From: Emil Velikov Date: Wed, 1 Feb 2017 10:10:38 +0000 (+0000) Subject: docs: add release notes for 13.0.4 X-Git-Tag: upstream/17.1.0~2554 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=7b6931e7fb6b275c95385fe98854721fc686ba9a;p=platform%2Fupstream%2Fmesa.git docs: add release notes for 13.0.4 Signed-off-by: Emil Velikov (cherry picked from commit 3255d10da4c2703bfdfcefd8f59b0d8f21dbb43f) --- diff --git a/docs/relnotes/13.0.4.html b/docs/relnotes/13.0.4.html new file mode 100644 index 0000000..52105b7 --- /dev/null +++ b/docs/relnotes/13.0.4.html @@ -0,0 +1,254 @@ + + + + + Mesa Release Notes + + + + +
+

The Mesa 3D Graphics Library

+
+ + +
+ +

Mesa 13.0.4 Release Notes / February 1, 2017

+ +

+Mesa 13.0.4 is a bug fix release which fixes bugs found since the 13.0.3 release. +

+

+Mesa 13.0.4 implements the OpenGL 4.4 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 4.4. OpenGL +4.4 is only available if requested at context creation +because compatibility contexts are not supported. +

+ + +

SHA256 checksums

+
+TBD
+
+ + +

New features

+

None

+ + +

Bug fixes

+ +
    + +
  • Bug 92634 - gallium's vl_mpeg12_decoder does not work with st/va
  • + +
  • Bug 94512 - X segfaults with glx-tls enabled in a x32 environment
  • + +
  • Bug 94900 - HD6950 GPU lockup loop with various steam games (octodad[always], saints row 4[always], dead island[always], grid autosport[sometimes])
  • + +
  • Bug 98263 - [radv] The Talos Principle fails to launch with "Fatal error: Cannot set display mode."
  • + +
  • Bug 98914 - mesa-vdpau-drivers: breaks vdpau for mpeg2video
  • + +
  • Bug 98975 - Wasteland 2 Directors Cut: Hangs. GPU fault
  • + +
  • Bug 99030 - [HSW, regression] transform feedback fails on Linux 4.8
  • + +
  • Bug 99085 - [EGL] dEQP-EGL.functional.sharing.gles2.multithread intermittent
  • + +
  • Bug 99097 - [vulkancts] dEQP-VK.image.store regression
  • + +
  • Bug 99100 - [SKL,BDW,BSW,KBL] dEQP-VK.glsl.return.return_in_dynamic_loop_dynamic_vertex regression
  • + +
  • Bug 99144 - Incorrect rendering using glDrawArraysInstancedBaseInstance and first != 0 on Skylake
  • + +
  • Bug 99154 - Link time error when using multiple builtin functions
  • + +
  • Bug 99158 - vdpau segfaults and gpu locks with kodi on R9285
  • + +
  • Bug 99185 - dEQP-EGL.functional.image.modify.tex_rgb5_a1_tex_subimage_rgba8
  • + +
  • Bug 99188 - dEQP-EGL.functional.create_context_ext.robust_gl_30.rgb565_no_depth_no_stencil
  • + +
  • Bug 99210 - ES3-CTS.functional.texture.mipmap.cube.generate.rgba5551_*
  • + +
  • Bug 99354 - [G71] "Assertion `bkref' failed" reproducible with glmark2
  • + +
  • Bug 99450 - [amdgpu] Payday 2 visual glitches on some models
  • + +
  • Bug 99451 - polygon offset use after free
  • + +
+ + +

Changes

+ +

Andres Rodriguez (2):

+
    +
  • vulkan/wsi: clarify the severity of lack of DRI3 v2
  • +
  • radv: fix include order for installed headers v2
  • +
+ +

Arda Coskunses (2):

+
    +
  • vulkan/wsi/x11: don't crash on null visual
  • +
  • vulkan/wsi/x11: don't crash on null wsi x11 connection
  • +
+ +

Bas Nieuwenhuizen (1):

+
    +
  • radv: Support loader interface version 3.
  • +
+ +

Chad Versace (10):

+
    +
  • egl: Check config's surface types in eglCreate*Surface()
  • +
  • dri: Add __DRI_IMAGE_FORMAT_ARGB1555
  • +
  • mesa/texformat: Handle GL_RGBA + GL_UNSIGNED_SHORT_5_5_5_1
  • +
  • egl: Emit correct error when robust context creation fails
  • +
  • anv: Handle vkGetPhysicalDeviceQueueFamilyProperties with count == 0
  • +
  • mesa/shaderobj: Fix races on refcounts
  • +
  • meta: Disable dithering during glGenerateMipmap
  • +
  • vulkan: Add new cast macros for VkIcd types
  • +
  • vulkan: Update vk_icd.h to interface version 3
  • +
  • anv: Support loader interface version 3 (patch v2)
  • +
+ +

