From: Mika Isojärvi Date: Thu, 17 Mar 2016 22:03:38 +0000 (-0700) Subject: Make sure invalid programs and shaders are invalid X-Git-Tag: upstream/0.1.0~438^2~355^2 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=6ea81a124f9b81999dddefae70703fd36bdbb98b;p=platform%2Fupstream%2FVK-GL-CTS.git Make sure invalid programs and shaders are invalid Change-Id: If840c7bb15c0c531e71cc55a8dfbacccda6bfac9 --- diff --git a/modules/gles31/functional/es31fNegativeShaderApiTests.cpp b/modules/gles31/functional/es31fNegativeShaderApiTests.cpp index 9f36f47..e33ecbf 100644 --- a/modules/gles31/functional/es31fNegativeShaderApiTests.cpp +++ b/modules/gles31/functional/es31fNegativeShaderApiTests.cpp @@ -125,10 +125,11 @@ void shader_source (NegativeTestContext& ctx) void compile_shader (NegativeTestContext& ctx) { - // \note Shader compilation must be supported. + const GLuint notAShader = ctx.glCreateShader(GL_VERTEX_SHADER); + ctx.glDeleteShader(notAShader); ctx.beginSection("GL_INVALID_VALUE is generated if shader is not a value generated by OpenGL."); - ctx.glCompileShader(9); + ctx.glCompileShader(notAShader); ctx.expectError(GL_INVALID_VALUE); ctx.endSection(); @@ -143,8 +144,11 @@ void compile_shader (NegativeTestContext& ctx) void delete_shader (NegativeTestContext& ctx) { + const GLuint notAShader = ctx.glCreateShader(GL_VERTEX_SHADER); + ctx.glDeleteShader(notAShader); + ctx.beginSection("GL_INVALID_VALUE is generated if shader is not a value generated by OpenGL."); - ctx.glDeleteShader(9); + ctx.glDeleteShader(notAShader); ctx.expectError(GL_INVALID_VALUE); ctx.endSection(); } @@ -231,6 +235,12 @@ void attach_shader (NegativeTestContext& ctx) GLuint shader2 = ctx.glCreateShader(GL_VERTEX_SHADER); GLuint program = ctx.glCreateProgram(); + const GLuint notAShader = ctx.glCreateShader(GL_VERTEX_SHADER); + const GLuint notAProgram = ctx.glCreateProgram(); + + ctx.glDeleteShader(notAShader); + ctx.glDeleteProgram(notAProgram); + ctx.beginSection("GL_INVALID_OPERATION is generated if program is not a program object."); ctx.glAttachShader(shader1, shader1); ctx.expectError(GL_INVALID_OPERATION); @@ -244,11 +254,11 @@ void attach_shader (NegativeTestContext& ctx) ctx.endSection(); ctx.beginSection("GL_INVALID_VALUE is generated if either program or shader is not a value generated by OpenGL."); - ctx.glAttachShader(program, -1); + ctx.glAttachShader(program, notAShader); ctx.expectError(GL_INVALID_VALUE); - ctx.glAttachShader(-1, shader1); + ctx.glAttachShader(notAProgram, shader1); ctx.expectError(GL_INVALID_VALUE); - ctx.glAttachShader(-1, -1); + ctx.glAttachShader(notAProgram, notAShader); ctx.expectError(GL_INVALID_VALUE); ctx.endSection(); @@ -274,12 +284,18 @@ void detach_shader (NegativeTestContext& ctx) GLuint shader = ctx.glCreateShader(GL_VERTEX_SHADER); GLuint program = ctx.glCreateProgram(); + const GLuint notAShader = ctx.glCreateShader(GL_VERTEX_SHADER); + const GLuint notAProgram = ctx.glCreateProgram(); + + ctx.glDeleteShader(notAShader); + ctx.glDeleteProgram(notAProgram); + ctx.beginSection("GL_INVALID_VALUE is generated if either program or shader is not a value