From: Mel Chen Date: Mon, 14 Nov 2022 13:54:37 +0000 (-0800) Subject: [RISCV] Enable reduction pattern SelectICmp and SelectFCmp. X-Git-Tag: upstream/17.0.6~27017 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=846cdf0198397ca37f5929e3f6b23224b16129c4;p=platform%2Fupstream%2Fllvm.git [RISCV] Enable reduction pattern SelectICmp and SelectFCmp. Reviewed By: david-arm Differential Revision: https://reviews.llvm.org/D137940 --- diff --git a/llvm/lib/Target/RISCV/RISCVTargetTransformInfo.h b/llvm/lib/Target/RISCV/RISCVTargetTransformInfo.h index 6f9c958..4e3e27a 100644 --- a/llvm/lib/Target/RISCV/RISCVTargetTransformInfo.h +++ b/llvm/lib/Target/RISCV/RISCVTargetTransformInfo.h @@ -254,6 +254,8 @@ public: case RecurKind::UMax: case RecurKind::FMin: case RecurKind::FMax: + case RecurKind::SelectICmp: + case RecurKind::SelectFCmp: case RecurKind::FMulAdd: return true; default: diff --git a/llvm/test/Transforms/LoopVectorize/RISCV/select-cmp-reduction.ll b/llvm/test/Transforms/LoopVectorize/RISCV/select-cmp-reduction.ll new file mode 100644 index 0000000..8f0cb7c --- /dev/null +++ b/llvm/test/Transforms/LoopVectorize/RISCV/select-cmp-reduction.ll @@ -0,0 +1,498 @@ +; RUN: opt -loop-vectorize -force-vector-interleave=1 -force-vector-width=4 -S \ +; RUN: < %s | FileCheck %s +; RUN: opt -loop-vectorize -force-vector-interleave=1 -force-vector-width=4 \ +; RUN: -scalable-vectorization=on -S < %s | FileCheck %s -check-prefix=SCALABLE + +target triple = "riscv64" + +define i32 @select_icmp(i32 %x, i32 %y, i32* nocapture readonly %c, i64 %n) #0 { +; CHECK-LABEL: @select_icmp +; CHECK: vector.ph: +; CHECK-NEXT: [[N_MOD_VF:%.*]] = urem i64 %n, 4 +; CHECK-NEXT: [[N_VEC:%.*]] = sub i64 %n, [[N_MOD_VF]] +; CHECK-NEXT: [[BROADCAST_SPLATINSERT:%.*]] = insertelement <4 x i32> poison, i32 [[X:%.*]], i32 0 +; CHECK-NEXT: [[BROADCAST_SPLAT:%.*]] = shufflevector <4 x i32> [[BROADCAST_SPLATINSERT]], <4 x i32> poison, <4 x i32> zeroinitializer +; CHECK-NEXT: [[BROADCAST_SPLATINSERT1:%.*]] = insertelement <4 x i32> poison, i32 [[Y:%.*]], i32 0 +; CHECK-NEXT: [[BROADCAST_SPLAT2:%.*]] = shufflevector <4 x i32> [[BROADCAST_SPLATINSERT1]], <4 x i32> poison, <4 x i32> zeroinitializer +; CHECK-NEXT: br label [[VECTOR_BODY:%.*]] +; CHECK: vector.body: +; CHECK-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH:%.*]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ] +; CHECK-NEXT: [[VEC_PHI:%.*]] = phi <4 x i32> [ zeroinitializer, [[VECTOR_PH]] ], [ [[TMP5:%.*]], [[VECTOR_BODY]] ] +; CHECK-NEXT: [[TMP0:%.*]] = add i64 [[INDEX]], 0 +; CHECK-NEXT: [[TMP1:%.*]] = getelementptr inbounds i32, i32* [[C:%.*]], i64 [[TMP0]] +; CHECK-NEXT: [[TMP2:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i32 0 +; CHECK-NEXT: [[TMP3:%.*]] = bitcast i32* [[TMP2]] to <4 x i32>* +; CHECK-NEXT: [[WIDE_LOAD:%.*]] = load <4 x i32>, <4 x i32>* [[TMP3]], align 4 +; CHECK-NEXT: [[TMP4:%.*]] = icmp slt <4 x i32> [[WIDE_LOAD]], [[BROADCAST_SPLAT]] +; CHECK-NEXT: [[TMP5]] = select <4 x i1> [[TMP4]], <4 x i32> [[VEC_PHI]], <4 x i32> [[BROADCAST_SPLAT2]] +; CHECK-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 4 +; CHECK-NEXT: [[TMP6:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]] +; CHECK-NEXT: br i1 [[TMP6]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP0:![0-9]+]] +; CHECK: middle.block: +; CHECK-NEXT: [[RDX_SELECT_CMP:%.*]] = icmp ne <4 x i32> [[TMP5]], zeroinitializer +; CHECK-NEXT: [[TMP7:%.*]] = call i1 @llvm.vector.reduce.or.v4i1(<4 x i1> [[RDX_SELECT_CMP]]) +; CHECK-NEXT: [[RDX_SELECT:%.*]] = select i1 [[TMP7]], i32 [[Y]], i32 0 +; +; SCALABLE-LABEL: @select_icmp +; SCALABLE: vector.ph: +; SCALABLE-NEXT: [[TMP2:%.*]] = call i64 @llvm.vscale.i64() +; SCALABLE-NEXT: [[TMP3:%.*]] = mul i64 [[TMP2]], 4 +; SCALABLE-NEXT: [[N_MOD_VF:%.*]] = urem i64 %n, [[TMP3]] +; SCALABLE-NEXT: [[N_VEC:%.