From: Thierry Reding Date: Fri, 9 Jul 2021 19:06:59 +0000 (+0200) Subject: tests: tegra: Add VIC 3.0 support X-Git-Tag: libdrm-2.4.111~23 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=8215b298328777093153f42013c00bbfcd1439d6;p=platform%2Fupstream%2Flibdrm.git tests: tegra: Add VIC 3.0 support The Video Image Composer (VIC) 3.0 can be found on NVIDIA Tegra124 SoCs. Reviewed-by: Mikko Perttunen Signed-off-by: Thierry Reding --- diff --git a/tegra/private.h b/tegra/private.h index f134f3e..fc204e8 100644 --- a/tegra/private.h +++ b/tegra/private.h @@ -26,6 +26,7 @@ #define __DRM_TEGRA_PRIVATE_H__ 1 #include +#include #include #include @@ -34,6 +35,11 @@ #include "tegra_drm.h" #include "tegra.h" +#define container_of(ptr, type, member) ({ \ + const __typeof__(((type *)0)->member) *__mptr = (ptr); \ + (type *)((char *)__mptr - offsetof(type, member)); \ + }) + enum host1x_class { HOST1X_CLASS_HOST1X = 0x01, HOST1X_CLASS_GR2D = 0x51, diff --git a/tests/tegra/meson.build b/tests/tegra/meson.build index 1f4721d..1ee29d0 100644 --- a/tests/tegra/meson.build +++ b/tests/tegra/meson.build @@ -34,6 +34,8 @@ libdrm_test_tegra = static_library( 'drm-test-tegra.h', 'vic.c', 'vic.h', + 'vic30.c', + 'vic30.h', ), config_file ], include_directories : [inc_root, inc_drm, inc_tegra], link_with : libdrm, diff --git a/tests/tegra/vic.c b/tests/tegra/vic.c index 43630db..f24961a 100644 --- a/tests/tegra/vic.c +++ b/tests/tegra/vic.c @@ -130,6 +130,10 @@ void vic_image_dump(struct vic_image *image, FILE *fp) drm_tegra_bo_unmap(image->bo); } +/* from vic30.c */ +int vic30_new(struct drm_tegra *drm, struct drm_tegra_channel *channel, + struct vic **vicp); + int vic_new(struct drm_tegra *drm, struct drm_tegra_channel *channel, struct vic **vicp) { @@ -138,8 +142,8 @@ int vic_new(struct drm_tegra *drm, struct drm_tegra_channel *channel, version = drm_tegra_channel_get_version(channel); switch (version) { - default: - break; + case 0x40: + return vic30_new(drm, channel, vicp); } return -ENOTSUP; diff --git a/tests/tegra/vic30.c b/tests/tegra/vic30.c new file mode 100644 index 0000000..1bea6e7 --- /dev/null +++ b/tests/tegra/vic30.c @@ -0,0 +1,458 @@ +/* + * Copyright © 2018 NVIDIA Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR + * OTHER DEALINGS IN THE SOFTWARE. + */ + +#include +#include + +#include "private.h" +#include "tegra.h" +#include "vic.h" +#include "vic30.h" + +struct vic30 { + struct vic base; + + struct { + struct drm_tegra_mapping *map; + struct drm_tegra_bo *bo; + } config; + + struct { + struct drm_tegra_mapping *map; + struct drm_tegra_bo *bo; + } filter; + + struct { + struct drm_tegra_mapping *map; + struct drm_tegra_bo *bo; + } hist; +}; + +static int vic30_fill(struct vic *v, struct vic_image *output, + unsigned int left, unsigned int top, + unsigned int right, unsigned int bottom, + unsigned int alpha, unsigned int red, + unsigned int green, unsigned int blue) +{ + struct vic30 *vic = container_of(v, struct vic30, base); + ConfigStruct *c; + int err; + + err = drm_tegra_bo_map(vic->config.bo, (void **)&c); + if (err < 0) { + fprintf(stderr, "failed to map configuration structure: %s\n", + strerror(-err)); + return err; + } + + memset(c, 0, sizeof(*c)); + + c->surfaceList0Struct.TargetRectLeft = left; + c->surfaceList0Struct.TargetRectTop = top; + c->surfaceList0Struct.TargetRectRight = right; + c->surfaceList0Struct.TargetRectBottom = bottom; + + c->blending0Struct.PixelFormat = output->format; + c->blending0Struct.BackgroundAlpha = alpha; + c->blending0Struct.BackgroundR = red; + c->blending0Struct.BackgroundG = green; + c->blending0Struct.BackgroundB = blue; + c->blending0Struct.LumaWidth = output->stride - 1; + c->blending0Struct.LumaHeight = output->height - 1; + c->blending0Struct.ChromaWidth = 16383; + c->blending0Struct.ChromaWidth = 16383; + c->blending0Struct.TargetRectLeft = left; + c->blending0Struct.TargetRectTop = top; + c->blending0Struct.TargetRectRight = right; + c->blending0Struct.TargetRectBottom = bottom; + c->blending0Struct.SurfaceWidth = output->width - 1; + c->blending0Struct.SurfaceHeight = output->height - 1; + c->blending0Struct.BlkKind = output->kind; + c->blending0Struct.BlkHeight = 0; + + c->fetchControl0Struct.TargetRectLeft = left; + c->fetchControl0Struct.TargetRectTop = top; + c->fetchControl0Struct.TargetRectRight = right; + c->fetchControl0Struct.TargetRectBottom = bottom; + + drm_tegra_bo_unmap(vic->config.bo); + + return 0; +} + +static int vic30_blit(struct vic *v, struct vic_image *output, + struct vic_image *input) +{ + struct vic30 *vic = container_of(v, struct vic30, base); + ColorConversionLumaAlphaStruct *ccla; + ColorConversionMatrixStruct *ccm; + ColorConversionClampStruct *ccc; + SurfaceListSurfaceStruct *s; + BlendingSurfaceStruct *b; + SurfaceCache0Struct *sc; + ConfigStruct *c; + int err; + + err = drm_tegra_bo_map(vic->config.bo, (void **)&c); + if (err < 0) { + fprintf(stderr, "failed to map configuration structure: %s\n", + strerror(-err)); + return err; + } + + memset(c, 0, sizeof(*c)); + + c->surfaceList0Struct.TargetRectLeft = 0; + c->surfaceList0Struct.TargetRectTop = 0; + c->surfaceList0Struct.TargetRectRight = output->width - 1; + c->surfaceList0Struct.TargetRectBottom = output->height - 1; + + c->blending0Struct.PixelFormat = output->format; + c->blending0Struct.BackgroundAlpha = 0; + c->blending0Struct.BackgroundR = 0; + c->blending0Struct.BackgroundG = 0; + c->blending0Struct.BackgroundB = 0; + c->blending0Struct.LumaWidth = output->stride - 1; + c->blending0Struct.LumaHeight = output->height - 1; + c->blending0Struct.ChromaWidth = 16383; + c->blending0Struct.ChromaWidth = 16383; + c->blending0Struct.TargetRectLeft = 0; + c->blending0Struct.TargetRectTop = 0; + c->blending0Struct.TargetRectRight = output->width - 1; + c->blending0Struct.TargetRectBottom = output->height - 1; + c->blending0Struct.SurfaceWidth = output->width - 1; + c->blending0Struct.SurfaceHeight = output->height - 1; + c->blending0Struct.BlkKind = output->kind; + c->blending0Struct.BlkHeight = 0; + + c->fetchControl0Struct.TargetRectLeft = 0; + c->fetchControl0Struct.TargetRectTop = 0; + c->fetchControl0Struct.TargetRectRight = output->width - 1; + c->fetchControl0Struct.TargetRectBottom = output->height - 1; + + /* setup fetch parameters for slot 0 */ + c->fetchControl0Struct.Enable0 = 0x1; + c->fetchControl0Struct.Iir0 = 0x300; + + /* setup cache parameters for slot 0 */ + sc = &c->surfaceCache0Struct; + sc->PixelFormat0 = input->format; + + /* setup surface configuration for slot 0 */ + s = &c->surfaceListSurfaceStruct[0]; + s->Enable = 1; + s->FrameFormat = DXVAHD_FRAME_FORMAT_PROGRESSIVE; + s->PixelFormat = input->format; + s->SurfaceWidth = input->width - 1; + s->SurfaceHeight = input->height - 1; + s->LumaWidth = input->stride - 1; + s->LumaHeight = input->height - 1; + s->ChromaWidth = 16383; + s->ChromaHeight = 16383; + s->CacheWidth = VIC_CACHE_WIDTH_256Bx1; //VIC_CACHE_WIDTH_16Bx16; + s->BlkKind = input->kind; + s->BlkHeight = 0; + s->DestRectLeft = 0; + s->DestRectTop = 0; + s->DestRectRight = output->width - 1; + s->DestRectBottom = output->height - 1; + s->SourceRectLeft = 0 << 16; + s->SourceRectTop = 0 << 16; + s->SourceRectRight = (input->width - 1) << 16; + s->SourceRectBottom = (input->height - 1) << 16; + + /* setup color conversion for slot 0 */ + ccla = &c->colorConversionLumaAlphaStruct[0]; + ccla->PlanarAlpha = 1023; + ccla->ConstantAlpha = 0; + + ccm = &c->colorConversionMatrixStruct[0]; + ccm->c00 = 1023; + ccm->c11 = 1023; + ccm->c22 = 1023; + + ccc = &c->colorConversionClampStruct[0]; + ccc->low = 0; + ccc->high = 1023; + + /* setup blending for slot 0 */ + b = &c->blendingSurfaceStruct[0]; + b->AlphaK1 = 1023; + b->SrcFactCMatchSelect = VIC_BLEND_SRCFACTC_K1; + b->SrcFactAMatchSelect = VIC_BLEND_SRCFACTA_K1; + b->DstFactCMatchSelect = VIC_BLEND_DSTFACTC_NEG_K1_TIMES_SRC; + b->DstFactAMatchSelect = VIC_BLEND_DSTFACTA_NEG_K1_TIMES_SRC; + + drm_tegra_bo_unmap(vic->config.bo); + + return 0; +} + +static int vic30_flip(struct vic *v, struct vic_image *output, + struct vic_image *input) +{ + struct vic30 *vic = container_of(v, struct vic30, base); + ColorConversionLumaAlphaStruct *ccla; + ColorConversionMatrixStruct *ccm; + ColorConversionClampStruct *ccc; + SurfaceListSurfaceStruct *s; + BlendingSurfaceStruct *b; + SurfaceCache0Struct *sc; + ConfigStruct *c; + int err; + + err = drm_tegra_bo_map(vic->config.bo, (void **)&c); + if (err < 0) { + fprintf(stderr, "failed to map configuration structure: %s\n", + strerror(-err)); + return err; + } + + memset(c, 0, sizeof(*c)); + + c->surfaceList0Struct.TargetRectLeft = 0; + c->surfaceList0Struct.TargetRectTop = 0; + c->surfaceList0Struct.TargetRectRight = output->width - 1; + c->surfaceList0Struct.TargetRectBottom = output->height - 1; + + c->blending0Struct.PixelFormat = output->format; + c->blending0Struct.BackgroundAlpha = 0; + c->blending0Struct.BackgroundR = 0; + c->blending0Struct.BackgroundG = 0; + c->blending0Struct.BackgroundB = 0; + c->blending0Struct.LumaWidth = output->stride - 1; + c->blending0Struct.LumaHeight = output->height - 1; + c->blending0Struct.ChromaWidth = 16383; + c->blending0Struct.ChromaWidth = 16383; + c->blending0Struct.TargetRectLeft = 0; + c->blending0Struct.TargetRectTop = 0; + c->blending0Struct.TargetRectRight = output->width - 1; + c->blending0Struct.TargetRectBottom = output->height - 1; + c->blending0Struct.SurfaceWidth = output->width - 1; + c->blending0Struct.SurfaceHeight = output->height - 1; + c->blending0Struct.BlkKind = output->kind; + c->blending0Struct.BlkHeight = 0; + c->blending0Struct.OutputFlipY = 1; + + c->fetchControl0Struct.TargetRectLeft = 0; + c->fetchControl0Struct.TargetRectTop = 0; + c->fetchControl0Struct.TargetRectRight = output->width - 1; + c->fetchControl0Struct.TargetRectBottom = output->height - 1; + + /* setup fetch parameters for slot 0 */ + c->fetchControl0Struct.Enable0 = 0x1; + c->fetchControl0Struct.Iir0 = 0x300; + + /* setup cache parameters for slot 0 */ + sc = &c->surfaceCache0Struct; + sc->PixelFormat0 = input->format; + + /* setup surface configuration for slot 0 */ + s = &c->surfaceListSurfaceStruct[0]; + s->Enable = 1; + s->FrameFormat = DXVAHD_FRAME_FORMAT_PROGRESSIVE; + s->PixelFormat = input->format; + s->SurfaceWidth = input->width - 1; + s->SurfaceHeight = input->height - 1; + s->LumaWidth = input->stride - 1; + s->LumaHeight = input->height - 1; + s->ChromaWidth = 16383; + s->ChromaHeight = 16383; + s->CacheWidth = VIC_CACHE_WIDTH_256Bx1; + s->BlkKind = input->kind; + s->BlkHeight = 0; + s->DestRectLeft = 0; + s->DestRectTop = 0; + s->DestRectRight = output->width - 1; + s->DestRectBottom = output->height - 1; + s->SourceRectLeft = 0 << 16; + s->SourceRectTop = 0 << 16; + s->SourceRectRight = (input->width - 1) << 16; + s->SourceRectBottom = (input->height - 1) << 16; + + /* setup color conversion for slot 0 */ + ccla = &c->colorConversionLumaAlphaStruct[0]; + ccla->PlanarAlpha = 1023; + ccla->ConstantAlpha = 0; + + ccm = &c->colorConversionMatrixStruct[0]; + ccm->c00 = 1023; + ccm->c11 = 1023; + ccm->c22 = 1023; + + ccc = &c->colorConversionClampStruct[0]; + ccc->low = 0; + ccc->high = 1023; + + /* setup blending for slot 0 */ + b = &c->blendingSurfaceStruct[0]; + b->AlphaK1 = 1023; + b->SrcFactCMatchSelect = VIC_BLEND_SRCFACTC_K1; + b->SrcFactAMatchSelect = VIC_BLEND_SRCFACTA_K1; + b->DstFactCMatchSelect = VIC_BLEND_DSTFACTC_NEG_K1_TIMES_SRC; + b->DstFactAMatchSelect = VIC_BLEND_DSTFACTA_NEG_K1_TIMES_SRC; + + drm_tegra_bo_unmap(vic->config.bo); + + return 0; +} + +static int vic30_execute(struct vic *v, struct drm_tegra_pushbuf *pushbuf, + uint32_t **ptrp, struct vic_image *output, + struct