From: Juan A. Suarez Romero Date: Thu, 11 May 2023 06:39:36 +0000 (+0200) Subject: v3d/ci: annotate failures X-Git-Tag: upstream/23.3.3~8862 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=728e316864712e8714bfc641d5c3a6efa036edbb;p=platform%2Fupstream%2Fmesa.git v3d/ci: annotate failures Annotate some of the failures with the root cause. Remove also some tests that are actually skipped. Signed-off-by: Juan A. Suarez Romero Part-of: --- diff --git a/src/broadcom/ci/broadcom-rpi4-fails.txt b/src/broadcom/ci/broadcom-rpi4-fails.txt index 0359fce..de59f84 100644 --- a/src/broadcom/ci/broadcom-rpi4-fails.txt +++ b/src/broadcom/ci/broadcom-rpi4-fails.txt @@ -98,21 +98,12 @@ spec@!opengl 2.0@gl-2.0-edgeflag-immediate,Fail spec@!opengl 2.1@pbo,Fail spec@!opengl 2.1@pbo@test_polygon_stip,Fail spec@!opengl 2.1@polygon-stipple-fs,Fail -spec@!opengl 3.0@bindfragdata-link-error,Fail -spec@!opengl 3.0@bindfragdata-nonexistent-variable,Fail -spec@!opengl 3.0@clearbuffer-mixed-format,Fail -spec@!opengl 3.0@getfragdatalocation,Fail -spec@!opengl 3.0@minmax,Fail -spec@!opengl 3.0@required-texture-attachment-formats,Fail -spec@!opengl 3.1@minmax,Fail spec@!opengl 3.1@primitive-restart-xfb flush,Fail spec@!opengl 3.1@primitive-restart-xfb generated,Fail -spec@!opengl 3.1@required-texture-attachment-formats,Fail spec@arb_color_buffer_float@gl_rgba32f-render,Fail spec@arb_color_buffer_float@gl_rgba32f-render-fog,Fail spec@arb_color_buffer_float@gl_rgba32f-render-sanity,Fail spec@arb_color_buffer_float@gl_rgba32f-render-sanity-fog,Fail -spec@arb_compute_shader@minmax,Fail spec@arb_copy_image@arb_copy_image-formats,Fail spec@arb_copy_image@arb_copy_image-formats@Source: GL_ALPHA16/Destination: GL_ALPHA16,Fail spec@arb_depth_buffer_float@fbo-generatemipmap-formats,Fail @@ -414,11 +405,7 @@ spec@glsl-1.10@execution@glsl-vs-inline-explosion,Crash spec@glsl-1.20@compiler@invalid-vec4-array-to-vec3-array-conversion.vert,Fail spec@glsl-1.20@execution@clipping@vs-clip-vertex-primitives,Fail spec@glsl-1.20@execution@fs-underflow-mul-compare-zero,Fail -spec@glsl-1.30@built-in constants,Fail -spec@glsl-1.30@built-in constants@gl_MaxDrawBuffers,Fail spec@glsl-1.30@execution@clipping@fs-clip-distance-interpolated,Crash -spec@glsl-1.40@built-in constants,Fail -spec@glsl-1.40@built-in constants@gl_MaxDrawBuffers,Fail spec@intel_performance_query@intel_performance_query-issue_2235,Fail spec@khr_texture_compression_astc@miptree-gles srgb-fp,Fail spec@khr_texture_compression_astc@miptree-gles srgb-fp@sRGB decode full precision,Fail @@ -479,7 +466,24 @@ spec@oes_egl_image_external_essl3@oes_egl_image_external_essl3,Crash spec@oes_point_sprite@arb_point_sprite-checkerboard_gles1,Fail spec@oes_shader_io_blocks@compiler@layout-location-aliasing.vert,Fail -# OpenGL 3.1 applies non-seamless cubemap texturing, while our +# V3D does not support PIPE_FORMAT_{R16,R16G16,R16G16B16A16}_UNORM for +# rendering +spec@!opengl 3.0@required-texture-attachment-formats,Fail +spec@!opengl 3.1@required-texture-attachment-formats,Fail + +# OpenGL 3.x requires 8 RT (MAX_DRAW_BUFFERS)/ color attachments (MAX_COLOR_ATTACHMENTS) +spec@!opengl 3.0@bindfragdata-link-error,Fail +spec@!opengl 3.0@bindfragdata-nonexistent-variable,Fail +spec@!opengl 3.0@clearbuffer-mixed-format,Fail +spec@!opengl 3.0@getfragdatalocation,Fail +spec@!opengl 3.0@minmax,Fail +spec@!opengl 3.1@minmax,Fail +spec@glsl-1.30@built-in constants,Fail +spec@glsl-1.30@built-in constants@gl_MaxDrawBuffers,Fail +spec@glsl-1.40@built-in constants,Fail +spec@glsl-1.40@built-in constants@gl_MaxDrawBuffers,Fail + +# OpenGL 3.x applies non-seamless cubemap texturing, while our # driver/GLES uses seamless cubemap texturing. spec@!opengl 3.0@sampler-cube-shadow,Fail spec@arb_texture_cube_map_array@arb_texture_cube_map_array-sampler-cube-array-shadow,Fail