*]] = sub i64 %n, [[N_MOD_VF]] +; SCALABLE-NEXT: [[BROADCAST_SPLATINSERT:%.*]] = insertelement poison, i32 [[X:%.*]], i32 0 +; SCALABLE-NEXT: [[BROADCAST_SPLAT:%.*]] = shufflevector [[BROADCAST_SPLATINSERT]], poison, zeroinitializer +; SCALABLE-NEXT: [[BROADCAST_SPLATINSERT1:%.*]] = insertelement poison, i32 [[Y:%.*]], i32 0 +; SCALABLE-NEXT: [[BROADCAST_SPLAT2:%.*]] = shufflevector [[BROADCAST_SPLATINSERT1]], poison, zeroinitializer +; SCALABLE-NEXT: br label [[VECTOR_BODY:%.*]] +; SCALABLE: vector.body: +; SCALABLE-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH:%.*]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ] +; SCALABLE-NEXT: [[VEC_PHI:%.*]] = phi [ zeroinitializer, [[VECTOR_PH]] ], [ [[TMP9:%.*]], [[VECTOR_BODY]] ] +; SCALABLE-NEXT: [[TMP4:%.*]] = add i64 [[INDEX]], 0 +; SCALABLE-NEXT: [[TMP5:%.*]] = getelementptr inbounds i32, i32* [[C:%.*]], i64 [[TMP4]] +; SCALABLE-NEXT: [[TMP6:%.*]] = getelementptr inbounds i32, i32* [[TMP5]], i32 0 +; SCALABLE-NEXT: [[TMP7:%.*]] = bitcast i32* [[TMP6]] to * +; SCALABLE-NEXT: [[WIDE_LOAD:%.*]] = load , * [[TMP7]], align 4 +; SCALABLE-NEXT: [[TMP8:%.*]] = icmp slt [[WIDE_LOAD]], [[BROADCAST_SPLAT]] +; SCALABLE-NEXT: [[TMP9]] = select [[TMP8]], [[VEC_PHI]], [[BROADCAST_SPLAT2]] +; SCALABLE-NEXT: [[TMP10:%.*]] = call i64 @llvm.vscale.i64() +; SCALABLE-NEXT: [[TMP11:%.*]] = mul i64 [[TMP10]], 4 +; SCALABLE-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], [[TMP11]] +; SCALABLE-NEXT: [[TMP12:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]] +; SCALABLE-NEXT: br i1 [[TMP12]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP0:![0-9]+]] +; SCALABLE: middle.block: +; SCALABLE-NEXT: [[RDX_SELECT_CMP:%.*]] = icmp ne [[TMP9]], zeroinitializer +; SCALABLE-NEXT: [[TMP13:%.*]] = call i1 @llvm.vector.reduce.or.nxv4i1( [[RDX_SELECT_CMP]]) +; SCALABLE-NEXT: [[RDX_SELECT:%.*]] = select i1 [[TMP13]], i32 [[Y]], i32 0 +; +entry: + br label %for.body + +for.body: + %indvars.iv = phi i64 [ 0, %entry ], [ %indvars.iv.next, %for.body ] + %a = phi i32 [ 0, %entry], [ %cond, %for.body ] + %arrayidx = getelementptr inbounds i32, i32* %c, i64 %indvars.iv + %0 = load i32, i32* %arrayidx, align 4 + %cmp1 = icmp slt i32 %0, %x + %cond = select i1 %cmp1, i32 %a, i32 %y + %indvars.iv.next = add nuw nsw i64 %indvars.iv, 1 + %exitcond.not = icmp eq i64 %indvars.iv.next, %n + br i1 %exitcond.not, label %for.end, label %for.body + +for.end: + ret i32 %cond +} + +define i32 @select_fcmp(float %x, i32 %y, float* nocapture readonly %c, i64 %n) #0 { +; CHECK-LABEL: @select_fcmp +; CHECK: vector.ph: +; CHECK-NEXT: [[N_MOD_VF:%.*]] = urem i64 %n, 4 +; CHECK-NEXT: [[N_VEC:%.*]] = sub i64 %n, [[N_MOD_VF]] +; CHECK-NEXT: [[BROADCAST_SPLATINSERT:%.*]] = insertelement <4 x float> poison, float [[X:%.*]], i32 0 +; CHECK-NEXT: [[BROADCAST_SPLAT:%.*]] = shufflevector <4 x float> [[BROADCAST_SPLATINSERT]], <4 x float> poison, <4 x i32> zeroinitializer +; CHECK-NEXT: [[BROADCAST_SPLATINSERT1:%.*]] = insertelement <4 x i32> poison, i32 [[Y:%.*]], i32 0 +; CHECK-NEXT: [[BROADCAST_SPLAT2:%.*]] = shufflevector <4 x i32> [[BROADCAST_SPLATINSERT1]], <4 x i32> poison, <4 x i32> zeroinitializer +; CHECK-NEXT: br label [[VECTOR_BODY:%.*]] +; CHECK: vector.body: +; CHECK-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH:%.*]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ] +; CHECK-NEXT: [[VEC_PHI:%.*]] = phi <4 x i32> [ zeroinitializer, [[VECTOR_PH]] ], [ [[TMP5:%.*]], [[VECTOR_BODY]] ] +; CHECK-NEXT: [[TMP0:%.*]] = add i64 [[INDEX]], 0 +; CHECK-NEXT: [[TMP1:%.*]] = getelementptr inbounds float, float* [[C:%.*]], i64 [[TMP0]] +; CHECK-NEXT: [[TMP2:%.*]] = getelementptr inbounds float, float* [[TMP1]], i32 0 +; CHECK-NEXT: [[TMP3:%.*]] = bitcast float* [[TMP2]] to <4 x float>* +; CHECK-NEXT: [[WIDE_LOAD:%.*]] = load <4 x float>, <4 x float>* [[TMP3]], align 4 +; CHECK-NEXT: [[TMP4:%.