From: Mika Isojärvi Date: Thu, 31 Aug 2017 19:13:05 +0000 (-0700) Subject: Fix unused uniform bug in EGL robustness tests X-Git-Tag: upstream/1.3.5~1205^2^2~3^2~42^2 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=594790a1aa0ff3c5a4d2f27570f4a03617753f29;p=platform%2Fupstream%2FVK-GL-CTS.git Fix unused uniform bug in EGL robustness tests Bug: 64845766 Bug: 65175554 Test: Ran tests on couple of Google devices Change-Id: Iee2918c1e45ad305dd9ca30f1b81998bdac06127 --- diff --git a/modules/egl/teglRobustnessTests.cpp b/modules/egl/teglRobustnessTests.cpp index 2521778..452777f 100644 --- a/modules/egl/teglRobustnessTests.cpp +++ b/modules/egl/teglRobustnessTests.cpp @@ -1252,7 +1252,7 @@ glu::ProgramSources ShadersOOB::genComputeSource (void) ? " sb_out.values.x = values[u_index];\n" : " sb_out.values[u_index] = values.x;\n"; - shaderBody << " highp vec4 values = vec4(1.0f) * float(groupNdx);\n" + shaderBody << " highp vec4 values = vec4(1.0f, 0.0f, 3.0f, 2.0f) * float(groupNdx);\n" << readWriteStatement; } else