From: José Fonseca Date: Thu, 7 Apr 2011 12:35:25 +0000 (+0100) Subject: mesa: Update _ElementSize in a few more places. X-Git-Tag: 062012170305~6354 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=584d1e23096ed103ae62c13685a435b220b482f2;p=profile%2Fivi%2Fmesa.git mesa: Update _ElementSize in a few more places. --- diff --git a/src/mesa/vbo/vbo_context.c b/src/mesa/vbo/vbo_context.c index ae17ae2..9de770d 100644 --- a/src/mesa/vbo/vbo_context.c +++ b/src/mesa/vbo/vbo_context.c @@ -145,6 +145,7 @@ static void init_mat_currval(struct gl_context *ctx) cl->Stride = 0; cl->StrideB = 0; cl->Enabled = 1; + cl->_ElementSize = cl->Size * sizeof(GLfloat); _mesa_reference_buffer_object(ctx, &cl->BufferObj, ctx->Shared->NullBufferObj); } diff --git a/src/mesa/vbo/vbo_exec_api.c b/src/mesa/vbo/vbo_exec_api.c index fcd544d..3c7c439 100644 --- a/src/mesa/vbo/vbo_exec_api.c +++ b/src/mesa/vbo/vbo_exec_api.c @@ -168,6 +168,8 @@ static void vbo_exec_copy_to_current( struct vbo_exec_context *exec ) * directly. */ vbo->currval[i].Size = exec->vtx.attrsz[i]; + assert(vbo->currval[i].Type == GL_FLOAT); + vbo->currval[i]._ElementSize = vbo->currval[i].Size * sizeof(GLfloat); /* This triggers rather too much recalculation of Mesa state * that doesn't get used (eg light positions). diff --git a/src/mesa/vbo/vbo_save_draw.c b/src/mesa/vbo/vbo_save_draw.c index 26f1d96..ca4cff3 100644 --- a/src/mesa/vbo/vbo_save_draw.c +++ b/src/mesa/vbo/vbo_save_draw.c @@ -90,6 +90,8 @@ _playback_copy_to_current(struct gl_context *ctx, memcpy(current, tmp, 4 * sizeof(GLfloat)); vbo->currval[i].Size = node->attrsz[i]; + assert(vbo->currval[i].Type == GL_FLOAT); + vbo->currval[i]._ElementSize = vbo->currval[i].Size * sizeof(GLfloat); if (i >= VBO_ATTRIB_FIRST_MATERIAL && i <= VBO_ATTRIB_LAST_MATERIAL)