From: Richard Underhill Date: Mon, 31 Mar 2014 14:39:35 +0000 (+0100) Subject: Disabled automatic creation of TextStyle::Impl object on every TextStyle object. X-Git-Tag: dali-2014-wk16-release~15 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=5d42e5d92699e5afa1d977bc9675068787ab650b;p=platform%2Fcore%2Fuifw%2Fdali-core.git Disabled automatic creation of TextStyle::Impl object on every TextStyle object. [Issue#] N/A [Problem] Unnecessary memory overhead on unused Implementation objects [Cause] [Solution] TextStyle::Impl is only created when a parameter contained in that object is written to. Any query for a parameter on an uninitialized Implementation object will return a default value directly, without creating that Implementation object. Signed-off-by: Richard Underhill --- diff --git a/capi/dali/public-api/text/text-style.h b/capi/dali/public-api/text/text-style.h index 90e8213..e0aabb7 100644 --- a/capi/dali/public-api/text/text-style.h +++ b/capi/dali/public-api/text/text-style.h @@ -410,6 +410,12 @@ public: private: struct Impl; Impl* mImpl; ///< Implementation pointer + + /** + * @brief Creates A TextStyle::Impl object when needed + */ + void CreateImplementationJustInTime(); + }; } // namespace Dali diff --git a/dali/public-api/text/text-style.cpp b/dali/public-api/text/text-style.cpp index f210c22..53433d8 100644 --- a/dali/public-api/text/text-style.cpp +++ b/dali/public-api/text/text-style.cpp @@ -42,6 +42,8 @@ const Vector4 TextStyle::DEFAULT_GRADIENT_COLOR( 1.0f, 1.0f, 1.0f, 1.0f ); const Vector2 TextStyle::DEFAULT_GRADIENT_START_POINT( 0.0f, 0.0f ); const Vector2 TextStyle::DEFAULT_GRADIENT_END_POINT( 0.0f, 0.0f ); +const std::string DEFAULT_NAME; + struct TextStyle::Impl { Impl() @@ -137,34 +139,40 @@ struct TextStyle::Impl Vector2 mOutlineThickness; ///< The outline's thickness. }; + TextStyle::TextStyle() -: mImpl( new TextStyle::Impl() ) +: mImpl( NULL ) { } TextStyle::TextStyle( const TextStyle& textStyle ) -: mImpl( new TextStyle::Impl( textStyle.mImpl->mFontName, - textStyle.mImpl->mFontStyle, - textStyle.mImpl->mFontPointSize, - textStyle.mImpl->mWeight, - textStyle.mImpl->mTextColor, - textStyle.mImpl->mItalics, - textStyle.mImpl->mUnderline, - textStyle.mImpl->mShadow, - textStyle.mImpl->mGlow, - textStyle.mImpl->mOutline, - textStyle.mImpl->mItalicsAngle, - textStyle.mImpl->mUnderlineThickness, - textStyle.mImpl->mUnderlinePosition, - textStyle.mImpl->mShadowColor, - textStyle.mImpl->mShadowOffset, - textStyle.mImpl->mShadowSize, - textStyle.mImpl->mGlowColor, - textStyle.mImpl->mGlowIntensity, - textStyle.mImpl->mSmoothEdge, - textStyle.mImpl->mOutlineColor, - textStyle.mImpl->mOutlineThickness ) ) +: mImpl( NULL ) { + + if ( textStyle.mImpl ) + { + mImpl = new TextStyle::Impl( textStyle.mImpl->mFontName, + textStyle.mImpl->mFontStyle, + textStyle.mImpl->mFontPointSize, + textStyle.mImpl->mWeight, + textStyle.mImpl->mTextColor, + textStyle.mImpl->mItalics, + textStyle.mImpl->mUnderline, + textStyle.mImpl->mShadow, + textStyle.mImpl->mGlow, + textStyle.mImpl->mOutline, + textStyle.mImpl->mItalicsAngle, + textStyle.mImpl->mUnderlineThickness, + textStyle.mImpl->mUnderlinePosition, + textStyle.mImpl->mShadowColor, + textStyle.mImpl->mShadowOffset, + textStyle.mImpl->mShadowSize, + textStyle.mImpl->mGlowColor, + textStyle.mImpl->mGlowIntensity, + textStyle.mImpl->mSmoothEdge, + textStyle.mImpl->mOutlineColor, + textStyle.mImpl->mOutlineThickness ); + } } TextStyle::~TextStyle() { @@ -175,6 +183,16 @@ TextStyle& TextStyle::operator=( const TextStyle& textStyle ) { if( &textStyle != this ) { + // Is the source object current set to defaults? + if ( textStyle.mImpl == NULL ) + { + // Yes, so delete our current implementation and set to defaults (ie/ no implementation) + delete mImpl; + mImpl = NULL; + return *this; + } + + CreateImplementationJustInTime(); mImpl->mFontName = textStyle.mImpl->mFontName; mImpl->mFontStyle = textStyle.mImpl->mFontStyle; mImpl->mFontPointSize = textStyle.mImpl->mFontPointSize; @@ -203,6 +221,16 @@ TextStyle& TextStyle::operator=( const TextStyle& textStyle ) bool TextStyle::operator==( const TextStyle& textStyle ) const { + // If both Implementations are uninitialized then return equal + if ( mImpl == NULL && textStyle.mImpl == NULL ) + { + return true; + } + // Otherwise if either one of the Implemetations are uninitialized then return not equal + else if ( mImpl == NULL || textStyle.mImpl == NULL ) + { + return false; + } return ( ( mImpl->mFontName == textStyle.mImpl->mFontName ) && ( mImpl->mFontStyle == textStyle.mImpl->mFontStyle ) && ( fabsf( mImpl->mFontPointSize - textStyle.mImpl->mFontPointSize ) < GetRangedEpsilon( mImpl->mFontPointSize, textStyle.mImpl->mFontPointSize ) ) && @@ -233,12 +261,83 @@ bool TextStyle::operator!=( const TextStyle& textStyle ) const void TextStyle::Copy( const TextStyle& textStyle, const Mask mask ) { - if( this == &textStyle ) + // If we're attemping to copy ourselves then just return + if ( this == &textStyle ) + { + return; + } + + // Check to see if we're copying a default style ? + if ( textStyle.mImpl == NULL ) { - // Nothing to do if same text style is being copied. + // Yes, so if we're coping entirely then re-create a default style, else the mask resets attributes to defaults + if ( mImpl && mask == ALL ) + { + delete mImpl; + mImpl = NULL; + } + else + { + if ( mImpl ) + { + if( mask & FONT ) + { + mImpl->mFontName = DEFAULT_NAME; + } + if( mask & STYLE ) + { + mImpl->mFontStyle = DEFAULT_NAME; + } + if( mask & SIZE ) + { + mImpl->mFontPointSize = static_cast( 0.f ); + } + if( mask & WEIGHT ) + { + mImpl->mWeight = REGULAR; + mImpl->mSmoothEdge = DEFAULT_SMOOTH_EDGE_DISTANCE_FIELD; + } + if( mask & COLOR ) + { + mImpl->mTextColor = DEFAULT_TEXT_COLOR; + } + if( mask & ITALICS ) + { + mImpl->mItalics = false; + mImpl->mItalicsAngle = DEFAULT_ITALICS_ANGLE; + } + if( mask & UNDERLINE ) + { + mImpl->mUnderline = false; + mImpl->mUnderlineThickness = DEFAULT_UNDERLINE_THICKNESS; + mImpl->mUnderlinePosition = DEFAULT_UNDERLINE_POSITION; + } + if ( mask & SHADOW ) + { + mImpl->mShadow = false; + mImpl->mShadowColor = DEFAULT_SHADOW_COLOR; + mImpl->mShadowOffset = DEFAULT_SHADOW_OFFSET; + mImpl->mShadowSize = DEFAULT_SHADOW_SIZE; + } + if ( mask & GLOW ) + { + mImpl->mGlow = false; + mImpl->mGlowColor = DEFAULT_GLOW_COLOR; + mImpl->mGlowIntensity = DEFAULT_GLOW_INTENSITY; + } + if ( mask & OUTLINE ) + { + mImpl->mOutline = false; + mImpl->mOutlineColor = DEFAULT_OUTLINE_COLOR; + mImpl->mOutlineThickness = DEFAULT_OUTLINE_THICKNESS; + } + } + } return; } + // Source has an implementation and so the target also needs one + CreateImplementationJustInTime(); if( mask == ALL ) { *this = textStyle; @@ -301,126 +400,226 @@ void TextStyle::Copy( const TextStyle& textStyle, const Mask mask ) const std::string& TextStyle::GetFontName() const { - return mImpl->mFontName; + if ( !mImpl ) + { + return DEFAULT_NAME; + } + else + { + return mImpl->mFontName; + } } void TextStyle::SetFontName( const std::string& fontName ) { + CreateImplementationJustInTime(); mImpl->mFontName = fontName; } const std::string& TextStyle::GetFontStyle() const { - return mImpl->mFontStyle; + if ( !mImpl ) + { + return DEFAULT_NAME; + } + else + { + return mImpl->mFontStyle; + } } void TextStyle::SetFontStyle( const std::string& fontStyle ) { + CreateImplementationJustInTime(); mImpl->mFontStyle = fontStyle; } PointSize TextStyle::GetFontPointSize() const { - return mImpl->mFontPointSize; + if ( !mImpl ) + { + return static_cast( 0.f ); + } + else + { + return mImpl->mFontPointSize; + } } void TextStyle::SetFontPointSize( PointSize fontPointSize ) { + CreateImplementationJustInTime(); mImpl->mFontPointSize = fontPointSize; } TextStyle::Weight TextStyle::GetWeight() const { - return mImpl->mWeight ; + if ( !mImpl ) + { + return REGULAR; + } + else + { + return mImpl->mWeight ; + } } void TextStyle::SetWeight( TextStyle::Weight weight ) { + CreateImplementationJustInTime(); mImpl->mWeight = weight; } const Vector4& TextStyle::GetTextColor() const { - return mImpl->mTextColor; + if ( !mImpl ) + { + return DEFAULT_TEXT_COLOR; + } + else + { + return mImpl->mTextColor; + } } void TextStyle::SetTextColor( const Vector4& textColor ) { + CreateImplementationJustInTime(); mImpl->mTextColor = textColor; } bool TextStyle::GetItalics() const { + if ( !mImpl ) + { + return false; + } return mImpl->mItalics; } void TextStyle::SetItalics( bool italics ) { + CreateImplementationJustInTime(); mImpl->mItalics = italics; } Degree TextStyle::GetItalicsAngle() const { - return mImpl->mItalicsAngle; + if ( !mImpl ) + { + return DEFAULT_ITALICS_ANGLE; + } + else + { + return mImpl->mItalicsAngle; + } } void TextStyle::SetItalicsAngle( Degree angle ) { + CreateImplementationJustInTime(); mImpl->mItalicsAngle = angle; } bool TextStyle::GetUnderline() const { - return mImpl->mUnderline; + if ( !mImpl ) + { + return false; + } + else + { + return mImpl->mUnderline; + } } void TextStyle::SetUnderline( bool underline ) { + CreateImplementationJustInTime(); mImpl->mUnderline = underline; } float TextStyle::GetUnderlineThickness() const { - return mImpl->mUnderlineThickness; + if ( !mImpl ) + { + return DEFAULT_UNDERLINE_THICKNESS; + } + else + { + return mImpl->mUnderlineThickness; + } } void TextStyle::SetUnderlineThickness( float thickness ) { + CreateImplementationJustInTime(); mImpl->mUnderlineThickness = thickness; } float TextStyle::GetUnderlinePosition() const { - return mImpl->mUnderlinePosition; + if ( !mImpl ) + { + return