*]] = fcmp fast olt <4 x float> [[WIDE_LOAD]], [[BROADCAST_SPLAT]] +; CHECK-NEXT: [[TMP5]] = select <4 x i1> [[TMP4]], <4 x i32> [[VEC_PHI]], <4 x i32> [[BROADCAST_SPLAT2]] +; CHECK-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 4 +; CHECK-NEXT: [[TMP6:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]] +; CHECK-NEXT: br i1 [[TMP6]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP4:![0-9]+]] +; CHECK: middle.block: +; CHECK-NEXT: [[RDX_SELECT_CMP:%.*]] = icmp ne <4 x i32> [[TMP5]], zeroinitializer +; CHECK-NEXT: [[TMP7:%.*]] = call i1 @llvm.vector.reduce.or.v4i1(<4 x i1> [[RDX_SELECT_CMP]]) +; CHECK-NEXT: [[RDX_SELECT:%.*]] = select i1 [[TMP7]], i32 [[Y]], i32 0 +; +; SCALABLE-LABEL: @select_fcmp +; SCALABLE: vector.ph: +; SCALABLE-NEXT: [[TMP2:%.*]] = call i64 @llvm.vscale.i64() +; SCALABLE-NEXT: [[TMP3:%.*]] = mul i64 [[TMP2]], 4 +; SCALABLE-NEXT: [[N_MOD_VF:%.*]] = urem i64 %n, [[TMP3]] +; SCALABLE-NEXT: [[N_VEC:%.*]] = sub i64 %n, [[N_MOD_VF]] +; SCALABLE-NEXT: [[BROADCAST_SPLATINSERT:%.*]] = insertelement poison, float [[X:%.*]], i32 0 +; SCALABLE-NEXT: [[BROADCAST_SPLAT:%.*]] = shufflevector [[BROADCAST_SPLATINSERT]], poison, zeroinitializer +; SCALABLE-NEXT: [[BROADCAST_SPLATINSERT1:%.*]] = insertelement poison, i32 [[Y:%.*]], i32 0 +; SCALABLE-NEXT: [[BROADCAST_SPLAT2:%.*]] = shufflevector [[BROADCAST_SPLATINSERT1]], poison, zeroinitializer +; SCALABLE-NEXT: br label [[VECTOR_BODY:%.*]] +; SCALABLE: vector.body: +; SCALABLE-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH:%.*]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ] +; SCALABLE-NEXT: [[VEC_PHI:%.*]] = phi [ zeroinitializer, [[VECTOR_PH]] ], [ [[TMP9:%.*]], [[VECTOR_BODY]] ] +; SCALABLE-NEXT: [[TMP4:%.*]] = add i64 [[INDEX]], 0 +; SCALABLE-NEXT: [[TMP5:%.*]] = getelementptr inbounds float, float* [[C:%.*]], i64 [[TMP4]] +; SCALABLE-NEXT: [[TMP6:%.*]] = getelementptr inbounds float, float* [[TMP5]], i32 0 +; SCALABLE-NEXT: [[TMP7:%.*]] = bitcast float* [[TMP6]] to * +; SCALABLE-NEXT: [[WIDE_LOAD:%.*]] = load , * [[TMP7]], align 4 +; SCALABLE-NEXT: [[TMP8:%.*]] = fcmp fast olt [[WIDE_LOAD]], [[BROADCAST_SPLAT]] +; SCALABLE-NEXT: [[TMP9]] = select [[TMP8]], [[VEC_PHI]], [[BROADCAST_SPLAT2]] +; SCALABLE-NEXT: [[TMP10:%.*]] = call i64 @llvm.vscale.i64() +; SCALABLE-NEXT: [[TMP11:%.*]] = mul i64 [[TMP10]], 4 +; SCALABLE-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], [[TMP11]] +; SCALABLE-NEXT: [[TMP12:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]] +; SCALABLE-NEXT: br i1 [[TMP12]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP4:![0-9]+]] +; SCALABLE: middle.block: +; SCALABLE-NEXT: [[RDX_SELECT_CMP:%.*]] = icmp ne [[TMP9]], zeroinitializer +; SCALABLE-NEXT: [[TMP13:%.*]] = call i1 @llvm.vector.reduce.or.nxv4i1( [[RDX_SELECT_CMP]]) +; SCALABLE-NEXT: [[RDX_SELECT:%.*]] = select i1 [[TMP13]], i32 [[Y]], i32 0 +; +entry: + br label %for.body + +for.body: + %indvars.iv = phi i64 [ 0, %entry ], [ %indvars.iv.next, %for.body ] + %a = phi i32 [ 0, %entry], [ %cond, %for.body ] + %arrayidx = getelementptr inbounds float, float* %c, i64 %indvars.iv + %0 = load float, float* %arrayidx, align 4 + %cmp1 = fcmp fast olt float %0, %x + %cond = select i1 %cmp1, i32 %a, i32 %y + %indvars.iv.next = add nuw nsw i64 %indvars.iv, 1 + %exitcond.not = icmp eq i64 %indvars.iv.next, %n + br i1 %exitcond.not, label %for.end, label %for.body + +for.end: + ret i32 %cond +} + +define i32 @select_const_i32_from_icmp(i32* nocapture readonly %v, i64 %n) #0 { +; CHECK-LABEL: @select_const_i32_from_icmp +; CHECK: vector.ph: +; CHECK-NEXT: [[N_MOD_VF:%.*]] = urem i64 %n, 4 +; CHECK-NEXT: [[N_VEC:%.*]] = sub i64 %n, [[N_MOD_VF]] +; CHECK-NEXT: br label [[VECTOR_BODY:%.*]] +; CHECK: vector.body: +; CHECK-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH:%.*]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ] +; CHECK-NEXT: [[VEC_PHI:%.