From: George Ouzounoudis Date: Thu, 13 Apr 2023 21:16:50 +0000 (+0300) Subject: nvk: Enable multiview with tessellation shader X-Git-Tag: upstream/23.3.3~3878 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=544aadc56b845c17800eb8be34a8f0ad47fb7302;p=platform%2Fupstream%2Fmesa.git nvk: Enable multiview with tessellation shader This works by default, we just switch it on. Part-of: --- diff --git a/src/nouveau/vulkan/nvk_physical_device.c b/src/nouveau/vulkan/nvk_physical_device.c index 4a269eb..bd9a825 100644 --- a/src/nouveau/vulkan/nvk_physical_device.c +++ b/src/nouveau/vulkan/nvk_physical_device.c @@ -404,7 +404,7 @@ nvk_get_device_features(const struct nv_device_info *dev, /* Vulkan 1.1 */ .multiview = true, .multiviewGeometryShader = true, - .multiviewTessellationShader = false, + .multiviewTessellationShader = true, .shaderDrawParameters = true, /* Vulkan 1.2 */