From: Michel Dänzer Date: Tue, 14 Jul 2009 06:00:49 +0000 (+0200) Subject: radeon: Invert front face winding when rendering to FBO. X-Git-Tag: mesa-7.8~4019^2~15 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=60e60bb3026a269fefe1cfd3312fdf3a7e4c595f;p=platform%2Fupstream%2Fmesa.git radeon: Invert front face winding when rendering to FBO. Fixes fgl_glxgears and progs/demos/fbotexture after pressing 'c'. Tested with r300, radeon and r200 compile tested only. --- diff --git a/src/mesa/drivers/dri/r200/r200_state.c b/src/mesa/drivers/dri/r200/r200_state.c index c7c1a39..5a6fd20 100644 --- a/src/mesa/drivers/dri/r200/r200_state.c +++ b/src/mesa/drivers/dri/r200/r200_state.c @@ -574,6 +574,10 @@ static void r200FrontFace( GLcontext *ctx, GLenum mode ) R200_STATECHANGE( rmesa, tcl ); rmesa->hw.tcl.cmd[TCL_UCP_VERT_BLEND_CTL] &= ~R200_CULL_FRONT_IS_CCW; + /* Winding is inverted when rendering to FBO */ + if (ctx->DrawBuffer && ctx->DrawBuffer->Name) + mode = (mode == GL_CW) ? GL_CCW : GL_CW; + switch ( mode ) { case GL_CW: rmesa->hw.set.cmd[SET_SE_CNTL] |= R200_FFACE_CULL_CW; diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index 4d504d1..12fbf28 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -434,6 +434,10 @@ static void r300UpdateCulling(GLcontext * ctx) break; } + /* Winding is inverted when rendering to FBO */ + if (ctx->DrawBuffer && ctx->DrawBuffer->Name) + val ^= R300_FRONT_FACE_CW; + R300_STATECHANGE(r300, cul); r300->hw.cul.cmd[R300_CUL_CULL] = val; } diff --git a/src/mesa/drivers/dri/radeon/radeon_state.c b/src/mesa/drivers/dri/radeon/radeon_state.c index 78f7e9d..0d1728b 100644 --- a/src/mesa/drivers/dri/radeon/radeon_state.c +++ b/src/mesa/drivers/dri/radeon/radeon_state.c @@ -458,6 +458,10 @@ static void radeonFrontFace( GLcontext *ctx, GLenum mode ) RADEON_STATECHANGE( rmesa, tcl ); rmesa->hw.tcl.cmd[TCL_UCP_VERT_BLEND_CTL] &= ~RADEON_CULL_FRONT_IS_CCW; + /* Winding is inverted when rendering to FBO */ + if (ctx->DrawBuffer && ctx->DrawBuffer->Name) + mode = (mode == GL_CW) ? GL_CCW : GL_CW; + switch ( mode ) { case GL_CW: rmesa->hw.set.cmd[SET_SE_CNTL] |= RADEON_FFACE_CULL_CW;