vic_image **inputs, unsigned int num_inputs) +{ + struct vic30 *vic = container_of(v, struct vic30, base); + unsigned int i; + + if (num_inputs > 1) + return -EINVAL; + + VIC_PUSH_METHOD(pushbuf, ptrp, NVA0B6_VIDEO_COMPOSITOR_SET_APPLICATION_ID, 1); + VIC_PUSH_METHOD(pushbuf, ptrp, NVA0B6_VIDEO_COMPOSITOR_SET_CONTROL_PARAMS, (sizeof(ConfigStruct) / 16) << 16); + VIC_PUSH_BUFFER(pushbuf, ptrp, NVA0B6_VIDEO_COMPOSITOR_SET_CONFIG_STRUCT_OFFSET, vic->config.map, 0, 0); + VIC_PUSH_BUFFER(pushbuf, ptrp, NVA0B6_VIDEO_COMPOSITOR_SET_HIST_OFFSET, vic->hist.map, 0, 0); + VIC_PUSH_BUFFER(pushbuf, ptrp, NVA0B6_VIDEO_COMPOSITOR_SET_OUTPUT_SURFACE_LUMA_OFFSET, output->map, 0, 0); + + for (i = 0; i < num_inputs; i++) + VIC_PUSH_BUFFER(pushbuf, ptrp, NVA0B6_VIDEO_COMPOSITOR_SET_SURFACE0_SLOT0_LUMA_OFFSET, inputs[i]->map, 0, 0); + + VIC_PUSH_METHOD(pushbuf, ptrp, NVA0B6_VIDEO_COMPOSITOR_EXECUTE, 1 << 8); + + return 0; +} + +static void vic30_free(struct vic *v) +{ + struct vic30 *vic = container_of(v, struct vic30, base); + + drm_tegra_channel_unmap(vic->hist.map); + drm_tegra_bo_unref(vic->hist.bo); + + drm_tegra_channel_unmap(vic->filter.map); + drm_tegra_bo_unref(vic->filter.bo); + + drm_tegra_channel_unmap(vic->config.map); + drm_tegra_bo_unref(vic->config.bo); + + drm_tegra_syncpoint_free(v->syncpt); + + free(vic); +} + +static const struct vic_ops vic30_ops = { + .fill = vic30_fill, + .blit = vic30_blit, + .flip = vic30_flip, + .execute = vic30_execute, + .free = vic30_free, +}; + +int vic30_new(struct drm_tegra *drm, struct drm_tegra_channel *channel, + struct vic **vicp) +{ + struct vic30 *vic; + void *ptr; + int err; + + vic = calloc(1, sizeof(*vic)); + if (!vic) + return -ENOMEM; + + vic->base.drm = drm; + vic->base.channel = channel; + vic->base.ops = &vic30_ops; + vic->base.version = 0x40; + + err = drm_tegra_syncpoint_new(drm, &vic->base.syncpt); + if (err < 0) { + fprintf(stderr, "failed to allocate syncpoint: %s\n", strerror(-err)); + return err; + } + + err = drm_tegra_bo_new(drm, 0, 16384, &vic->config.bo); + if (err < 0) { + fprintf(stderr, "failed to allocate configuration structure: %s\n", + strerror(-err)); + return err; + } + + err = drm_tegra_channel_map(channel, vic->config.bo, DRM_TEGRA_CHANNEL_MAP_READ, + &vic->config.map); + if (err < 0) { + fprintf(stderr, "failed to map configuration structure: %s\n", + strerror(-err)); + return err; + } + + err = drm_tegra_bo_new(drm, 0, 16384, &vic->filter.bo); + if (err < 0) { + fprintf(stderr, "failed to allocate filter buffer: %s\n", + strerror(-err)); + return err; + } + + err = drm_tegra_bo_map(vic->filter.bo, &ptr); + if (err < 0) { + fprintf(stderr, "failed to map filter buffer: %s\n", strerror(-err)); + return err; + } + + memset(ptr, 0, 16384); + drm_tegra_bo_unmap(vic->filter.bo); + + err = drm_tegra_channel_map(channel, vic->filter.bo, DRM_TEGRA_CHANNEL_MAP_READ, + &vic->filter.map); + if (err < 0) { + fprintf(stderr, "failed to map filter buffer: %s\n", + strerror(-err)); + return err; + } + + err = drm_tegra_bo_new(drm, 0, 4096, &vic->hist.bo); + if (err < 0) { + fprintf(stderr, "failed to allocate history buffer: %s\n", + strerror(-err)); + return err; + } + + err = drm_tegra_bo_map(vic->hist.bo, &ptr); + if (err < 0) { + fprintf(stderr, "failed to map history buffer: %s\n", strerror(-err)); + return err; + } + + memset(ptr, 0, 4096); + drm_tegra_bo_unmap(vic->hist.bo); + + err = drm_tegra_channel_map(channel, vic->hist.bo, DRM_TEGRA_CHANNEL_MAP_READ_WRITE, + &vic->hist.map); + if (err < 0) { + fprintf(stderr, "failed to map histogram buffer: %s\n", + strerror(-err)); + return err; + } + + if (vicp) + *vicp = &vic->base; + + return 0; +} diff --git a/tests/tegra/vic30.h b/tests/tegra/vic30.h new file mode 100644 index 0000000..d095c0d --- /dev/null +++ b/tests/tegra/vic30.h @@ -0,0 +1,439 @@ +/* + * Copyright © 2018 NVIDIA Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR + * OTHER DEALINGS IN THE SOFTWARE. + */ + +#ifndef VIC30_H +#define VIC30_H + +#include + +#define NVA0B6_VIDEO_COMPOSITOR_SET_APPLICATION_ID 0x200 +#define NVA0B6_VIDEO_COMPOSITOR_EXECUTE 0x300 +#define NVA0B6_VIDEO_COMPOSITOR_EXECUTE_AWAKEN (1 << 8) +#define NVA0B6_VIDEO_COMPOSITOR_SET_SURFACE0_SLOT0_LUMA_OFFSET 0x400 +#define NVA0B6_VIDEO_COMPOSITOR_SET_SURFACE0_SLOT0_CHROMA_U_OFFSET 0x404 +#define NVA0B6_VIDEO_COMPOSITOR_SET_SURFACE0_SLOT0_CHROMA_V_OFFSET 0x408 +#define NVA0B6_VIDEO_COMPOSITOR_SET_CONTROL_PARAMS 0x700 +#define NVA0B6_VIDEO_COMPOSITOR_SET_CONFIG_STRUCT_OFFSET 0x720 +#define NVA0B6_VIDEO_COMPOSITOR_SET_PALETTE_OFFSET 0x724 +#define NVA0B6_VIDEO_COMPOSITOR_SET_HIST_OFFSET 0x728 +#define NVA0B6_VIDEO_COMPOSITOR_SET_OUTPUT_SURFACE_LUMA_OFFSET 0x730 +#define NVA0B6_VIDEO_COMPOSITOR_SET_OUTPUT_SURFACE_CHROMA_U_OFFSET 0x734 +#define NVA0B6_VIDEO_COMPOSITOR_SET_OUTPUT_SURFACE_CHROMA_V_OFFSET 0x738 + +#define VIC_PIXEL_FORMAT_L8 1 +#define VIC_PIXEL_FORMAT_R8 4 +#define VIC_PIXEL_FORMAT_A8R8G8B8 32 +#define VIC_PIXEL_FORMAT_R8G8B8A8 34 +#define VIC_PIXEL_FORMAT_Y8_U8V8_N420 67 +#define VIC_PIXEL_FORMAT_Y8_V8U8_N420 68 + +#define VIC_BLK_KIND_PITCH 0 +#define VIC_BLK_KIND_GENERIC_16Bx2 1 + +typedef struct { + uint64_t DeNoise0 : 1; /* 0 */ + uint64_t CadenceDetect0 : 1; /* 1 */ + uint64_t MotionMap0 : 1; /* 2 */ + uint64_t MedianFilter0 : 1; /* 3 */ + uint64_t DeNoise1 : 1; /* 4 */ + uint64_t CadenceDetect1 : 1; /* 5 */ + uint64_t MotionMap1 : 1; /* 6 */ + uint64_t MedianFilter1 : 1; /* 7 */ + uint64_t DeNoise2 : 1; /* 8 */ + uint64_t CadenceDetect2 : 1; /* 9 */ + uint64_t MotionMap2 : 1; /* 10 */ + uint64_t MedianFilter2 : 1; /* 11 */ + uint64_t DeNoise3 : 1; /* 12 */ + uint64_t CadenceDetect3 : 1; /* 13 */ + uint64_t MotionMap3 : 1; /* 14 */ + uint64_t MedianFilter3 : 1; /* 15 */ + uint64_t DeNoise4 : 1; /* 16 */ + uint64_t CadenceDetect4 : 1; /* 17 */ + uint64_t MotionMap4 : 1; /* 18 */ + uint64_t MedianFilter4 : 1; /* 19 */ + uint64_t IsEven0 : 1; /* 20 */ + uint64_t IsEven1 : 1; /* 21 */ + uint64_t IsEven2 : 1; /* 22 */ + uint64_t IsEven3 : 1; /* 23 */ + uint64_t IsEven4 : 1; /* 24 */ + uint64_t MMapCombine0 : 1; /* 25 */ + uint64_t MMapCombine1 : 1; /* 26 */ + uint64_t MMapCombine2 : 1; /* 27 */ + uint64_t MMapCombine3 : 1; /* 28 */ + uint64_t MMapCombine4 : 1; /* 29 */ + uint64_t reserved0 : 2; /* 31..30 */ + uint64_t PixelFormat0 : 7; /* 38..32 */ + uint64_t reserved1 : 1; /* 39 */ + uint64_t PixelFormat1 : 7; /* 46..40 */ + uint64_t reserved2 : 1; /* 47 */ + uint64_t PixelFormat2 : 7; /* 54..48 */ + uint64_t reserved3 : 1; /* 55 */ + uint64_t PixelFormat3 : 7; /* 62..56 */ + uint64_t reserved4 : 1; /* 63 */ + uint64_t PixelFormat4 : 7; /* 70..64 */ + uint64_t reserved5 : 1; /* 71 */ + uint64_t reserved6 : 24; /* 95..72 */ + uint64_t PPMotion0 : 1; /* 96 */ + uint64_t PPMotion1 : 1; /* 97 */ + uint64_t PPMotion2 : 1; /* 98 */ + uint64_t PPMotion3 : 1; /* 99 */ + uint64_t PPMotion4 : 1; /* 100 */ + uint64_t reserved7 : 3; /* 103..101 */ + uint64_t ChromaEven0 : 1; /* 104 */ + uint64_t ChromaEven1 : 1; /* 105 */ + uint64_t ChromaEven2 : 1; /* 106 */ + uint64_t ChromaEven3 : 1; /* 107 */ + uint64_t ChromaEven4 : 1; /* 108 */ + uint64_t reserved8 : 3; /* 111..109 */ + uint64_t AdvancedDenoise0 : 1; /* 112 */ + uint64_t AdvancedDenoise1 : 1; /* 113 */ + uint64_t AdvancedDenoise2 : 1; /* 114 */ + uint64_t AdvancedDenoise3 : 1; /* 115 */ + uint64_t AdvancedDenoise4 : 1; /* 116 */ + uint64_t reserved9 : 3; /* 119..117 */ + uint64_t reserved10 : 8; /* 127..120 */ +} SurfaceCache0Struct; + +typedef struct { + uint64_t ClearRectMask0 : 8; /* 7..0 */ + uint64_t ClearRectMask1 : 8; /* 15..8 */ + uint64_t ClearRectMask2 : 8; /* 23..16 */ + uint64_t ClearRectMask3 : 8; /* 31..24 */ + uint64_t ClearRectMask4 : 8; /* 39..32 */ + uint64_t reserved0 : 22; /* 61..40 */ + uint64_t OutputFlipX : 1; /* 62 */ + uint64_t OutputFlipY : 1; /* 63 */ + uint64_t TargetRectLeft : 14; /* 77..64 */ + uint64_t reserved1 : 2; /* 79..78 */ + uint64_t TargetRectRight : 14; /* 93..80 */ + uint64_t reserved2 : 2; /* 95..94 */ + uint64_t TargetRectTop : 14; /* 109..96 */ + uint64_t reserved3 : 2; /* 111..110 */ + uint64_t TargetRectBottom : 14; /* 125..112 */ + uint64_t reserved4 : 2; /* 127..126 */ +} SurfaceList0Struct; + +typedef struct { + uint64_t ClearRect0Left : 14; /* 13..0 */ + uint64_t reserved0 : 2; /* 15..14 */ + uint64_t ClearRect0Right : 14; /* 29..16 */ + uint64_t reserved1 : 2; /* 31..30 */ + uint64_t ClearRect0Top : 14; /* 45..32 */ + uint64_t reserved2 : 2; /* 47..46 */ + uint64_t ClearRect0Bottom : 14; /* 61..48 */ + uint64_t reserved3 : 2; /* 63..62 */ + uint64_t ClearRect1Left : 14; /* 77..64 */ + uint64_t reserved4 : 2; /* 79..78 */ + uint64_t ClearRect1Right : 14; /* 93..80 */ + uint64_t reserved5 : 2; /* 95..94 */ + uint64_t ClearRect1Top : 14; /* 109..96 */ + uint64_t reserved6 : 2; /* 111..110 */ + uint64_t ClearRect1Bottom : 14; /* 125..112 */ + uint64_t reserved7 : 2; /* 127..126 */ +} SurfaceListClearRectStruct; + +typedef struct { + uint64_t Enable : 1; /* 0 */ + uint64_t FrameFormat : 4; /* 4..1 */ + uint64_t PixelFormat : 7; /* 11..5 */ + uint64_t reserved0 : 2; /* 13..12 */ + uint64_t ChromaLocHoriz : 2; /* 15..14 */ + uint64_t ChromaLocVert : 2; /* 17..16 */ + uint64_t Panoramic : 12; /* 29..18 */ + uint64_t reserved1 : 4; /* 33..30 */ + uint64_t SurfaceWidth : 14; /* 47..34 */ + uint64_t reserved2 : 1; /* 48 */ + uint64_t SurfaceHeight : 14; /* 62..49 */ + uint64_t reserved3 : 1; /* 63 */ + uint64_t LumaWidth : 14; /* 77..64 */ + uint64_t reserved4 : 1; /* 78 */ + uint64_t LumaHeight : 14; /* 92..79 */ + uint64_t reserved5 : 1; /* 93 */ + uint64_t ChromaWidth : 14; /* 107..94 */ + uint64_t reserved6 : 1; /* 108 */ + uint64_t ChromaHeight : 14; /* 122..109 */ + uint64_t reserved7 : 1; /* 123 */ + uint64_t CacheWidth : 3; /* 126..124 */ + uint64_t reserved8 : 1; /* 127 */ + /* 128 */ + uint64_t FilterLengthY : 2; /* 1..0 */ + uint64_t FilterLengthX : 2; /* 3..2 */ + uint64_t DetailFltClamp : 6; /* 9..4 */ + uint64_t reserved9 : 2; /* 11..10 */ + uint64_t LightLevel : 4; /* 15..12 */ + uint64_t reserved10 : 4; /* 19..16 */ + uint64_t reserved11 : 8; /* 27..20 */ + uint64_t reserved12 : 32; /* 59..28 */ + uint64_t BlkKind : 4; /* 63..60 */ + uint64_t DestRectLeft : 14; /* 77..64 */ + uint64_t reserved13 : 1; /* 78 */ + uint64_t DestRectRight : 14; /* 92..79 */ + uint64_t reserved14 : 1; /* 93 */ + uint64_t DestRectTop : 14; /* 107..94 */ + uint64_t reserved15 : 1; /* 108 */ + uint64_t DestRectBottom : 14; /* 122..109 */ + uint64_t reserved16 : 1; /* 123 */ + uint64_t BlkHeight : 4; /* 127..124 */ + /* 256 */ + uint64_t SourceRectLeft : 30; /* 29..0 */ + uint64_t reserved17 : 2; /* 31..30 */ + uint64_t SourceRectRight : 30; /* 61..32 */ + uint64_t reserved18 : 2; /* 63..62 */ + uint64_t SourceRectTop : 30; /* 93..64 */ + uint64_t reserved19 : 2; /* 95..94 */ + uint64_t SourceRectBottom : 30; /* 125..96 */ + uint64_t reserved20 : 2; /* 127..126 */ +} SurfaceListSurfaceStruct; + +typedef struct { + uint64_t l0 : 20; /* 19..0 */ + uint64_t l1 : 20; /* 39..20 */ + uint64_t l2 : 20; /* 59..40 */ + uint64_t r_shift : 4; /* 63..60 */ + uint64_t l3 : 20; /* 83..64 */ + uint64_t PlanarAlpha : 10; /* 93..84 */ + uint64_t ConstantAlpha : 1; /* 94 */ + uint64_t ClipEnabled : 1; /* 95 */ + uint64_t LumaKeyLower : 10; /* 105..96 */ + uint64_t reserved6 : 3; /* 108..106 */ + uint64_t StereoInterleave : 3; /* 111..109 */ + uint64_t LumaKeyUpper : 10; /* 121..112 */ + uint64_t reserved7 : 2; /* 123..122 */ + uint64_t reserved8 : 1; /* 124 */ + uint64_t LumaKeyEnabled : 1; /* 125 */ + uint64_t reserved9 : 2; /* 127..126 */ +} ColorConversionLumaAlphaStruct; + +typedef struct { + uint64_t c00 : 20; /* 19..0 */ + uint64_t c10 : 20; /* 39..20 */ + uint64_t c20 : 