From: Brian Paul Date: Fri, 10 Nov 2017 17:58:28 +0000 (-0700) Subject: st/mesa: whitespace clean-ups in st_context.c X-Git-Tag: upstream/18.1.0~4038 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=8150690cac48f9e484f7dc54929ff393742b1410;p=platform%2Fupstream%2Fmesa.git st/mesa: whitespace clean-ups in st_context.c Trivial. --- diff --git a/src/mesa/state_tracker/st_context.c b/src/mesa/state_tracker/st_context.c index c52f42b..eae294e 100644 --- a/src/mesa/state_tracker/st_context.c +++ b/src/mesa/state_tracker/st_context.c @@ -1,8 +1,8 @@ /************************************************************************** - * + * * Copyright 2007 VMware, Inc. * All Rights Reserved. - * + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including @@ -10,11 +10,11 @@ * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: - * + * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. @@ -22,7 +22,7 @@ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * + * **************************************************************************/ #include "main/imports.h" @@ -89,7 +89,8 @@ DEBUG_GET_ONCE_BOOL_OPTION(mesa_mvp_dp4, "MESA_MVP_DP4", FALSE) /** * Called via ctx->Driver.Enable() */ -static void st_Enable(struct gl_context * ctx, GLenum cap, GLboolean state) +static void +st_Enable(struct gl_context *ctx, GLenum cap, GLboolean state) { struct st_context *st = st_context(ctx); @@ -184,7 +185,7 @@ st_invalidate_buffers(struct st_context *st) * Called via ctx->Driver.UpdateState() */ static void -st_invalidate_state(struct gl_context * ctx) +st_invalidate_state(struct gl_context *ctx) { GLbitfield new_state = ctx->NewState; struct st_context *st = st_context(ctx); @@ -253,8 +254,8 @@ st_destroy_context_priv(struct st_context *st, bool destroy_pipe) { uint shader, i; - st_destroy_atoms( st ); - st_destroy_draw( st ); + st_destroy_atoms(st); + st_destroy_draw(st); st_destroy_clear(st); st_destroy_bitmap(st); st_destroy_drawpix(st); @@ -283,11 +284,12 @@ st_destroy_context_priv(struct st_context *st, bool destroy_pipe) if (st->pipe && destroy_pipe) st->pipe->destroy(st->pipe); - free( st ); + free(st); } -static void st_init_driver_flags(struct st_context *st) +static void +st_init_driver_flags(struct st_context *st) { struct gl_driver_flags *f = &st->ctx->DriverFlags; @@ -350,13 +352,13 @@ static void st_init_driver_flags(struct st_context *st) static struct st_context * -st_create_context_priv( struct gl_context *ctx, struct pipe_context *pipe, - const struct st_config_options *options, bool no_error) +st_create_context_priv(struct gl_context *ctx, struct pipe_context *pipe, + const struct st_config_options *options, bool no_error) { struct pipe_screen *screen = pipe->screen; uint i; - struct st_context *st = ST_CALLOC_STRUCT( st_context ); - + struct st_context *st = ST_CALLOC_STRUCT( st_context); + st->options = *options; ctx->st = st; @@ -384,9 +386,9 @@ st_create_context_priv( struct gl_context *ctx, struct pipe_context *pipe, ctx->API == API_OPENGL_CORE ? U_VBUF_FLAG_NO_USER_VBOS : 0; st->cso_context = cso_create_context(pipe, vbuf_flags); - st_init_atoms( st ); + st_init_atoms(st); st_init_clear(st); - st_init_draw( st ); + st_init_draw(st); st_init_pbo_helpers(st); /* Choose texture target for glDrawPixels, glBitmap, renderbuffers */ @@ -468,7 +470,8 @@ st_create_context_priv( struct gl_context *ctx, struct pipe_context *pipe, st->has_hw_atomics = screen->get_shader_param(screen, PIPE_SHADER_FRAGMENT, - PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS) ? true : false; + PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS) + ? true : false; /* GL limits and extensions */ st_init_limits(pipe->screen, &ctx->Const, &ctx->Extensions); @@ -505,8 +508,11 @@ st_create_context_priv( struct gl_context *ctx, struct pipe_context *pipe, */ ctx->Point.MaxSize = MAX2(ctx->Const.MaxPointSize, ctx->Const.MaxPointSizeAA); - /* For vertex shaders, make sure not to emit saturate when SM 3.0 is not supported */ - ctx->Const.ShaderCompilerOptions[MESA_SHADER_VERTEX].EmitNoSat = !st->has_shader_model3; + /* For vertex shaders, make sure not to emit saturate when SM 3.0 + * is not supported + */ + ctx->Const.ShaderCompilerOptions[MESA_SHADER_VERTEX].EmitNoSat = + !st->has_shader_model3; if (!ctx->Extensions.ARB_gpu_shader5) { for (i = 0; i < MESA_SHADER_STAGES; i++) @@ -551,11 +557,12 @@ st_create_context_priv( struct gl_context *ctx, struct pipe_context *pipe, } -struct st_context *st_create_context(gl_api api, struct pipe_context *pipe, - const struct gl_config *visual, - struct st_context *share, - const struct st_config_options *options, - bool no_error) +struct st_context * +st_create_context(gl_api api, struct pipe_context *pipe, + const struct gl_config *visual, + struct st_context *share, + const struct st_config_options *options, + bool no_error) { struct gl_context *ctx; struct gl_context *shareCtx = share ? share->ctx : NULL; @@ -607,15 +614,17 @@ destroy_tex_sampler_cb(GLuint id, void *data, void *userData) st_texture_release_sampler_view(st, st_texture_object(texObj)); } - -void st_destroy_context( struct st_context *st ) + + +void +st_destroy_context(struct st_context *st) { struct gl_context *ctx = st->ctx; struct st_framebuffer *stfb, *next; GET_CURRENT_CONTEXT(curctx); - if (curctx == NULL) { + if (curctx == NULL) { /* No current context, but we need one to release * renderbuffer surface when we release framebuffer. * So temporarily bind the context. @@ -657,6 +666,7 @@ void st_destroy_context( struct st_context *st ) free(ctx); } + static void st_emit_string_marker(struct gl_context *ctx, const GLchar *string, GLsizei len) { @@ -664,18 +674,20 @@ st_emit_string_marker(struct gl_context *ctx, const GLchar *string, GLsizei len) st->pipe->emit_string_marker(st->pipe, string, len); } + static void st_set_background_context(struct gl_context *ctx, struct util_queue_monitoring *queue_info) { struct st_context *st = ctx->st; struct st_manager *smapi = - (struct st_manager*)st->iface.st_context_private; + (struct st_manager *) st->iface.st_context_private; assert(smapi->set_background_context); smapi->set_background_context(&st->iface, queue_info); } + static void st_get_device_uuid(struct gl_context *ctx, char *uuid) { @@ -686,6 +698,7 @@ st_get_device_uuid(struct gl_context *ctx, char *uuid) screen->get_device_uuid(screen, uuid); } + static void st_get_driver_uuid(struct gl_context *ctx, char *uuid) { @@ -696,8 +709,10 @@ st_get_driver_uuid(struct gl_context *ctx, char *uuid) screen->get_driver_uuid(screen, uuid); } -void st_init_driver_functions(struct pipe_screen *screen, - struct dd_function_table *functions) + +void +st_init_driver_functions(struct pipe_screen *screen, + struct dd_function_table *functions) { _mesa_init_shader_object_functions(functions); _mesa_init_sampler_object_functions(functions);