*]] = phi <4 x i32> [ , [[VECTOR_PH]] ], [ [[TMP5:%.*]], [[VECTOR_BODY]] ] +; CHECK-NEXT: [[TMP0:%.*]] = add i64 [[INDEX]], 0 +; CHECK-NEXT: [[TMP1:%.*]] = getelementptr inbounds i32, i32* [[V:%.*]], i64 [[TMP0]] +; CHECK-NEXT: [[TMP2:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i32 0 +; CHECK-NEXT: [[TMP3:%.*]] = bitcast i32* [[TMP2]] to <4 x i32>* +; CHECK-NEXT: [[WIDE_LOAD:%.*]] = load <4 x i32>, <4 x i32>* [[TMP3]], align 4 +; CHECK-NEXT: [[TMP4:%.*]] = icmp eq <4 x i32> [[WIDE_LOAD]], +; CHECK-NEXT: [[TMP5]] = select <4 x i1> [[TMP4]], <4 x i32> [[VEC_PHI]], <4 x i32> +; CHECK-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 4 +; CHECK-NEXT: [[TMP6:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]] +; CHECK-NEXT: br i1 [[TMP6]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP6:![0-9]+]] +; CHECK: middle.block: +; CHECK-NEXT: [[RDX_SELECT_CMP:%.*]] = icmp ne <4 x i32> [[TMP5]], +; CHECK-NEXT: [[TMP7:%.*]] = call i1 @llvm.vector.reduce.or.v4i1(<4 x i1> [[RDX_SELECT_CMP]]) +; CHECK-NEXT: [[RDX_SELECT:%.*]] = select i1 [[TMP7]], i32 7, i32 3 +; +; SCALABLE-LABEL: @select_const_i32_from_icmp +; SCALABLE: vector.ph: +; SCALABLE-NEXT: [[TMP2:%.*]] = call i64 @llvm.vscale.i64() +; SCALABLE-NEXT: [[TMP3:%.*]] = mul i64 [[TMP2]], 4 +; SCALABLE-NEXT: [[N_MOD_VF:%.*]] = urem i64 %n, [[TMP3]] +; SCALABLE-NEXT: [[N_VEC:%.*]] = sub i64 %n, [[N_MOD_VF]] +; SCALABLE-NEXT: br label [[VECTOR_BODY:%.*]] +; SCALABLE: vector.body: +; SCALABLE-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH:%.*]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ] +; SCALABLE-NEXT: [[VEC_PHI:%.*]] = phi [ shufflevector ( insertelement ( poison, i32 3, i32 0), poison, zeroinitializer), [[VECTOR_PH]] ], [ [[TMP9:%.*]], [[VECTOR_BODY]] ] +; SCALABLE-NEXT: [[TMP4:%.*]] = add i64 [[INDEX]], 0 +; SCALABLE-NEXT: [[TMP5:%.*]] = getelementptr inbounds i32, i32* [[V:%.*]], i64 [[TMP4]] +; SCALABLE-NEXT: [[TMP6:%.*]] = getelementptr inbounds i32, i32* [[TMP5]], i32 0 +; SCALABLE-NEXT: [[TMP7:%.*]] = bitcast i32* [[TMP6]] to * +; SCALABLE-NEXT: [[WIDE_LOAD:%.*]] = load , * [[TMP7]], align 4 +; SCALABLE-NEXT: [[TMP8:%.*]] = icmp eq [[WIDE_LOAD]], shufflevector ( insertelement ( poison, i32 3, i32 0), poison, zeroinitializer) +; SCALABLE-NEXT: [[TMP9]] = select [[TMP8]], [[VEC_PHI]], shufflevector ( insertelement ( poison, i32 7, i32 0), poison, zeroinitializer) +; SCALABLE-NEXT: [[TMP10:%.*]] = call i64 @llvm.vscale.i64() +; SCALABLE-NEXT: [[TMP11:%.*]] = mul i64 [[TMP10]], 4 +; SCALABLE-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], [[TMP11]] +; SCALABLE-NEXT: [[TMP12:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]] +; SCALABLE-NEXT: br i1 [[TMP12]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP6:![0-9]+]] +; SCALABLE: middle.block: +; SCALABLE-NEXT: [[RDX_SELECT_CMP:%.*]] = icmp ne [[TMP9]], shufflevector ( insertelement ( poison, i32 3, i32 0), poison, zeroinitializer) +; SCALABLE-NEXT: [[TMP13:%.*]] = call i1 @llvm.vector.reduce.or.nxv4i1( [[RDX_SELECT_CMP]]) +; SCALABLE-NEXT: [[RDX_SELECT:%.*]] = select i1 [[TMP13]], i32 7, i32 3 +; +entry: + br label %for.body + +for.body: ; preds = %entry, %for.body + %0 = phi i64 [ 0, %entry ], [ %6, %for.body ] + %1 = phi i32 [ 3, %entry ], [ %5, %for.body ] + %2 = getelementptr inbounds i32, i32* %v, i64 %0 + %3 = load i32, i32* %2, align 4 + %4 = icmp eq i32 %3, 3 + %5 = select i1 %4, i32 %1, i32 7 + %6 = add nuw nsw i64 %0, 1 + %7 = icmp eq i64 %6, %n + br i1 %7, label %exit, label %for.body + +exit: ; preds = %for.body + ret i32 %5 +} + +define i32 @select_i32_from_icmp(i32* nocapture readonly %v, i32 %a, i32 %b, i64 %n) #0 { +; CHECK-LABEL: @select_i32_from_icmp +; CHECK: vector.ph: +; CHECK-NEXT: [[N_MOD_VF:%.*]] = urem i64 %n, 4 +; CHECK-NEXT: [[N_VEC:%.*]] = sub i64 %n, [[N_MOD_VF]] +; CHECK-NEXT: [[MINMAX_IDENT_SPLATINSERT:%.