From: Mike Blumenkrantz Date: Mon, 11 Apr 2022 13:15:11 +0000 (-0400) Subject: zink: reorganize radv ci baseline X-Git-Tag: upstream/22.3.5~10579 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=809dc312235166fe517fc50c79f22cca7fb5c000;p=platform%2Fupstream%2Fmesa.git zink: reorganize radv ci baseline categorize known fails and move remainder to top of file for better visibility Part-of: --- diff --git a/src/gallium/drivers/zink/ci/zink-radv-fails.txt b/src/gallium/drivers/zink/ci/zink-radv-fails.txt index 294ebdc..497d093 100644 --- a/src/gallium/drivers/zink/ci/zink-radv-fails.txt +++ b/src/gallium/drivers/zink/ci/zink-radv-fails.txt @@ -1,3 +1,20 @@ +# probable ACO bug: #6276 +KHR-GL46.gpu_shader_fp64.fp64.varyings,Fail +KHR-GL46.shader_image_load_store.basic-allTargets-atomicCS,Fail +KHR-GL46.shader_image_load_store.basic-allTargets-atomicGS,Fail +KHR-GL46.shader_image_load_store.basic-allTargets-atomicVS,Fail +KHR-GL46.shader_storage_buffer_object.advanced-readWrite-case1-cs,Fail +KHR-GL46.shader_storage_buffer_object.basic-operations-case1-cs,Fail +KHR-GL46.shader_storage_buffer_object.basic-operations-case1-vs,Fail + +# probable sparse binding bug: #6245 +KHR-GL46.sparse_buffer_tests.BufferStorageTest,Fail + +# 3D isn't supported by radv yet: #5822 +KHR-GL46.sparse_texture_tests.InternalFormatQueries,Fail +KHR-GL46.sparse_texture_tests.SparseTextureAllocation,Fail +KHR-GL46.sparse_texture_tests.SparseTextureCommitment,Fail + #6231 spec@arb_gl_spirv@execution@ssbo@unsized-array,Fail spec@arb_gl_spirv@execution@xfb@vs_block_array,Fail @@ -30,6 +47,18 @@ dEQP-GLES31.functional.image_load_store.3d.store.rgba8_snorm_single_layer,Fail dEQP-GLES31.functional.image_load_store.3d.store.rgba8i_single_layer,Fail dEQP-GLES31.functional.image_load_store.3d.store.rgba8ui_single_layer,Fail +# probably fixed by EXT_2d_view_of_3d support +KHR-GL46.shader_image_load_store.non-layered_binding,Fail + +# ??? +KHR-GL46.shader_ballot_tests.ShaderBallotFunctionRead,Fail +KHR-Single-GL46.enhanced_layouts.varying_array_components,Fail +KHR-Single-GL46.enhanced_layouts.varying_array_locations,Fail +KHR-Single-GL46.enhanced_layouts.varying_components,Fail +KHR-Single-GL46.enhanced_layouts.varying_locations,Fail +KHR-Single-GL46.enhanced_layouts.varying_structure_locations,Fail +KHR-Single-GL46.enhanced_layouts.xfb_override_qualifiers_with_api,Fail + dEQP-GLES2.functional.clipping.line.wide_line_clip_viewport_center,Fail @@ -200,28 +229,6 @@ glx@glx-visuals-depth -pixmap,Crash glx@glx-visuals-stencil,Crash glx@glx-visuals-stencil -pixmap,Crash -KHR-GL46.gpu_shader_fp64.fp64.varyings,Fail -KHR-GL46.shader_ballot_tests.ShaderBallotFunctionRead,Fail -KHR-GL46.shader_image_load_store.basic-allTargets-atomicCS,Fail -KHR-GL46.shader_image_load_store.basic-allTargets-atomicGS,Fail -KHR-GL46.shader_image_load_store.basic-allTargets-atomicVS,Fail -KHR-GL46.shader_image_load_store.non-layered_binding,Fail -KHR-GL46.shader_storage_buffer_object.advanced-readWrite-case1-cs,Fail -KHR-GL46.shader_storage_buffer_object.basic-operations-case1-cs,Fail -KHR-GL46.shader_storage_buffer_object.basic-operations-case1-vs,Fail -KHR-GL46.sparse_buffer_tests.BufferStorageTest,Fail - -# 3D isn't supported by radv yet -KHR-GL46.sparse_texture_tests.InternalFormatQueries,Fail -KHR-GL46.sparse_texture_tests.SparseTextureAllocation,Fail -KHR-GL46.sparse_texture_tests.SparseTextureCommitment,Fail -KHR-Single-GL46.enhanced_layouts.varying_array_components,Fail -KHR-Single-GL46.enhanced_layouts.varying_array_locations,Fail -KHR-Single-GL46.enhanced_layouts.varying_components,Fail -KHR-Single-GL46.enhanced_layouts.varying_locations,Fail -KHR-Single-GL46.enhanced_layouts.varying_structure_locations,Fail -KHR-Single-GL46.enhanced_layouts.xfb_override_qualifiers_with_api,Fail - shaders@glsl-fs-pointcoord,Fail shaders@point-vertex-id divisor,Fail shaders@point-vertex-id gl_instanceid divisor,Fail