From: Rob Clark Date: Thu, 1 Apr 2021 01:27:20 +0000 (-0700) Subject: drm/msm: Fix debugfs deadlock X-Git-Tag: accepted/tizen/unified/20230118.172025~7088^2~2^2~74 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=6ed0897cd800c38b92a33d335d9086c7b092eb15;p=platform%2Fkernel%2Flinux-rpi.git drm/msm: Fix debugfs deadlock In normal cases the gem obj lock is acquired first before mm_lock. The exception is iterating the various object lists. In the shrinker path, deadlock is avoided by using msm_gem_trylock() and skipping over objects that cannot be locked. But for debugfs the straightforward thing is to split things out into a separate list of all objects protected by it's own lock. Fixes: d984457b31c4 ("drm/msm: Add priv->mm_lock to protect active/inactive lists") Signed-off-by: Rob Clark Tested-by: Douglas Anderson Reviewed-by: Douglas Anderson Link: https://lore.kernel.org/r/20210401012722.527712-4-robdclark@gmail.com Signed-off-by: Rob Clark --- diff --git a/drivers/gpu/drm/msm/msm_debugfs.c b/drivers/gpu/drm/msm/msm_debugfs.c index 85ad0ba..d611cc8 100644 --- a/drivers/gpu/drm/msm/msm_debugfs.c +++ b/drivers/gpu/drm/msm/msm_debugfs.c @@ -111,23 +111,15 @@ static const struct file_operations msm_gpu_fops = { static int msm_gem_show(struct drm_device *dev, struct seq_file *m) { struct msm_drm_private *priv = dev->dev_private; - struct msm_gpu *gpu = priv->gpu; int ret; - ret = mutex_lock_interruptible(&priv->mm_lock); + ret = mutex_lock_interruptible(&priv->obj_lock); if (ret) return ret; - if (gpu) { - seq_printf(m, "Active Objects (%s):\n", gpu->name); - msm_gem_describe_objects(&gpu->active_list, m); - } - - seq_printf(m, "Inactive Objects:\n"); - msm_gem_describe_objects(&priv->inactive_dontneed, m); - msm_gem_describe_objects(&priv->inactive_willneed, m); + msm_gem_describe_objects(&priv->objects, m); - mutex_unlock(&priv->mm_lock); + mutex_unlock(&priv->obj_lock); return 0; } diff --git a/drivers/gpu/drm/msm/msm_drv.c b/drivers/gpu/drm/msm/msm_drv.c index c4e01b5..e12d5fb 100644 --- a/drivers/gpu/drm/msm/msm_drv.c +++ b/drivers/gpu/drm/msm/msm_drv.c @@ -446,6 +446,9 @@ static int msm_drm_init(struct device *dev, const struct drm_driver *drv) priv->wq = alloc_ordered_workqueue("msm", 0); + INIT_LIST_HEAD(&priv->objects); + mutex_init(&priv->obj_lock); + INIT_LIST_HEAD(&priv->inactive_willneed); INIT_LIST_HEAD(&priv->inactive_dontneed); INIT_LIST_HEAD(&priv->inactive_purged); diff --git a/drivers/gpu/drm/msm/msm_drv.h b/drivers/gpu/drm/msm/msm_drv.h index 5cad921..2536340 100644 --- a/drivers/gpu/drm/msm/msm_drv.h +++ b/drivers/gpu/drm/msm/msm_drv.h @@ -174,7 +174,14 @@ struct msm_drm_private { struct msm_rd_state *hangrd; /* debugfs to dump hanging submits */ struct msm_perf_state *perf; - /* + /** + * List of all GEM objects (mainly for debugfs, protected by obj_lock + * (acquire before per GEM object lock) + */ + struct list_head objects; + struct mutex obj_lock; + + /** * Lists of inactive GEM objects. Every bo is either in one of the * inactive lists (depending on whether or not it is shrinkable) or * gpu->active_list (for the gpu it is active on[1]) diff --git a/drivers/gpu/drm/msm/msm_gem.c b/drivers/gpu/drm/msm/msm_gem.c index 156e4ec..b8dde53 100644 --- a/drivers/gpu/drm/msm/msm_gem.c +++ b/drivers/gpu/drm/msm/msm_gem.c @@ -961,7 +961,7 @@ void msm_gem_describe_objects(struct list_head *list, struct seq_file *m) size_t size = 0; seq_puts(m, " flags id ref offset kaddr size madv name\n"); - list_for_each_entry(msm_obj, list, mm_list) { + list_for_each_entry(msm_obj, list, node) { struct drm_gem_object *obj = &msm_obj->base; seq_puts(m, " "); msm_gem_describe(obj, m); @@ -980,6 +980,10 @@ void msm_gem_free_object(struct drm_gem_object *obj) struct drm_device *dev = obj->dev; struct msm_drm_private *priv = dev->dev_private; + mutex_lock(&priv->obj_lock); + list_del(&msm_obj->node); + mutex_unlock(&priv->obj_lock); + mutex_lock(&priv->mm_lock); if (msm_obj->dontneed) mark_unpurgable(msm_obj); @@ -1169,6 +1173,10 @@ static struct drm_gem_object *_msm_gem_new(struct drm_device *dev, list_add_tail(&msm_obj->mm_list, &priv->inactive_willneed); mutex_unlock(&priv->mm_lock); + mutex_lock(&priv->obj_lock); + list_add_tail(&msm_obj->node, &priv->objects); + mutex_unlock(&priv->obj_lock); + return obj; fail: @@ -1239,6 +1247,10 @@ struct drm_gem_object *msm_gem_import(struct drm_device *dev, list_add_tail(&msm_obj->mm_list, &priv->inactive_willneed); mutex_unlock(&priv->mm_lock); + mutex_lock(&priv->obj_lock); + list_add_tail(&msm_obj->node, &priv->objects); + mutex_unlock(&priv->obj_lock); + return obj; fail: diff --git a/drivers/gpu/drm/msm/msm_gem.h b/drivers/gpu/drm/msm/msm_gem.h index 13aabfe..e6b28ed 100644 --- a/drivers/gpu/drm/msm/msm_gem.h +++ b/drivers/gpu/drm/msm/msm_gem.h @@ -61,9 +61,15 @@ struct msm_gem_object { uint8_t vmap_count; /** + * Node in list of all objects (mainly for debugfs, protected by + * priv->obj_lock + */ + struct list_head node; + + /** * An object is either: - * inactive - on priv->inactive_dontneed/willneed/purged depending - * on status + * inactive - on priv->inactive_dontneed or priv->inactive_willneed + * (depending on purgability status) * active - on one one of the gpu's active_list.. well, at * least for now we don't have (I don't think) hw sync between * 2d and 3d one devices which have both, meaning we need to