*]] = insertelement <4 x i32> poison, i32 [[A:%.*]], i32 0 +; CHECK-NEXT: [[MINMAX_IDENT_SPLAT:%.*]] = shufflevector <4 x i32> [[MINMAX_IDENT_SPLATINSERT]], <4 x i32> poison, <4 x i32> zeroinitializer +; CHECK-NEXT: [[BROADCAST_SPLATINSERT:%.*]] = insertelement <4 x i32> poison, i32 [[B:%.*]], i32 0 +; CHECK-NEXT: [[BROADCAST_SPLAT:%.*]] = shufflevector <4 x i32> [[BROADCAST_SPLATINSERT]], <4 x i32> poison, <4 x i32> zeroinitializer +; CHECK-NEXT: br label [[VECTOR_BODY:%.*]] +; CHECK: vector.body: +; CHECK-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH:%.*]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ] +; CHECK-NEXT: [[VEC_PHI:%.*]] = phi <4 x i32> [ [[MINMAX_IDENT_SPLAT]], [[VECTOR_PH]] ], [ [[TMP5:%.*]], [[VECTOR_BODY]] ] +; CHECK-NEXT: [[TMP0:%.*]] = add i64 [[INDEX]], 0 +; CHECK-NEXT: [[TMP1:%.*]] = getelementptr inbounds i32, i32* [[V:%.*]], i64 [[TMP0]] +; CHECK-NEXT: [[TMP2:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i32 0 +; CHECK-NEXT: [[TMP3:%.*]] = bitcast i32* [[TMP2]] to <4 x i32>* +; CHECK-NEXT: [[WIDE_LOAD:%.*]] = load <4 x i32>, <4 x i32>* [[TMP3]], align 4 +; CHECK-NEXT: [[TMP4:%.*]] = icmp eq <4 x i32> [[WIDE_LOAD]], +; CHECK-NEXT: [[TMP5]] = select <4 x i1> [[TMP4]], <4 x i32> [[VEC_PHI]], <4 x i32> [[BROADCAST_SPLAT]] +; CHECK-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 4 +; CHECK-NEXT: [[TMP6:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]] +; CHECK-NEXT: br i1 [[TMP6]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP8:![0-9]+]] +; CHECK: middle.block: +; CHECK-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <4 x i32> poison, i32 [[A]], i32 0 +; CHECK-NEXT: [[DOTSPLAT:%.*]] = shufflevector <4 x i32> [[DOTSPLATINSERT]], <4 x i32> poison, <4 x i32> zeroinitializer +; CHECK-NEXT: [[RDX_SELECT_CMP:%.*]] = icmp ne <4 x i32> [[TMP5]], [[DOTSPLAT]] +; +; SCALABLE-LABEL: @select_i32_from_icmp +; SCALABLE: vector.ph: +; SCALABLE-NEXT: [[TMP2:%.*]] = call i64 @llvm.vscale.i64() +; SCALABLE-NEXT: [[TMP3:%.*]] = mul i64 [[TMP2]], 4 +; SCALABLE-NEXT: [[N_MOD_VF:%.*]] = urem i64 %n, [[TMP3]] +; SCALABLE-NEXT: [[N_VEC:%.*]] = sub i64 %n, [[N_MOD_VF]] +; SCALABLE-NEXT: [[MINMAX_IDENT_SPLATINSERT:%.*]] = insertelement poison, i32 [[A:%.*]], i32 0 +; SCALABLE-NEXT: [[MINMAX_IDENT_SPLAT:%.*]] = shufflevector [[MINMAX_IDENT_SPLATINSERT]], poison, zeroinitializer +; SCALABLE-NEXT: [[BROADCAST_SPLATINSERT:%.*]] = insertelement poison, i32 [[B:%.*]], i32 0 +; SCALABLE-NEXT: [[BROADCAST_SPLAT:%.*]] = shufflevector [[BROADCAST_SPLATINSERT]], poison, zeroinitializer +; SCALABLE-NEXT: br label [[VECTOR_BODY:%.*]] +; SCALABLE: vector.body: +; SCALABLE-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH:%.*]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ] +; SCALABLE-NEXT: [[VEC_PHI:%.*]] = phi [ [[MINMAX_IDENT_SPLAT]], [[VECTOR_PH]] ], [ [[TMP9:%.*]], [[VECTOR_BODY]] ] +; SCALABLE-NEXT: [[TMP4:%.*]] = add i64 [[INDEX]], 0 +; SCALABLE-NEXT: [[TMP5:%.*]] = getelementptr inbounds i32, i32* [[V:%.*]], i64 [[TMP4]] +; SCALABLE-NEXT: [[TMP6:%.*]] = getelementptr inbounds i32, i32* [[TMP5]], i32 0 +; SCALABLE-NEXT: [[TMP7:%.*]] = bitcast i32* [[TMP6]] to * +; SCALABLE-NEXT: [[WIDE_LOAD:%.*]] = load , * [[TMP7]], align 4 +; SCALABLE-NEXT: [[TMP8:%.*]] = icmp eq [[WIDE_LOAD]], shufflevector ( insertelement ( poison, i32 3, i32 0), poison, zeroinitializer) +; SCALABLE-NEXT: [[TMP9]] = select [[TMP8]], [[VEC_PHI]], [[BROADCAST_SPLAT]] +; SCALABLE-NEXT: [[TMP10:%.*]] = call i64 @llvm.vscale.i64() +; SCALABLE-NEXT: [[TMP11:%.*]] = mul i64 [[TMP10]], 4 +; SCALABLE-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], [[TMP11]] +; SCALABLE-NEXT: [[TMP12:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]] +; SCALABLE-NEXT: br i1 [[TMP12]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP8:![0-9]+]] +; SCALABLE: middle.block: +; SCALABLE-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement poison, i32 [[A]], i32 0 +; SCALABLE-NEXT: [[DOTSPLAT:%.