generated by OpenGL."); - ctx.glDetachShader(-1, shader); + ctx.glDetachShader(notAProgram, shader); ctx.expectError(GL_INVALID_VALUE); - ctx.glDetachShader(program, -1); + ctx.glDetachShader(program, notAShader); ctx.expectError(GL_INVALID_VALUE); - ctx.glDetachShader(-1, -1); + ctx.glDetachShader(notAProgram, notAShader); ctx.expectError(GL_INVALID_VALUE); ctx.endSection(); @@ -308,8 +324,11 @@ void link_program (NegativeTestContext& ctx) { GLuint shader = ctx.glCreateShader(GL_VERTEX_SHADER); + const GLuint notAProgram = ctx.glCreateProgram(); + ctx.glDeleteProgram(notAProgram); + ctx.beginSection("GL_INVALID_VALUE is generated if program is not a value generated by OpenGL."); - ctx.glLinkProgram(-1); + ctx.glLinkProgram(notAProgram); ctx.expectError(GL_INVALID_VALUE); ctx.endSection(); @@ -353,8 +372,11 @@ void use_program (NegativeTestContext& ctx) { GLuint shader = ctx.glCreateShader(GL_VERTEX_SHADER); + const GLuint notAProgram = ctx.glCreateProgram(); + ctx.glDeleteProgram(notAProgram); + ctx.beginSection("GL_INVALID_VALUE is generated if program is neither 0 nor a value generated by OpenGL."); - ctx.glUseProgram(-1); + ctx.glUseProgram(notAProgram); ctx.expectError(GL_INVALID_VALUE); ctx.endSection(); @@ -404,8 +426,11 @@ void delete_program (NegativeTestContext& ctx) { GLuint shader = ctx.glCreateShader(GL_VERTEX_SHADER); + const GLuint notAProgram = ctx.glCreateProgram(); + ctx.glDeleteProgram(notAProgram); + ctx.beginSection("GL_INVALID_VALUE is generated if program is not a value generated by OpenGL."); - ctx.glDeleteProgram(-1); + ctx.glDeleteProgram(notAProgram); ctx.expectError(GL_INVALID_VALUE); ctx.endSection(); @@ -421,8 +446,11 @@ void validate_program (NegativeTestContext& ctx) { GLuint shader = ctx.glCreateShader(GL_VERTEX_SHADER); + const GLuint notAProgram = ctx.glCreateProgram(); + ctx.glDeleteProgram(notAProgram); + ctx.beginSection("GL_INVALID_VALUE is generated if program is not a value generated by OpenGL."); - ctx.glValidateProgram(-1); + ctx.glValidateProgram(notAProgram); ctx.expectError(GL_INVALID_VALUE); ctx.endSection(); @@ -513,8 +541,11 @@ void program_parameteri (NegativeTestContext& ctx) GLuint program = ctx.glCreateProgram(); GLuint shader = ctx.glCreateShader(GL_VERTEX_SHADER); + const GLuint notAProgram = ctx.glCreateProgram(); + ctx.glDeleteProgram(notAProgram); + ctx.beginSection("GL_INVALID_VALUE is generated if program is not the name of an existing program object."); - ctx.glProgramParameteri(0, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_TRUE); + ctx.glProgramParameteri(notAProgram, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_TRUE); ctx.expectError(GL_INVALID_VALUE); ctx.endSection(); @@ -809,6 +840,9 @@ void get_attrib_location (NegativeTestContext& ctx) glu::ShaderProgram program(ctx.