20; /* 59..40 */ + uint64_t r_shift : 4; /* 63..60 */ + uint64_t c01 : 20; /* 83..64 */ + uint64_t c11 : 20; /* 103..84 */ + uint64_t c21 : 20; /* 123..104 */ + uint64_t reserved0 : 4; /* 127..124 */ + /* 128 */ + uint64_t c02 : 20; /* 19..0 */ + uint64_t c12 : 20; /* 39..20 */ + uint64_t c22 : 20; /* 59..40 */ + uint64_t reserved1 : 4; /* 63..60 */ + uint64_t c03 : 20; /* 83..64 */ + uint64_t c13 : 20; /* 103..84 */ + uint64_t c23 : 20; /* 123..104 */ + uint64_t reserved2 : 4; /* 127..124 */ +} ColorConversionMatrixStruct; + +typedef struct { + uint64_t low : 10; /* 9..0 */ + uint64_t reserved0 : 6; /* 15..10 */ + uint64_t high : 10; /* 25..16 */ + uint64_t reserved1 : 6; /* 31..26 */ + uint64_t reserved2 : 32; /* 63..32 */ + uint64_t reserved3 : 32; /* 95..64 */ + uint64_t reserved4 : 32; /* 127..96 */ +} ColorConversionClampStruct; + +typedef struct { + uint64_t PixelFormat : 7; /* 6..0 */ + uint64_t reserved0 : 1; /* 7 */ + uint64_t AlphaFillMode : 3; /* 10..8 */ + uint64_t AlphaFillSlot : 3; /* 13..11 */ + uint64_t BackgroundAlpha : 10; /* 23..14 */ + uint64_t BackgroundR : 10; /* 33..24 */ + uint64_t BackgroundG : 10; /* 43..34 */ + uint64_t BackgroundB : 10; /* 53..44 */ + uint64_t ChromaLocHoriz : 2; /* 55..54 */ + uint64_t ChromaLocVert : 2; /* 57..56 */ + uint64_t reserved1 : 6; /* 63..58 */ + uint64_t LumaWidth : 14; /* 77..64 */ + uint64_t reserved2 : 2; /* 79..78 */ + uint64_t LumaHeight : 14; /* 93..80 */ + uint64_t reserved3 : 2; /* 95..94 */ + uint64_t ChromaWidth : 14; /* 109..96 */ + uint64_t reserved4 : 2; /* 111..110 */ + uint64_t ChromaHeight : 14; /* 125..112 */ + uint64_t reserved5 : 2; /* 127..126 */ + /* 128 */ + uint64_t TargetRectLeft : 14; /* 13..0 */ + uint64_t reserved6 : 2; /* 15..14 */ + uint64_t TargetRectRight : 14; /* 29..16 */ + uint64_t reserved7 : 2; /* 31..30 */ + uint64_t TargetRectTop : 14; /* 45..32 */ + uint64_t reserved8 : 2; /* 47..46 */ + uint64_t TargetRectBottom : 14; /* 61..48 */ + uint64_t reserved9 : 2; /* 63..62 */ + uint64_t SurfaceWidth : 14; /* 77..64 */ + uint64_t reserved10 : 2; /* 79..78 */ + uint64_t SurfaceHeight : 14; /* 93..80 */ + uint64_t reserved11 : 2; /* 95..94 */ + uint64_t BlkKind : 4; /* 99..96 */ + uint64_t BlkHeight : 4; /* 103..100 */ + uint64_t OutputFlipX : 1; /* 104 */ + uint64_t OutputFlipY : 1; /* 105 */ + uint64_t OutputTranspose : 1; /* 106 */ + uint64_t reserved12 : 21; /* 127..107 */ +} Blending0Struct; + +typedef struct { + uint64_t AlphaK1 : 10; /* 9..0 */ + uint64_t reserved0 : 6; /* 15..10 */ + uint64_t AlphaK2 : 10; /* 25..16 */ + uint64_t reserved1 : 6; /* 31..26 */ + uint64_t SrcFactCMatchSelect : 3; /* 34..32 */ + uint64_t reserved2 : 1; /* 35 */ + uint64_t DstFactCMatchSelect : 3; /* 38..36 */ + uint64_t reserved3 : 1; /* 39 */ + uint64_t SrcFactAMatchSelect : 3; /* 42..40 */ + uint64_t reserved4 : 1; /* 43 */ + uint64_t DstFactAMatchSelect : 3; /* 46..44 */ + uint64_t reserved5 : 1; /* 47 */ + uint64_t reserved6 : 4; /* 51..48 */ + uint64_t reserved7 : 4; /* 55..52 */ + uint64_t reserved8 : 4; /* 59..56 */ + uint64_t reserved9 : 4; /* 63..60 */ + uint64_t reserved10 : 2; /* 65..64 */ + uint64_t OverrideR : 10; /* 75..66 */ + uint64_t OverrideG : 10; /* 85..76 */ + uint64_t OverrideB : 10; /* 95..86 */ + uint64_t OverrideA : 10; /* 105..96 */ + uint64_t reserved11 : 2; /* 107..106 */ + uint64_t UseOverrideR : 1; /* 108 */ + uint64_t UseOverrideG : 1; /* 109 */ + uint64_t UseOverrideB : 1; /* 110 */ + uint64_t UseOverrideA : 1; /* 111 */ + uint64_t MaskR : 1; /* 112 */ + uint64_t MaskG : 1; /* 113 */ + uint64_t MaskB : 1; /* 114 */ + uint64_t MaskA : 1; /* 115 */ + uint64_t reserved12 : 12; /* 127..116 */ +} BlendingSurfaceStruct; + +typedef struct { + uint64_t TargetRectLeft : 14; /* 13..0 */ + uint64_t reserved0 : 2; /* 15..14 */ + uint64_t TargetRectRight : 14; /* 29..16 */ + uint64_t reserved1 : 2; /* 31..30 */ + uint64_t TargetRectTop : 