*]] = shufflevector [[DOTSPLATINSERT]], poison, zeroinitializer +; SCALABLE-NEXT: [[RDX_SELECT_CMP:%.*]] = icmp ne [[TMP9]], [[DOTSPLAT]] +; SCALABLE-NEXT: [[TMP13:%.*]] = call i1 @llvm.vector.reduce.or.nxv4i1( [[RDX_SELECT_CMP]]) +; SCALABLE-NEXT: [[RDX_SELECT:%.*]] = select i1 [[TMP13]], i32 [[B]], i32 [[A]] +; +entry: + br label %for.body + +for.body: ; preds = %entry, %for.body + %0 = phi i64 [ 0, %entry ], [ %6, %for.body ] + %1 = phi i32 [ %a, %entry ], [ %5, %for.body ] + %2 = getelementptr inbounds i32, i32* %v, i64 %0 + %3 = load i32, i32* %2, align 4 + %4 = icmp eq i32 %3, 3 + %5 = select i1 %4, i32 %1, i32 %b + %6 = add nuw nsw i64 %0, 1 + %7 = icmp eq i64 %6, %n + br i1 %7, label %exit, label %for.body + +exit: ; preds = %for.body + ret i32 %5 +} + +define i32 @select_const_i32_from_fcmp(float* nocapture readonly %v, i64 %n) #0 { +; CHECK-LABEL: @select_const_i32_from_fcmp +; CHECK: vector.ph: +; CHECK-NEXT: [[N_MOD_VF:%.*]] = urem i64 %n, 4 +; CHECK-NEXT: [[N_VEC:%.*]] = sub i64 %n, [[N_MOD_VF]] +; CHECK-NEXT: br label [[VECTOR_BODY:%.*]] +; CHECK: vector.body: +; CHECK-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH:%.*]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ] +; CHECK-NEXT: [[VEC_PHI:%.*]] = phi <4 x i32> [ , [[VECTOR_PH]] ], [ [[TMP5:%.*]], [[VECTOR_BODY]] ] +; CHECK-NEXT: [[TMP0:%.*]] = add i64 [[INDEX]], 0 +; CHECK-NEXT: [[TMP1:%.*]] = getelementptr inbounds float, float* [[V:%.*]], i64 [[TMP0]] +; CHECK-NEXT: [[TMP2:%.*]] = getelementptr inbounds float, float* [[TMP1]], i32 0 +; CHECK-NEXT: [[TMP3:%.*]] = bitcast float* [[TMP2]] to <4 x float>* +; CHECK-NEXT: [[WIDE_LOAD:%.*]] = load <4 x float>, <4 x float>* [[TMP3]], align 4 +; CHECK-NEXT: [[TMP4:%.*]] = fcmp fast ueq <4 x float> [[WIDE_LOAD]], +; CHECK-NEXT: [[TMP5]] = select <4 x i1> [[TMP4]], <4 x i32> [[VEC_PHI]], <4 x i32> +; CHECK-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 4 +; CHECK-NEXT: [[TMP6:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]] +; CHECK-NEXT: br i1 [[TMP6]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP10:![0-9]+]] +; CHECK: middle.block: +; CHECK-NEXT: [[RDX_SELECT_CMP:%.*]] = icmp ne <4 x i32> [[TMP5]], +; CHECK-NEXT: [[TMP7:%.*]] = call i1 @llvm.vector.reduce.or.v4i1(<4 x i1> [[RDX_SELECT_CMP]]) +; CHECK-NEXT: [[RDX_SELECT:%.*]] = select i1 [[TMP7]], i32 1, i32 2 +; +; SCALABLE-LABEL: @select_const_i32_from_fcmp +; SCALABLE: vector.ph: +; SCALABLE-NEXT: [[TMP2:%.*]] = call i64 @llvm.vscale.i64() +; SCALABLE-NEXT: [[TMP3:%.*]] = mul i64 [[TMP2]], 4 +; SCALABLE-NEXT: [[N_MOD_VF:%.*]] = urem i64 %n, [[TMP3]] +; SCALABLE-NEXT: [[N_VEC:%.*]] = sub i64 %n, [[N_MOD_VF]] +; SCALABLE-NEXT: br label [[VECTOR_BODY:%.*]] +; SCALABLE: vector.body: +; SCALABLE-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH:%.*]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ] +; SCALABLE-NEXT: [[VEC_PHI:%.*]] = phi [ shufflevector ( insertelement ( poison, i32 2, i32 0), poison, zeroinitializer), [[VECTOR_PH]] ], [ [[TMP9:%.*]], [[VECTOR_BODY]] ] +; SCALABLE-NEXT: [[TMP4:%.*]] = add i64 [[INDEX]], 0 +; SCALABLE-NEXT: [[TMP5:%.*]] = getelementptr inbounds float, float* [[V:%.*]], i64 [[TMP4]] +; SCALABLE-NEXT: [[TMP6:%.*]] = getelementptr inbounds float, float* [[TMP5]], i32 0 +; SCALABLE-NEXT: [[TMP7:%.*]] = bitcast float* [[TMP6]] to * +; SCALABLE-NEXT: [[WIDE_LOAD:%.*]] = load , * [[TMP7]], align 4 +; SCALABLE-NEXT: [[TMP8:%.*]] = fcmp fast ueq [[WIDE_LOAD]], shufflevector ( insertelement ( poison, float 3.000000e+00, i32 0), poison, zeroinitializer) +; SCALABLE-NEXT: [[TMP9]] = select [[TMP8]], [[VEC_PHI]], shufflevector ( insertelement ( poison, i32 1, i32 0), poison, zeroinitializer) +; SCALABLE-NEXT: [[TMP10:%.