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource)); + const GLuint notAProgram = ctx.glCreateProgram(); + ctx.glDeleteProgram(notAProgram); + ctx.beginSection("GL_INVALID_OPERATION is generated if program has not been successfully linked."); ctx.glBindAttribLocation (programEmpty, 0, "test"); ctx.glGetAttribLocation (programEmpty, "test"); @@ -821,7 +855,7 @@ void get_attrib_location (NegativeTestContext& ctx) ctx.expectError (GL_NO_ERROR); ctx.glGetAttribLocation (program.getProgram(), "test"); ctx.expectError (GL_NO_ERROR); - ctx.glGetAttribLocation (-2, "test"); + ctx.glGetAttribLocation (notAProgram, "test"); ctx.expectError (GL_INVALID_VALUE); ctx.endSection(); @@ -842,6 +876,9 @@ void get_uniform_location (NegativeTestContext& ctx) glu::ShaderProgram program(ctx.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource)); + const GLuint notAProgram = ctx.glCreateProgram(); + ctx.glDeleteProgram(notAProgram); + ctx.beginSection("GL_INVALID_OPERATION is generated if program has not been successfully linked."); ctx.glGetUniformLocation(programEmpty, "test"); ctx.expectError(GL_INVALID_OPERATION); @@ -849,7 +886,7 @@ void get_uniform_location (NegativeTestContext& ctx) ctx.beginSection("GL_INVALID_VALUE is generated if program is not a value generated by OpenGL."); ctx.glUseProgram(program.getProgram()); - ctx.glGetUniformLocation(-2, "test"); + ctx.glGetUniformLocation(notAProgram, "test"); ctx.expectError(GL_INVALID_VALUE); ctx.endSection(); @@ -2142,6 +2179,9 @@ void get_transform_feedback_varying (NegativeTestContext& ctx) GLenum type; char name[32]; + const GLuint notAProgram = ctx.glCreateProgram(); + ctx.glDeleteProgram(notAProgram); + ctx.glGenTransformFeedbacks (1, &tfID); ctx.glTransformFeedbackVaryings (program.getProgram(), 1, &tfVarying, GL_INTERLEAVED_ATTRIBS); @@ -2153,7 +2193,7 @@ void get_transform_feedback_varying (NegativeTestContext& ctx) ctx.expectError (GL_NO_ERROR); ctx.beginSection("GL_INVALID_VALUE is generated if program is not the name of a program object."); - ctx.glGetTransformFeedbackVarying (-1, 0, 32, &length, &size, &type, &name[0]); + ctx.glGetTransformFeedbackVarying (notAProgram, 0, 32, &length, &size, &type, &name[0]); ctx.expectError (GL_INVALID_VALUE); ctx.endSection(); @@ -2175,21 +2215,23 @@ void get_transform_feedback_varying (NegativeTestContext& ctx) void transform_feedback_varyings (NegativeTestContext& ctx) { GLuint tfID = 0; - GLuint shader = -1; + GLuint shader = ctx.glCreateShader(GL_VERTEX_SHADER); glu::ShaderProgram program (ctx.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource)); const char* tfVarying = "gl_Position"; GLint maxTransformFeedbackSeparateAttribs = 0; + const GLuint notAProgram = ctx.glCreateProgram(); + ctx.glDeleteProgram(notAProgram); + ctx.glGenTransformFeedbacks (1, &tfID); ctx.expectError (GL_NO_ERROR); ctx.beginSection("GL_INVALID_VALUE is generated if program is not the name of a program object."); - ctx.glTransformFeedbackVaryings (0, 1, &tfVarying, GL_INTERLEAVED_ATTRIBS); + ctx.glTransformFeedbackVaryings (notAProgram, 1, &tfVarying, GL_INTERLEAVED_ATTRIBS); ctx.expectError (GL_INVALID_VALUE); ctx.endSection(); ctx.beginSection("GL_INVALID_OPERATION is generated if program is the name of a shader object."); - shader = ctx.glCreateShader(GL_VERTEX_SHADER); ctx.glTransformFeedbackVaryings(shader, 1, &tfVarying, GL_INTERLEAVED_ATTRIBS); ctx.expectError(GL_INVALID_OPERATION); ctx.glDeleteShader(shader);