From: Pyry Haulos Date: Wed, 29 Apr 2015 15:03:56 +0000 (-0700) Subject: Add bug numbers to ES3.1 HW issues list X-Git-Tag: upstream/0.1.0~1069^2~196^2 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=5c60a3e077b334d8af3ac83ff180ec3096571378;p=platform%2Fupstream%2FVK-GL-CTS.git Add bug numbers to ES3.1 HW issues list Change-Id: I04928235773f76b1828f2d1c062ac51400d0d7c8 --- diff --git a/android/cts/master/src/gles31-hw-issues.txt b/android/cts/master/src/gles31-hw-issues.txt index 4722091..595009b 100644 --- a/android/cts/master/src/gles31-hw-issues.txt +++ b/android/cts/master/src/gles31-hw-issues.txt @@ -1,12 +1,17 @@ -dEQP-GLES31.functional.shaders.builtin_functions.precision.clamp.highp_compute.scalar -dEQP-GLES31.functional.shaders.builtin_functions.precision.clamp.highp_compute.vec2 -dEQP-GLES31.functional.shaders.builtin_functions.precision.clamp.highp_compute.vec3 -dEQP-GLES31.functional.shaders.builtin_functions.precision.clamp.highp_compute.vec4 +# Bug 20685910 +dEQP-GLES31.functional.shaders.builtin_functions.precision.inverse.highp_compute.mat2 + +# Bug 20685770 dEQP-GLES31.functional.shaders.builtin_functions.precision.div.highp_compute.scalar dEQP-GLES31.functional.shaders.builtin_functions.precision.div.highp_compute.vec2 dEQP-GLES31.functional.shaders.builtin_functions.precision.div.highp_compute.vec3 dEQP-GLES31.functional.shaders.builtin_functions.precision.div.highp_compute.vec4 -dEQP-GLES31.functional.shaders.builtin_functions.precision.inverse.highp_compute.mat2 +dEQP-GLES31.functional.shaders.builtin_functions.precision.mod.highp_compute.scalar +dEQP-GLES31.functional.shaders.builtin_functions.precision.mod.highp_compute.vec2 +dEQP-GLES31.functional.shaders.builtin_functions.precision.mod.highp_compute.vec3 +dEQP-GLES31.functional.shaders.builtin_functions.precision.mod.highp_compute.vec4 + +# Bug 20684971 dEQP-GLES31.functional.shaders.builtin_functions.precision.max.highp_compute.scalar dEQP-GLES31.functional.shaders.builtin_functions.precision.max.highp_compute.vec2 dEQP-GLES31.functional.shaders.builtin_functions.precision.max.highp_compute.vec3 @@ -15,18 +20,24 @@ dEQP-GLES31.functional.shaders.builtin_functions.precision.min.highp_compute.sca dEQP-GLES31.functional.shaders.builtin_functions.precision.min.highp_compute.vec2 dEQP-GLES31.functional.shaders.builtin_functions.precision.min.highp_compute.vec3 dEQP-GLES31.functional.shaders.builtin_functions.precision.min.highp_compute.vec4 -dEQP-GLES31.functional.shaders.builtin_functions.precision.mod.highp_compute.scalar -dEQP-GLES31.functional.shaders.builtin_functions.precision.mod.highp_compute.vec2 -dEQP-GLES31.functional.shaders.builtin_functions.precision.mod.highp_compute.vec3 -dEQP-GLES31.functional.shaders.builtin_functions.precision.mod.highp_compute.vec4 +dEQP-GLES31.functional.shaders.builtin_functions.precision.clamp.highp_compute.scalar +dEQP-GLES31.functional.shaders.builtin_functions.precision.clamp.highp_compute.vec2 +dEQP-GLES31.functional.shaders.builtin_functions.precision.clamp.highp_compute.vec3 +dEQP-GLES31.functional.shaders.builtin_functions.precision.clamp.highp_compute.vec4 + +# Bug 20684972 dEQP-GLES31.functional.shaders.builtin_functions.precision.smoothstep.highp_compute.scalar dEQP-GLES31.functional.shaders.builtin_functions.precision.smoothstep.highp_compute.vec2 dEQP-GLES31.functional.shaders.builtin_functions.precision.smoothstep.highp_compute.vec3 dEQP-GLES31.functional.shaders.builtin_functions.precision.smoothstep.highp_compute.vec4 + +# Bug 20684968 dEQP-GLES31.functional.texture.gather.basic.2d.depth32f.size_pot.compare_greater.mirrored_repeat_clamp_to_edge dEQP-GLES31.functional.texture.gather.basic.2d.depth32f.size_pot.compare_greater.repeat_mirrored_repeat dEQP-GLES31.functional.texture.gather.basic.2d.depth32f.size_pot.compare_less.mirrored_repeat_clamp_to_edge dEQP-GLES31.functional.texture.gather.basic.2d.depth32f.size_pot.compare_less.repeat_mirrored_repeat + +# Bug 20685774 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.base_level.level_1 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.base_level.level_2 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.filter_mode.min_linear_mag_linear