From: Iago Toral Quiroga Date: Tue, 29 Nov 2022 09:52:33 +0000 (+0100) Subject: v3dv: pre-allocate actual events instead of event descriptors X-Git-Tag: upstream/23.3.3~16228 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=71e86a4655d348573a91b5d3cc1a5fa24e5847cb;p=platform%2Fupstream%2Fmesa.git v3dv: pre-allocate actual events instead of event descriptors Instead of keeping a free list of "event descriptors" which are just the offsets in the BO state that are available, pre-allocate the events. This is simpler as it doesn't require to allocate these event descriptors at all. Reviewed-by: Alejandro PiƱeiro Part-of: --- diff --git a/src/broadcom/vulkan/v3dv_event.c b/src/broadcom/vulkan/v3dv_event.c index 014c7be..849fd84 100644 --- a/src/broadcom/vulkan/v3dv_event.c +++ b/src/broadcom/vulkan/v3dv_event.c @@ -195,6 +195,14 @@ destroy_event_pipelines(struct v3dv_device *device) device->events.descriptor_set_layout = VK_NULL_HANDLE; } +static void +init_event(struct v3dv_device *device, struct v3dv_event *event, uint32_t index) +{ + vk_object_base_init(&device->vk, &event->base, VK_OBJECT_TYPE_EVENT); + event->index = index; + list_addtail(&event->link, &device->events.free_list); +} + VkResult v3dv_event_allocate_resources(struct v3dv_device *device) { @@ -221,22 +229,20 @@ v3dv_event_allocate_resources(struct v3dv_device *device) goto fail; } - /* List of free event state slots in the BO, 1 byte per slot */ - device->events.desc_count = bo_size; - device->events.desc = - vk_alloc2(&device->vk.alloc, NULL, - device->events.desc_count * sizeof(struct v3dv_event_desc), 8, - VK_SYSTEM_ALLOCATION_SCOPE_DEVICE); - if (!device->events.desc) { + /* Pre-allocate our events, each event requires 1 byte of BO storage */ + device->events.event_count = bo_size; + device->events.events = + vk_zalloc2(&device->vk.alloc, NULL, + device->events.event_count * sizeof(struct v3dv_event), 8, + VK_SYSTEM_ALLOCATION_SCOPE_DEVICE); + if (!device->events.events) { result = vk_error(device, VK_ERROR_OUT_OF_HOST_MEMORY); goto fail; } list_inithead(&device->events.free_list); - for (int i = 0; i < device->events.desc_count; i++) { - device->events.desc[i].index = i; - list_addtail(&device->events.desc[i].link, &device->events.free_list); - } + for (int i = 0; i < device->events.event_count; i++) + init_event(device, &device->events.events[i], i); /* Vulkan buffer for the event state BO */ VkBufferCreateInfo buf_info = { @@ -337,9 +343,9 @@ v3dv_event_free_resources(struct v3dv_device *device) device->events.bo = NULL; } - if (device->events.desc) { - vk_free2(&device->vk.alloc, NULL, device->events.desc); - device->events.desc = NULL; + if (device->events.events) { + vk_free2(&device->vk.alloc, NULL, device->events.events); + device->events.events = NULL; } if (device->events.mem) { @@ -365,8 +371,8 @@ v3dv_event_free_resources(struct v3dv_device *device) destroy_event_pipelines(device); } -static struct v3dv_event_desc * -allocate_event_descriptor(struct v3dv_device *device) +static struct v3dv_event * +allocate_event(struct v3dv_device *device) { mtx_lock(&device->events.lock); if (list_is_empty(&device->events.free_list)) { @@ -374,20 +380,20 @@ allocate_event_descriptor(struct v3dv_device *device) return NULL; } - struct v3dv_event_desc *desc = - list_first_entry(&device->events.free_list, struct v3dv_event_desc, link); - list_del(&desc->link); + struct v3dv_event *event = + list_first_entry(&device->events.free_list, struct v3dv_event, link); + list_del(&event->link); mtx_unlock(&device->events.lock); - return desc; + return event; } static void -free_event_descriptor(struct v3dv_device *device, uint32_t index) +free_event(struct v3dv_device *device, uint32_t index) { + assert(index < device->events.event_count); mtx_lock(&device->events.lock); - assert(index < device->events.desc_count); - list_addtail(&device->events.desc[index].link, &device->events.free_list); + list_addtail(&device->events.events[index].link, &device->events.free_list); mtx_unlock(&device->events.lock); } @@ -417,21 +423,12 @@ v3dv_CreateEvent(VkDevice _device, V3DV_FROM_HANDLE(v3dv_device, device, _device); VkResult result = VK_SUCCESS; - struct v3dv_event *event = - vk_object_zalloc(&device->vk, pAllocator, sizeof(*event), - VK_OBJECT_TYPE_EVENT); + struct v3dv_event *event = allocate_event(device); if (!event) { - result = vk_error(device, VK_ERROR_OUT_OF_HOST_MEMORY); - goto fail; - } - - struct v3dv_event_desc *desc = allocate_event_descriptor(device); - if (!desc) { result = vk_error(device, VK_ERROR_OUT_OF_DEVICE_MEMORY); goto fail; } - event->index = desc->index; event_set_value(device, event, 0); *pEvent = v3dv_event_to_handle(event); return VK_SUCCESS; @@ -451,8 +448,7 @@ v3dv_DestroyEvent(VkDevice _device, if (!event) return; - free_event_descriptor(device, event->index); - vk_object_free(&device->vk, pAllocator, event); + free_event(device, event->index); } VKAPI_ATTR VkResult VKAPI_CALL @@ -502,7 +498,7 @@ cmd_buffer_emit_set_event(struct v3dv_cmd_buffer *cmd_buffer, device->events.pipeline_layout, 0, 1, &device->events.descriptor_set, 0, NULL); - assert(event->index < device->events.desc_count); + assert(event->index < device->events.event_count); uint32_t offset = event->index; v3dv_CmdPushConstants(commandBuffer, device->events.pipeline_layout, @@ -537,7 +533,7 @@ cmd_buffer_emit_wait_event(struct v3dv_cmd_buffer *cmd_buffer, device->events.pipeline_layout, 0, 1, &device->events.descriptor_set, 0, NULL); - assert(event->index < device->events.desc_count); + assert(event->index < device->events.event_count); uint32_t offset = event->index; v3dv_CmdPushConstants(commandBuffer, device->events.pipeline_layout, diff --git a/src/broadcom/vulkan/v3dv_private.h b/src/broadcom/vulkan/v3dv_private.h index d085bb2..5237f96 100644 --- a/src/broadcom/vulkan/v3dv_private.h +++ b/src/broadcom/vulkan/v3dv_private.h @@ -454,15 +454,6 @@ struct v3dv_pipeline_cache { bool externally_synchronized; }; -/* This is used to implement a list of free events in the BO we use - * hold event states. The index here is used to calculate the offset - * within that BO. - */ -struct v3dv_event_desc { - struct list_head link; - uint32_t index; -}; - struct v3dv_device { struct vk_device vk; @@ -531,14 +522,13 @@ struct v3dv_device { /* BO for the event states: signaled (1) or reset (0) */ struct v3dv_bo *bo; - /* Events can be created and destroyed. Since we have a dedicated BO for - * all events we use, we need to keep track of the free slots within that - * BO. For that we use a free list where we link together available event - * slots in the form of "descriptors" that include an index (which is - * basically an offset into the BO that is available). + /* We pre-allocate all the events we can fit for the size of the BO we + * create to track their states, where each event has an index which is + * basically the offset of its state in that BO. We keep a free list with + * the pre-allocated events that are available. */ - uint32_t desc_count; - struct v3dv_event_desc *desc; + uint32_t event_count; + struct v3dv_event *events; struct list_head free_list; /* Vulkan resources to access the event BO from shaders. We have a @@ -1741,6 +1731,9 @@ void v3dv_cmd_buffer_emit_pipeline_barrier(struct v3dv_cmd_buffer *cmd_buffer, struct v3dv_event { struct vk_object_base base; + /* Link in the device list of pre-allocated free events */ + struct list_head link; + /* Each event gets a different index, which we use to compute the offset * in the BO we use to track their state (signaled vs reset). */