From: Eric Anholt Date: Thu, 5 Jan 2012 01:53:39 +0000 (-0800) Subject: mesa: Fix packing of stencil bits to MESA_FORMAT_Z32_FLOAT_X24S8. X-Git-Tag: 062012170305~2369 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=61ea677bdd062b27db98b05e3a31877f33137839;p=profile%2Fivi%2Fmesa.git mesa: Fix packing of stencil bits to MESA_FORMAT_Z32_FLOAT_X24S8. We were converting our ubyte stencil value to a float. Just write it as a uint, which overwrites the X24 part of X24S8 with 0 but shouldn't matter. Reviewed-by: Kenneth Graunke Reviewed-by: Brian Paul --- diff --git a/src/mesa/main/format_pack.c b/src/mesa/main/format_pack.c index 840559b..4367711 100644 --- a/src/mesa/main/format_pack.c +++ b/src/mesa/main/format_pack.c @@ -2453,7 +2453,7 @@ _mesa_pack_ubyte_stencil_row(gl_format format, GLuint n, break; case MESA_FORMAT_Z32_FLOAT_X24S8: { - GLfloat *d = ((GLfloat *) dst); + GLuint *d = dst; GLuint i; for (i = 0; i < n; i++) { d[i * 2 + 1] = src[i];