From: Thomas Hellstrom Date: Tue, 4 Jul 2017 03:55:15 +0000 (+0900) Subject: loader/dri3: Use dri3_find_back in loader_dri3_swap_buffers_msc X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=81fb1547772d42c527318837d4207ecdb6899e5d;p=platform%2Fupstream%2Fmesa.git loader/dri3: Use dri3_find_back in loader_dri3_swap_buffers_msc If the application hasn't done any drawing since the last call, we would reuse the same back buffer which was used for the previous swap, which may not have completed yet. This could result in various issues such as tearing or application hangs. In the normal case, the behaviour is unchanged. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=97957 Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=101683 Cc: mesa-stable@lists.freedesktop.org [Michel Dänzer: Make Thomas' fix from bugzilla actually work as intended, write commit log] --- diff --git a/src/loader/loader_dri3_helper.c b/src/loader/loader_dri3_helper.c index 493a7f5..1c93e7a 100644 --- a/src/loader/loader_dri3_helper.c +++ b/src/loader/loader_dri3_helper.c @@ -640,7 +640,7 @@ loader_dri3_swap_buffers_msc(struct loader_dri3_drawable *draw, draw->vtable->flush_drawable(draw, flush_flags); - back = draw->buffers[LOADER_DRI3_BACK_ID(draw->cur_back)]; + back = draw->buffers[dri3_find_back(draw)]; if (draw->is_different_gpu && back) { /* Update the linear buffer before presenting the pixmap */ draw->ext->image->blitImage(dri_context,