From: j_mayer Date: Tue, 20 Mar 2007 22:10:42 +0000 (+0000) Subject: Add missing softfloat helpers. X-Git-Tag: TizenStudio_2.0_p2.3~13703 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=75d62a585629cdc1ae0d530189653cb1d8d9c53c;p=sdk%2Femulator%2Fqemu.git Add missing softfloat helpers. git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@2518 c046a42c-6fe2-441c-8c8c-71466251a162 --- diff --git a/fpu/softfloat-native.c b/fpu/softfloat-native.c index 7b28a4c..c629926 100644 --- a/fpu/softfloat-native.c +++ b/fpu/softfloat-native.c @@ -59,11 +59,21 @@ float32 int32_to_float32(int v STATUS_PARAM) return (float32)v; } +float32 uint32_to_float32(unsigned int v STATUS_PARAM) +{ + return (float32)v; +} + float64 int32_to_float64(int v STATUS_PARAM) { return (float64)v; } +float64 uint32_to_float64(unsigned int v STATUS_PARAM) +{ + return (float64)v; +} + #ifdef FLOATX80 floatx80 int32_to_floatx80(int v STATUS_PARAM) { @@ -74,10 +84,18 @@ float32 int64_to_float32( int64_t v STATUS_PARAM) { return (float32)v; } +float32 uint64_to_float32( uint64_t v STATUS_PARAM) +{ + return (float32)v; +} float64 int64_to_float64( int64_t v STATUS_PARAM) { return (float64)v; } +float64 uint64_to_float64( uint64_t v STATUS_PARAM) +{ + return (float64)v; +} #ifdef FLOATX80 floatx80 int64_to_floatx80( int64_t v STATUS_PARAM) { @@ -132,6 +150,37 @@ floatx80 float32_to_floatx80( float32 a STATUS_PARAM) } #endif +unsigned int float32_to_uint32( float32 a STATUS_PARAM) +{ + int64_t v; + unsigned int res; + + v = llrintf(a); + if (v < 0) { + res = 0; + } else if (v > 0xffffffff) { + res = 0xffffffff; + } else { + res = v; + } + return res; +} +unsigned int float32_to_uint32_round_to_zero( float32 a STATUS_PARAM) +{ + int64_t v; + unsigned int res; + + v = (int64_t)a; + if (v < 0) { + res = 0; + } else if (v > 0xffffffff) { + res = 0xffffffff; + } else { + res = v; + } + return res; +} + /*---------------------------------------------------------------------------- | Software IEC/IEEE single-precision operations. *----------------------------------------------------------------------------*/ @@ -218,6 +267,53 @@ float128 float64_to_float128( float64 a STATUS_PARAM) } #endif +unsigned int float64_to_uint32( float64 a STATUS_PARAM) +{ + int64_t v; + unsigned int res; + + v = llrint(a); + if (v < 0) { + res = 0; + } else if (v > 0xffffffff) { + res = 0xffffffff; + } else { + res = v; + } + return res; +} +unsigned int float64_to_uint32_round_to_zero( float64 a STATUS_PARAM) +{ + int64_t v; + unsigned int res; + + v = (int64_t)a; + if (v < 0) { + res = 0; + } else if (v > 0xffffffff) { + res = 0xffffffff; + } else { + res = v; + } + return res; +} +uint64_t float64_to_uint64 (float64 a STATUS_PARAM) +{ + int64_t v; + + v = llrint(a + (float64)INT64_MIN); + + return v - INT64_MIN; +} +uint64_t float64_to_uint64_round_to_zero (float64 a STATUS_PARAM) +{ + int64_t v; + + v = (int64_t)(a + (float64)INT64_MIN); + + return v - INT64_MIN; +} + /*---------------------------------------------------------------------------- | Software IEC/IEEE double-precision operations. *----------------------------------------------------------------------------*/ diff --git a/fpu/softfloat-native.h b/fpu/softfloat-native.h index 8c27708..8a0d1ad 100644 --- a/fpu/softfloat-native.h +++ b/fpu/softfloat-native.h @@ -99,7 +99,9 @@ void set_floatx80_rounding_precision(int val STATUS_PARAM); | Software IEC/IEEE integer-to-floating-point conversion routines. *----------------------------------------------------------------------------*/ float32 int32_to_float32( int STATUS_PARAM); +float32 uint32_to_float32( unsigned int STATUS_PARAM); float64 int32_to_float64( int STATUS_PARAM); +float64 uint32_to_float64( unsigned int STATUS_PARAM); #ifdef FLOATX80 floatx80 int32_to_floatx80( int STATUS_PARAM); #endif @@ -107,7 +109,9 @@ floatx80 int32_to_floatx80( int STATUS_PARAM); float128 int32_to_float128( int STATUS_PARAM); #endif float32 int64_to_float32( int64_t STATUS_PARAM); +float32 uint64_to_float32( uint64_t STATUS_PARAM); float64 int64_to_float64( int64_t STATUS_PARAM); +float64 