DEFAULT_UNDERLINE_POSITION; + } + else + { + return mImpl->mUnderlinePosition; + } } void TextStyle::SetUnderlinePosition( float position ) { + CreateImplementationJustInTime(); mImpl->mUnderlinePosition = position; } bool TextStyle::GetShadow() const { - return mImpl->mShadow; + if ( !mImpl ) + { + return false; + } + else + { + return mImpl->mShadow; + } } const Vector4& TextStyle::GetShadowColor() const { + if ( !mImpl ) + { + return DEFAULT_SHADOW_COLOR; + } return mImpl->mShadowColor; } const Vector2& TextStyle::GetShadowOffset() const { + if ( !mImpl ) + { + return DEFAULT_SHADOW_OFFSET; + } return mImpl->mShadowOffset; } float TextStyle::GetShadowSize() const { - return mImpl->mShadowSize; + if ( !mImpl ) + { + return DEFAULT_SHADOW_SIZE; + } + else + { + return mImpl->mShadowSize; + } } void TextStyle::SetShadow( bool shadow, const Vector4& shadowColor, const Vector2& shadowOffset, const float shadowSize ) { + CreateImplementationJustInTime(); mImpl->mShadow = shadow; mImpl->mShadowColor = shadowColor; mImpl->mShadowOffset = shadowOffset; @@ -429,21 +628,40 @@ void TextStyle::SetShadow( bool shadow, const Vector4& shadowColor, const Vector bool TextStyle::GetGlow() const { + if ( !mImpl ) + { + return false; + } return mImpl->mGlow; } const Vector4& TextStyle::GetGlowColor() const { - return mImpl->mGlowColor; + if ( !mImpl ) + { + return DEFAULT_GLOW_COLOR; + } + else + { + return mImpl->mGlowColor; + } } float TextStyle::GetGlowIntensity() const { - return mImpl->mGlowIntensity; + if ( !mImpl ) + { + return DEFAULT_GLOW_INTENSITY; + } + else + { + return mImpl->mGlowIntensity; + } } void TextStyle::SetGlow( bool glow, const Vector4& glowColor, float glowIntensity ) { + CreateImplementationJustInTime(); mImpl->mGlow = glow; mImpl->mGlowColor = glowColor; mImpl->mGlowIntensity = glowIntensity; @@ -451,34 +669,73 @@ void TextStyle::SetGlow( bool glow, const Vector4& glowColor, float glowIntensit float TextStyle::GetSmoothEdge() const { - return mImpl->mSmoothEdge; + if ( !mImpl ) + { + return DEFAULT_SMOOTH_EDGE_DISTANCE_FIELD; + } + else + { + return mImpl->mSmoothEdge; + } } void TextStyle::SetSmoothEdge( float smoothEdge ) { + CreateImplementationJustInTime(); mImpl->mSmoothEdge = smoothEdge; } bool TextStyle::GetOutline() const { - return mImpl->mOutline; + if ( !mImpl ) + { + return false; + } + else + { + return mImpl->mOutline; + } } const Vector4& TextStyle::GetOutlineColor() const { - return mImpl->mOutlineColor; + if ( !mImpl ) + { + return DEFAULT_OUTLINE_COLOR; + } + else + { + return mImpl->mOutlineColor; + } } const Vector2& TextStyle::GetOutlineThickness() const { - return mImpl->mOutlineThickness; + if ( !mImpl ) + { + return DEFAULT_OUTLINE_THICKNESS; + } + else + { + return mImpl->mOutlineThickness; + } } void TextStyle::SetOutline( bool outline, const Vector4& outlineColor, const Vector2& outlineThickness ) { + CreateImplementationJustInTime(); mImpl->mOutline = outline; mImpl->mOutlineColor = outlineColor; mImpl->mOutlineThickness = outlineThickness; } +void TextStyle::CreateImplementationJustInTime() +{ + if ( mImpl == NULL ) + { + mImpl = new TextStyle::Impl(); + } +} + + } // namespace Dali