*]] = call i64 @llvm.vscale.i64() +; SCALABLE-NEXT: [[TMP11:%.*]] = mul i64 [[TMP10]], 4 +; SCALABLE-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], [[TMP11]] +; SCALABLE-NEXT: [[TMP12:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]] +; SCALABLE-NEXT: br i1 [[TMP12]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP10:![0-9]+]] +; SCALABLE: middle.block: +; SCALABLE-NEXT: [[RDX_SELECT_CMP:%.*]] = icmp ne [[TMP9]], shufflevector ( insertelement ( poison, i32 2, i32 0), poison, zeroinitializer) +; SCALABLE-NEXT: [[TMP13:%.*]] = call i1 @llvm.vector.reduce.or.nxv4i1( [[RDX_SELECT_CMP]]) +; SCALABLE-NEXT: [[RDX_SELECT:%.*]] = select i1 [[TMP13]], i32 1, i32 2 +; +entry: + br label %for.body + +for.body: ; preds = %entry, %for.body + %0 = phi i64 [ 0, %entry ], [ %6, %for.body ] + %1 = phi i32 [ 2, %entry ], [ %5, %for.body ] + %2 = getelementptr inbounds float, float* %v, i64 %0 + %3 = load float, float* %2, align 4 + %4 = fcmp fast ueq float %3, 3.0 + %5 = select i1 %4, i32 %1, i32 1 + %6 = add nuw nsw i64 %0, 1 + %7 = icmp eq i64 %6, %n + br i1 %7, label %exit, label %for.body + +exit: ; preds = %for.body + ret i32 %5 +} + +define float @select_const_f32_from_icmp(i32* nocapture readonly %v, i64 %n) #0 { +; CHECK-LABEL: @select_const_f32_from_icmp +; CHECK-NOT: vector.body +; +; SCALABLE-LABEL: @select_const_f32_from_icmp +; SCALABLE-NOT: vector.body +; +entry: + br label %for.body + +for.body: ; preds = %entry, %for.body + %0 = phi i64 [ 0, %entry ], [ %6, %for.body ] + %1 = phi fast float [ 3.0, %entry ], [ %5, %for.body ] + %2 = getelementptr inbounds i32, i32* %v, i64 %0 + %3 = load i32, i32* %2, align 4 + %4 = icmp eq i32 %3, 3 + %5 = select fast i1 %4, float %1, float 7.0 + %6 = add nuw nsw i64 %0, 1 + %7 = icmp eq i64 %6, %n + br i1 %7, label %exit, label %for.body + +exit: ; preds = %for.body + ret float %5 +} + +define i32 @pred_select_const_i32_from_icmp(i32* noalias nocapture readonly %src1, i32* noalias nocapture readonly %src2, i64 %n) #0 { +; CHECK-LABEL: @pred_select_const_i32_from_icmp +; CHECK: vector.ph: +; CHECK-NEXT: [[N_MOD_VF:%.*]] = urem i64 %n, 4 +; CHECK-NEXT: [[N_VEC:%.*]] = sub i64 %n, [[N_MOD_VF]] +; CHECK-NEXT: br label [[VECTOR_BODY:%.*]] +; CHECK: vector.body: +; CHECK-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH:%.*]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ] +; CHECK-NEXT: [[VEC_PHI:%.*]] = phi <4 x i32> [ zeroinitializer, [[VECTOR_PH]] ], [ [[PREDPHI:%.*]], [[VECTOR_BODY]] ] +; CHECK-NEXT: [[TMP0:%.*]] = add i64 [[INDEX]], 0 +; CHECK-NEXT: [[TMP1:%.*]] = getelementptr inbounds i32, i32* [[SRC1:%.*]], i64 [[TMP0]] +; CHECK-NEXT: [[TMP2:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i32 0 +; CHECK-NEXT: [[TMP3:%.*]] = bitcast i32* [[TMP2]] to <4 x i32>* +; CHECK-NEXT: [[WIDE_LOAD:%.*]] = load <4 x i32>, <4 x i32>* [[TMP3]], align 4 +; CHECK-NEXT: [[TMP4:%.*]] = icmp sgt <4 x i32> [[WIDE_LOAD]], +; CHECK-NEXT: [[TMP5:%.*]] = getelementptr i32, i32* [[SRC2:%.*]], i64 [[TMP0]] +; CHECK-NEXT: [[TMP6:%.*]] = getelementptr i32, i32* [[TMP5]], i32 0 +; CHECK-NEXT: [[TMP7:%.*]] = bitcast i32* [[TMP6]] to <4 x i32>* +; CHECK-NEXT: [[WIDE_MASKED_LOAD:%.*]] = call <4 x i32> @llvm.masked.load.v4i32.p0v4i32(<4 x i32>* [[TMP7]], i32 4, <4 x i1> [[TMP4]], <4 x i32> poison) +; CHECK-NEXT: [[TMP8:%.*]] = icmp eq <4 x i32> [[WIDE_MASKED_LOAD]], +; CHECK-NEXT: [[TMP9:%.*]] = select <4 x i1> [[TMP8]], <4 x i32> , <4 x i32> [[VEC_PHI]] +; CHECK-NEXT: [[TMP10:%.*]] = xor <4 x i1> [[TMP4]], +; CHECK-NEXT: [[PREDPHI]] = select <4 x i1> [[TMP4]], <4 x i32> [[TMP9]], <4 x i32> [[VEC_PHI]] +; CHECK-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 4 +; CHECK-NEXT: [[TMP11:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]] +; CHECK-NEXT: br i1 [[TMP11]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP12:![0-9]+]] +; CHECK: middle.block: +; CHECK-NEXT: [[RDX_SELECT_CMP:%.