Christian König (1):

+
    +
  • vl/zscan: fix "Fix trivial sign compare warnings"
  • +
+ +

Chuck Atkins (1):

+
    +
  • glx: Add missing glproto dependency for gallium-xlib glx
  • +
+ +

Damien Grassart (1):

+
    +
  • anv: return count of queue families written
  • +
+ +

Dave Airlie (1):

+
    +
  • radv: flush smem for uniform buffer bit.
  • +
+ +

Emil Velikov (10):

+
    +
  • docs: add sha256 checksums for 13.0.3
  • +
  • cherry-ignore: add couple of intel_miptree_copy related patches
  • +
  • cherry-ignore: add radv: Call nir_lower_constant_initializers."
  • +
  • get-typod-pick-list.sh: add new script
  • +
  • cherry-ignore: add "_mesa_ClampColor extension/version fix"
  • +
  • cherry-ignore: add wayland race condition fix
  • +
  • egl/wayland: use the destroy_window_callback for swrast
  • +
  • automake: use shared llvm libs for make distcheck
  • +
  • get-pick-list.sh: Require explicit "13.0" for nominating stable patches
  • +
  • Update version to 13.0.4
  • +
+ +

Francisco Jerez (1):

+
    +
  • anv: Fix uniform and storage buffer offset alignment limits.
  • +
+ +

Fredrik Höglund (2):

+
    +
  • radv: fix dual source blending
  • +
  • dri3: Fix MakeCurrent without a default framebuffer
  • +
+ +

Grazvydas Ignotas (1):

+
    +
  • mapi: update the asm code to support x32
  • +
+ +

Heiko Przybyl (1):

+
    +
  • r600/sb: Fix loop optimization related hangs on eg
  • +
+ +

Ilia Mirkin (1):

+
    +
  • nouveau: take extra push space into account for pushbuf_space calls
  • +
+ +

Jason Ekstrand (4):

+
    +
  • i965/generator/tex: Handle an immediate sampler with an indirect texture
  • +
  • anv/formats: Use the real format for B4G4R4A4_UNORM_PACK16 on gen8
  • +
  • nir/search: Only allow matching SSA values
  • +
  • isl: Mark A4B4G4R4_UNORM as supported on gen8
  • +
+ +

Jonas Ådahl (1):

+
    +
  • egl/wayland: Cleanup private display connection when init fails
  • +
+ +

Kenneth Graunke (7):

+
    +
  • i965: Don't bail on vertex element processing if we need draw params.
  • +
  • i965: Fix last slot calculations
  • +
  • i965: Fix texturing in the vec4 TCS and GS backends.
  • +
  • spirv: Move cursor before calling vtn_ssa_value() in phi 2nd pass.
  • +
  • i965: Make BLORP disable the NP Z PMA stall fix.
  • +
  • glsl: Use ir_var_temporary when generating inline functions.
  • +
  • i965: Properly flush in hsw_pause_transform_feedback().
  • +
+ +

Marek Olšák (4):

+
    +
  • vdpau: call texture_get_handle while the mutex is being held
  • +
  • va: call texture_get_handle while the mutex is being held
  • +
  • radeonsi: for the tess barrier, only use emit_waitcnt on SI and LLVM 3.9+
  • +
  • radeonsi: don't forget to add HTILE to the buffer list for texturing
  • +
+ +

Michel Dänzer (1):

+
    +
  • cso: Don't restore nr_samplers in cso_restore_fragment_samplers
  • +
+ +

Nanley Chery (3):

+
    +
  • anv/cmd_buffer: Fix arrayed depth/stencil attachments
  • +
  • anv/cmd_buffer: Fix programmed HiZ qpitch
  • +
  • anv/image: Disable HiZ for depth buffer arrays
  • +
+ +

Nayan Deshmukh (1):

+
    +
  • st/va: delay calling begin_frame until we have all parameters
  • +
+ +

Rob Clark (1):

+
    +
  • freedreno: some fence cleanup
  • +
+ +

Samuel Pitoiset (1):

+
    +
  • gallium/hud: add missing break in hud_cpufreq_graph_install()
  • +
+ +

Timothy Arceri (3):

+
    +
  • nir: Turn imov/fmov of undef into undef
  • +
  • glsl: fix opt_minmax redundancy checks against baserange
  • +
  • util: fix list_is_singular()
  • +
+ +

Zachary Michaels (1):

+
    +
  • radeonsi: Always leave poly_offset in a valid state
  • +
+ + +
+ +