject: mesa: fix parameter counting in ARB vertex/fragment program parsing X-Git-Tag: 062012170305~16521^2~882 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=866bdd0509f665446b0fa8c29aa61c25e4be4732;p=profile%2Fivi%2Fmesa.git mesa: fix parameter counting in ARB vertex/fragment program parsing Duplicated unnamed constants were getting counted more than once. --- diff --git a/src/mesa/shader/arbprogparse.c b/src/mesa/shader/arbprogparse.c index 6ef09fd..35253da 100644 --- a/src/mesa/shader/arbprogparse.c +++ b/src/mesa/shader/arbprogparse.c @@ -1840,7 +1840,6 @@ parse_param_elements (GLcontext * ctx, const GLubyte ** inst, if (param_var->param_binding_begin == ~0U) param_var->param_binding_begin = idx; param_var->param_binding_length++; - Program->Base.NumParameters++; } } else { @@ -1849,7 +1848,6 @@ parse_param_elements (GLcontext * ctx, const GLubyte ** inst, if (param_var->param_binding_begin == ~0U) param_var->param_binding_begin = idx; param_var->param_binding_length++; - Program->Base.NumParameters++; } break; @@ -1860,7 +1858,6 @@ parse_param_elements (GLcontext * ctx, const GLubyte ** inst, if (param_var->param_binding_begin == ~0U) param_var->param_binding_begin = idx; param_var->param_binding_length++; - Program->Base.NumParameters++; /* Check if there is more: 0 -> we're done, else its an integer */ if (**inst) { @@ -1896,7 +1893,6 @@ parse_param_elements (GLcontext * ctx, const GLubyte ** inst, idx = _mesa_add_state_reference(Program->Base.Parameters, state_tokens); param_var->param_binding_length++; - Program->Base.NumParameters++; } } else { @@ -1918,7 +1914,6 @@ parse_param_elements (GLcontext * ctx, const GLubyte ** inst, * instruction register type appropriately. */ param_var->param_binding_length++; - Program->Base.NumParameters++; break; default: @@ -1927,6 +1922,8 @@ parse_param_elements (GLcontext * ctx, const GLubyte ** inst, return 1; } + Program->Base.NumParameters = Program->Base.Parameters->NumParameters; + /* Make sure we haven't blown past our parameter limits */ if (((Program->Base.Target == GL_VERTEX_PROGRAM_ARB) && (Program->Base.NumParameters >