*]] = icmp ne <4 x i32> [[PREDPHI]], zeroinitializer +; CHECK-NEXT: [[TMP12:%.*]] = call i1 @llvm.vector.reduce.or.v4i1(<4 x i1> [[RDX_SELECT_CMP]]) +; CHECK-NEXT: [[RDX_SELECT:%.*]] = select i1 [[TMP12]], i32 1, i32 0 +; +; SCALABLE-LABEL: @pred_select_const_i32_from_icmp +; SCALABLE: vector.ph: +; SCALABLE-NEXT: [[TMP2:%.*]] = call i64 @llvm.vscale.i64() +; SCALABLE-NEXT: [[TMP3:%.*]] = mul i64 [[TMP2]], 4 +; SCALABLE-NEXT: [[N_MOD_VF:%.*]] = urem i64 %n, [[TMP3]] +; SCALABLE-NEXT: [[N_VEC:%.*]] = sub i64 %n, [[N_MOD_VF]] +; SCALABLE-NEXT: br label [[VECTOR_BODY:%.*]] +; SCALABLE: vector.body: +; SCALABLE-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH:%.*]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ] +; SCALABLE-NEXT: [[VEC_PHI:%.*]] = phi [ zeroinitializer, [[VECTOR_PH]] ], [ [[PREDPHI:%.*]], [[VECTOR_BODY]] ] +; SCALABLE-NEXT: [[TMP4:%.*]] = add i64 [[INDEX]], 0 +; SCALABLE-NEXT: [[TMP5:%.*]] = getelementptr inbounds i32, i32* [[SRC1:%.*]], i64 [[TMP4]] +; SCALABLE-NEXT: [[TMP6:%.*]] = getelementptr inbounds i32, i32* [[TMP5]], i32 0 +; SCALABLE-NEXT: [[TMP7:%.*]] = bitcast i32* [[TMP6]] to * +; SCALABLE-NEXT: [[WIDE_LOAD:%.*]] = load , * [[TMP7]], align 4 +; SCALABLE-NEXT: [[TMP8:%.*]] = icmp sgt [[WIDE_LOAD]], shufflevector ( insertelement ( poison, i32 35, i32 0), poison, zeroinitializer) +; SCALABLE-NEXT: [[TMP9:%.*]] = getelementptr i32, i32* [[SRC2:%.*]], i64 [[TMP4]] +; SCALABLE-NEXT: [[TMP10:%.*]] = getelementptr i32, i32* [[TMP9]], i32 0 +; SCALABLE-NEXT: [[TMP11:%.*]] = bitcast i32* [[TMP10]] to * +; SCALABLE-NEXT: [[WIDE_MASKED_LOAD:%.*]] = call @llvm.masked.load.nxv4i32.p0nxv4i32(* [[TMP11]], i32 4, [[TMP8]], poison) +; SCALABLE-NEXT: [[TMP12:%.*]] = icmp eq [[WIDE_MASKED_LOAD]], shufflevector ( insertelement ( poison, i32 2, i32 0), poison, zeroinitializer) +; SCALABLE-NEXT: [[TMP13:%.*]] = select [[TMP12]], shufflevector ( insertelement ( poison, i32 1, i32 0), poison, zeroinitializer), [[VEC_PHI]] +; SCALABLE-NEXT: [[TMP14:%.*]] = xor [[TMP8]], shufflevector ( insertelement ( poison, i1 true, i32 0), poison, zeroinitializer) +; SCALABLE-NEXT: [[PREDPHI]] = select [[TMP8]], [[TMP13]], [[VEC_PHI]] +; SCALABLE-NEXT: [[TMP15:%.*]] = call i64 @llvm.vscale.i64() +; SCALABLE-NEXT: [[TMP16:%.*]] = mul i64 [[TMP15]], 4 +; SCALABLE-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], [[TMP16]] +; SCALABLE-NEXT: [[TMP17:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]] +; SCALABLE-NEXT: br i1 [[TMP17]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP12:![0-9]+]] +; SCALABLE: middle.block: +; SCALABLE-NEXT: [[RDX_SELECT_CMP:%.*]] = icmp ne [[PREDPHI]], zeroinitializer +; SCALABLE-NEXT: [[TMP18:%.*]] = call i1 @llvm.vector.reduce.or.nxv4i1( [[RDX_SELECT_CMP]]) +; SCALABLE-NEXT: [[RDX_SELECT:%.*]] = select i1 [[TMP18]], i32 1, i32 0 +; +entry: + br label %for.body + +for.body: ; preds = %entry, %for.inc + %i.013 = phi i64 [ %inc, %for.inc ], [ 0, %entry ] + %r.012 = phi i32 [ %r.1, %for.inc ], [ 0, %entry ] + %arrayidx = getelementptr inbounds i32, i32* %src1, i64 %i.013 + %0 = load i32, i32* %arrayidx, align 4 + %cmp1 = icmp sgt i32 %0, 35 + br i1 %cmp1, label %if.then, label %for.inc + +if.then: ; preds = %for.body + %arrayidx2 = getelementptr inbounds i32, i32* %src2, i64 %i.013 + %1 = load i32, i32* %arrayidx2, align 4 + %cmp3 = icmp eq i32 %1, 2 + %spec.select = select i1 %cmp3, i32 1, i32 %r.012 + br label %for.inc + +for.inc: ; preds = %if.then, %for.body + %r.1 = phi i32 [ %r.012, %for.body ], [ %spec.select, %if.then ] + %inc = add nuw nsw i64 %i.013, 1 + %exitcond.not = icmp eq i64 %inc, %n + br i1 %exitcond.not, label %for.end.loopexit, label %for.body + +for.end.loopexit: ; preds = %for.inc + %r.1.lcssa = phi i32 [ %r.1, %for.inc ] + ret i32 %r.1.lcssa +} + +attributes #0 = { "target-features"="+f,+v" }