14; /* 45..32 */ + uint64_t reserved2 : 2; /* 47..46 */ + uint64_t TargetRectBottom : 14; /* 61..48 */ + uint64_t reserved3 : 2; /* 63..62 */ + uint64_t Enable0 : 8; /* 71..64 */ + uint64_t Enable1 : 8; /* 79..72 */ + uint64_t Enable2 : 8; /* 87..80 */ + uint64_t Enable3 : 8; /* 95..88 */ + uint64_t Enable4 : 8; /* 103..96 */ + uint64_t DownsampleHoriz : 11; /* 114..104 */ + uint64_t reserved4 : 1; /* 115 */ + uint64_t DownsampleVert : 11; /* 126..116 */ + uint64_t reserved5 : 1; /* 127 */ + /* 128 */ + uint64_t FilterNoise0 : 10; /* 9..0 */ + uint64_t FilterDetail0 : 10; /* 19..10 */ + uint64_t FilterNoise1 : 10; /* 29..20 */ + uint64_t reserved6 : 2; /* 31..30 */ + uint64_t FilterDetail1 : 10; /* 41..32 */ + uint64_t FilterNoise2 : 10; /* 51..42 */ + uint64_t FilterDetail2 : 10; /* 61..52 */ + uint64_t reserved7 : 2; /* 63..62 */ + uint64_t FilterNoise3 : 10; /* 73..64 */ + uint64_t FilterDetail3 : 10; /* 83..74 */ + uint64_t FilterNoise4 : 10; /* 93..84 */ + uint64_t reserved8 : 2; /* 95..94 */ + uint64_t FilterDetail4 : 10; /* 105..96 */ + uint64_t reserved9 : 22; /* 127..106 */ + /* 256 */ + uint64_t ChromaNoise0 : 10; /* 9..0 */ + uint64_t ChromaDetail0 : 10; /* 19..10 */ + uint64_t ChromaNoise1 : 10; /* 29..20 */ + uint64_t reserved10 : 2; /* 31..30 */ + uint64_t ChromaDetail1 : 10; /* 41..32 */ + uint64_t ChromaNoise2 : 10; /* 51..42 */ + uint64_t ChromaDetail2 : 10; /* 61..52 */ + uint64_t reserved11 : 2; /* 63..62 */ + uint64_t ChromaNoise3 : 10; /* 73..64 */ + uint64_t ChromaDetail3 : 10; /* 83..74 */ + uint64_t ChromaNoise4 : 10; /* 93..84 */ + uint64_t reserved12 : 2; /* 95..94 */ + uint64_t ChromaDetail4 : 10; /* 105..96 */ + uint64_t reserved13 : 22; /* 127..106 */ + /* 384 */ + uint64_t Mode0 : 4; /* 3..0 */ + uint64_t AccumWeight0 : 3; /* 6..4 */ + uint64_t Iir0 : 11; /* 17..7 */ + uint64_t reserved14 : 2; /* 19..18 */ + uint64_t Mode1 : 4; /* 23..20 */ + uint64_t AccumWeight1 : 3; /* 26..24 */ + uint64_t Iir1 : 11; /* 37..27 */ + uint64_t reserved15 : 2; /* 39..38 */ + uint64_t Mode2 : 4; /* 43..40 */ + uint64_t AccumWeight2 : 3; /* 46..44 */ + uint64_t Iir2 : 11; /* 57..47 */ + uint64_t reserved16 : 6; /* 63..58 */ + uint64_t Mode3 : 4; /* 67..64 */ + uint64_t AccumWeight3 : 3; /* 70..68 */ + uint64_t Iir3 : 11; /* 81..71 */ + uint64_t reserved17 : 2; /* 83..82 */ + uint64_t Mode4 : 4; /* 87..84 */ + uint64_t AccumWeight4 : 3; /* 90..88 */ + uint64_t Iir4 : 11; /* 101..91 */ + uint64_t reserved18 : 8; /* 109..102 */ + uint64_t OutputFlipX : 1; /* 110 */ + uint64_t OutputFlipY : 1; /* 111 */ + uint64_t reserved19 : 10; /* 121..112 */ + uint64_t reserved20 : 6; /* 127..122 */ +} FetchControl0Struct; + +typedef struct { + uint64_t f00 : 10; /* 9..0 */ + uint64_t f10 : 10; /* 19..10 */ + uint64_t f20 : 10; /* 29..20 */ + uint64_t reserved0 : 2; /* 31..30 */ + uint64_t f01 : 10; /* 41..32 */ + uint64_t f11 : 10; /* 51..42 */ + uint64_t f21 : 10; /* 61..52 */ + uint64_t reserved1 : 2; /* 63..62 */ + uint64_t f02 : 10; /* 73..64 */ + uint64_t f12 : 10; /* 83..74 */ + uint64_t f22 : 10; /* 93..84 */ + uint64_t reserved2 : 2; /* 95..94 */ + uint64_t f03 : 10; /* 105..96 */ + uint64_t f13 : 10; /* 115..106 */ + uint64_t f23 : 10; /* 125..116 */ + uint64_t reserved3 : 2; /* 127..126 */ +} FetchControlCoeffStruct; + +typedef struct { + SurfaceCache0Struct surfaceCache0Struct; + SurfaceList0Struct surfaceList0Struct; + SurfaceListClearRectStruct surfaceListClearRectStruct[4]; + SurfaceListSurfaceStruct surfaceListSurfaceStruct[5]; + ColorConversionLumaAlphaStruct colorConversionLumaAlphaStruct[5]; + ColorConversionMatrixStruct colorConversionMatrixStruct[5]; + ColorConversionClampStruct colorConversionClampStruct[5]; + Blending0Struct blending0Struct; + BlendingSurfaceStruct blendingSurfaceStruct[5]; + FetchControl0Struct fetchControl0Struct; + FetchControlCoeffStruct fetchControlCoeffStruct[520]; +} ConfigStruct; + +#endif