uint64_to_float64( uint64_t v STATUS_PARAM); #ifdef FLOATX80 floatx80 int64_to_floatx80( int64_t STATUS_PARAM); #endif @@ -120,6 +124,8 @@ float128 int64_to_float128( int64_t STATUS_PARAM); *----------------------------------------------------------------------------*/ int float32_to_int32( float32 STATUS_PARAM); int float32_to_int32_round_to_zero( float32 STATUS_PARAM); +unsigned int float32_to_uint32( float32 a STATUS_PARAM); +unsigned int float32_to_uint32_round_to_zero( float32 a STATUS_PARAM); int64_t float32_to_int64( float32 STATUS_PARAM); int64_t float32_to_int64_round_to_zero( float32 STATUS_PARAM); float64 float32_to_float64( float32 STATUS_PARAM); @@ -200,8 +206,12 @@ INLINE float32 float32_chs(float32 a) *----------------------------------------------------------------------------*/ int float64_to_int32( float64 STATUS_PARAM ); int float64_to_int32_round_to_zero( float64 STATUS_PARAM ); +unsigned int float64_to_uint32( float64 STATUS_PARAM ); +unsigned int float64_to_uint32_round_to_zero( float64 STATUS_PARAM ); int64_t float64_to_int64( float64 STATUS_PARAM ); int64_t float64_to_int64_round_to_zero( float64 STATUS_PARAM ); +uint64_t float64_to_uint64( float64 STATUS_PARAM ); +uint64_t float64_to_uint64_round_to_zero( float64 STATUS_PARAM ); float32 float64_to_float32( float64 STATUS_PARAM ); #ifdef FLOATX80 floatx80 float64_to_floatx80( float64 STATUS_PARAM ); diff --git a/fpu/softfloat.c b/fpu/softfloat.c index 5dbfa81..52e2db1 100644 --- a/fpu/softfloat.c +++ b/fpu/softfloat.c @@ -1164,6 +1164,27 @@ float32 int64_to_float32( int64 a STATUS_PARAM ) } +float64 uint64_to_float32( uint64 a STATUS_PARAM ) +{ + int8 shiftCount; + + if ( a == 0 ) return 0; + shiftCount = countLeadingZeros64( a ) - 40; + if ( 0 <= shiftCount ) { + return packFloat32( 1 > 0, 0x95 - shiftCount, a< 0, 0x9C - shiftCount, a STATUS_VAR ); + } +} + /*---------------------------------------------------------------------------- | Returns the result of converting the 64-bit two's complement integer `a' | to the double-precision floating-point format. The conversion is performed @@ -1183,6 +1204,13 @@ float64 int64_to_float64( int64 a STATUS_PARAM ) } +float64 uint64_to_float64( uint64 a STATUS_PARAM ) +{ + if ( a == 0 ) return 0; + return normalizeRoundAndPackFloat64( 0, 0x43C, a STATUS_VAR ); + +} + #ifdef FLOATX80 /*---------------------------------------------------------------------------- @@ -5282,6 +5310,26 @@ unsigned int float64_to_uint32_round_to_zero( float64 a STATUS_PARAM ) return res; } +uint64_t float64_to_uint64 (float64 a STATUS_PARAM) +{ + int64_t v; + + v = int64_to_float64(INT64_MIN STATUS_VAR); + v = float64_to_int64((a + v) STATUS_VAR); + + return v - INT64_MIN; +} + +uint64_t float64_to_uint64_round_to_zero (float64 a STATUS_PARAM) +{ + int64_t v; + + v = int64_to_float64(INT64_MIN STATUS_VAR); + v = float64_to_int64_round_to_zero((a + v) STATUS_VAR); + + return v - INT64_MIN; +} + #define COMPARE(s, nan_exp) \ INLINE int float ## s ## _compare_internal( float ## s a, float ## s b, \ int is_quiet STATUS_PARAM ) \ diff --git a/fpu/softfloat.h b/fpu/softfloat.h index a326af8..00ec56b 100644 --- a/fpu/softfloat.h +++ b/fpu/softfloat.h @@ -193,7 +193,9 @@ floatx80 int32_to_floatx80( int STATUS_PARAM ); float128 int32_to_float128( int STATUS_PARAM ); #endif float32 int64_to_float32( int64_t STATUS_PARAM ); +float32 uint64_to_float32( uint64_t STATUS_PARAM ); float64 int64_to_float64( int64_t STATUS_PARAM ); +float64 uint64_to_float64( uint64_t STATUS_PARAM ); #ifdef FLOATX80 floatx80 int64_to_floatx80( int64_t STATUS_PARAM ); #endif @@ -258,6 +260,8 @@ unsigned int float64_to_uint32( float64 STATUS_PARAM ); unsigned int float64_to_uint32_round_to_zero( float64 STATUS_PARAM ); int64_t float64_to_int64( float64 STATUS_PARAM ); int64_t float64_to_int64_round_to_zero( float64 STATUS_PARAM ); +uint64_t float64_to_uint64 (float64 a STATUS_PARAM); +uint64_t float64_to_uint64_round_to_zero (float64 a STATUS_PARAM); float32 float64_to_float32( float64 STATUS_PARAM ); #ifdef FLOATX80 floatx80 float64_to_floatx80( float64 STATUS_PARAM );