From: Aart Bik Date: Thu, 6 Oct 2022 04:08:12 +0000 (-0700) Subject: [mlir][bazel] fix VectorToGPU bazel breakage X-Git-Tag: upstream/17.0.6~31444 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=80902b72ef5e267c861fcb1f9cdef8a84d6b9a60;p=platform%2Fupstream%2Fllvm.git [mlir][bazel] fix VectorToGPU bazel breakage NOTE: this is probably not the long term organization that you want to keep after the refactoring to new directories, but this fixes the breakage for now; I leave proper refactoring of build to the NVGPU bazel team. Differential Revision: https://reviews.llvm.org/D135344 --- diff --git a/utils/bazel/llvm-project-overlay/mlir/BUILD.bazel b/utils/bazel/llvm-project-overlay/mlir/BUILD.bazel index 153522d..4997290 100644 --- a/utils/bazel/llvm-project-overlay/mlir/BUILD.bazel +++ b/utils/bazel/llvm-project-overlay/mlir/BUILD.bazel @@ -8062,6 +8062,8 @@ cc_library( srcs = glob([ "lib/Conversion/VectorToGPU/*.cpp", "lib/Conversion/VectorToGPU/*.h", + "lib/Dialect/NVGPU/Utils/*.cpp", + "include/mlir/Dialect/NVGPU/Utils/*.h", ]), hdrs = glob([ "include/mlir/Conversion/VectorToGPU/*.h",