From: Kenneth Graunke Date: Fri, 28 Aug 2015 01:24:39 +0000 (-0700) Subject: i965: Remove the brw_vue_prog_key base class. X-Git-Tag: upstream/17.1.0~16314 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=4f4b7c4711d98606270133dfd456acabfa8267a6;p=platform%2Fupstream%2Fmesa.git i965: Remove the brw_vue_prog_key base class. The legacy userclip fields are only used for the vertex shader, and at that point there's only program_string_id and the tex struct, which are common to all keys. So there's no need for a "VUE" key base class. Signed-off-by: Kenneth Graunke Reviewed-by: Chris Forbes --- diff --git a/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp b/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp index 7100646..5cb794b 100644 --- a/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp +++ b/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp @@ -783,8 +783,8 @@ fs_visitor::emit_fb_writes() void fs_visitor::setup_uniform_clipplane_values(gl_clip_plane *clip_planes) { - const struct brw_vue_prog_key *key = - (const struct brw_vue_prog_key *) this->key; + const struct brw_vs_prog_key *key = + (const struct brw_vs_prog_key *) this->key; for (int i = 0; i < key->nr_userclip_plane_consts; i++) { this->userplane[i] = fs_reg(UNIFORM, uniforms); @@ -806,8 +806,8 @@ void fs_visitor::compute_clip_distance(gl_clip_plane *clip_planes) { struct brw_vue_prog_data *vue_prog_data = (struct brw_vue_prog_data *) prog_data; - const struct brw_vue_prog_key *key = - (const struct brw_vue_prog_key *) this->key; + const struct brw_vs_prog_key *key = + (const struct brw_vs_prog_key *) this->key; /* Bail unless some sort of legacy clipping is enabled */ if (key->nr_userclip_plane_consts == 0) @@ -1076,8 +1076,10 @@ fs_visitor::fs_visitor(const struct brw_compiler *compiler, void *log_data, key_tex = &((const brw_wm_prog_key *) key)->tex; break; case MESA_SHADER_VERTEX: + key_tex = &((const brw_vs_prog_key *) key)->tex; + break; case MESA_SHADER_GEOMETRY: - key_tex = &((const brw_vue_prog_key *) key)->tex; + key_tex = &((const brw_gs_prog_key *) key)->tex; break; case MESA_SHADER_COMPUTE: key_tex = &((const brw_cs_prog_key*) key)->tex; diff --git a/src/mesa/drivers/dri/i965/brw_gs.c b/src/mesa/drivers/dri/i965/brw_gs.c index f1da635..1c1a095 100644 --- a/src/mesa/drivers/dri/i965/brw_gs.c +++ b/src/mesa/drivers/dri/i965/brw_gs.c @@ -300,11 +300,11 @@ brw_gs_populate_key(struct brw_context *brw, memset(key, 0, sizeof(*key)); - key->base.program_string_id = gp->id; + key->program_string_id = gp->id; /* _NEW_TEXTURE */ brw_populate_sampler_prog_key_data(ctx, prog, stage_state->sampler_count, - &key->base.tex); + &key->tex); /* BRW_NEW_VUE_MAP_VS */ key->input_varyings = brw->vue_map_vs.slots_valid; @@ -381,7 +381,8 @@ brw_gs_precompile(struct gl_context *ctx, memset(&key, 0, sizeof(key)); - brw_vue_setup_prog_key_for_precompile(ctx, &key.base, bgp->id, &gp->Base); + brw_setup_tex_for_precompile(brw, &key.tex, prog); + key.program_string_id = bgp->id; /* Assume that the set of varyings coming in from the vertex shader exactly * matches what the geometry shader requires. diff --git a/src/mesa/drivers/dri/i965/brw_program.h b/src/mesa/drivers/dri/i965/brw_program.h index 5ebf922..00e8f3f 100644 --- a/src/mesa/drivers/dri/i965/brw_program.h +++ b/src/mesa/drivers/dri/i965/brw_program.h @@ -78,24 +78,9 @@ struct brw_sampler_prog_key_data { }; -struct brw_vue_prog_key { - unsigned program_string_id; - - /** - * How many user clipping planes are being uploaded to the vertex shader as - * push constants. - * - * These are used for lowering legacy gl_ClipVertex/gl_Position clipping to - * clip distances. - */ - unsigned nr_userclip_plane_consts:4; - - struct brw_sampler_prog_key_data tex; -}; - /** The program key for Vertex Shaders. */ struct brw_vs_prog_key { - struct brw_vue_prog_key base; + unsigned program_string_id; /* * Per-attribute workaround flags @@ -107,6 +92,15 @@ struct brw_vs_prog_key { bool clamp_vertex_color:1; /** + * How many user clipping planes are being uploaded to the vertex shader as + * push constants. + * + * These are used for lowering legacy gl_ClipVertex/gl_Position clipping to + * clip distances. + */ + unsigned nr_userclip_plane_consts:4; + + /** * For pre-Gen6 hardware, a bitfield indicating which texture coordinates * are going to be replaced with point coordinates (as a consequence of a * call to glTexEnvi(GL_POINT_SPRITE, GL_COORD_REPLACE, GL_TRUE)). Because @@ -115,14 +109,18 @@ struct brw_vs_prog_key { * the VUE, even if they aren't written by the vertex shader. */ uint8_t point_coord_replace; + + struct brw_sampler_prog_key_data tex; }; /** The program key for Geometry Shaders. */ struct brw_gs_prog_key { - struct brw_vue_prog_key base; + unsigned program_string_id; uint64_t input_varyings; + + struct brw_sampler_prog_key_data tex; }; /** The program key for Fragment/Pixel Shaders. */ diff --git a/src/mesa/drivers/dri/i965/brw_vec4.cpp b/src/mesa/drivers/dri/i965/brw_vec4.cpp index 073e90b..24b2be9 100644 --- a/src/mesa/drivers/dri/i965/brw_vec4.cpp +++ b/src/mesa/drivers/dri/i965/brw_vec4.cpp @@ -2011,16 +2011,4 @@ brw_vs_emit(struct brw_context *brw, return assembly; } - -void -brw_vue_setup_prog_key_for_precompile(struct gl_context *ctx, - struct brw_vue_prog_key *key, - GLuint id, struct gl_program *prog) -{ - struct brw_context *brw = brw_context(ctx); - key->program_string_id = id; - - brw_setup_tex_for_precompile(brw, &key->tex, prog); -} - } /* extern "C" */ diff --git a/src/mesa/drivers/dri/i965/brw_vec4.h b/src/mesa/drivers/dri/i965/brw_vec4.h index 7df87b5..01c6e84 100644 --- a/src/mesa/drivers/dri/i965/brw_vec4.h +++ b/src/mesa/drivers/dri/i965/brw_vec4.h @@ -52,11 +52,6 @@ extern "C" { extern "C" { #endif -void -brw_vue_setup_prog_key_for_precompile(struct gl_context *ctx, - struct brw_vue_prog_key *key, - GLuint id, struct gl_program *prog); - #ifdef __cplusplus } /* extern "C" */ @@ -76,7 +71,7 @@ public: vec4_visitor(const struct brw_compiler *compiler, void *log_data, struct gl_program *prog, - const struct brw_vue_prog_key *key, + const struct brw_sampler_prog_key_data *key, struct brw_vue_prog_data *prog_data, struct gl_shader_program *shader_prog, gl_shader_stage stage, @@ -100,7 +95,6 @@ public: return dst_reg(retype(brw_null_reg(), BRW_REGISTER_TYPE_UD)); } - const struct brw_vue_prog_key * const key; const struct brw_sampler_prog_key_data * const key_tex; struct brw_vue_prog_data * const prog_data; unsigned int sanity_param_count; diff --git a/src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp b/src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp index 4fd626f..b9694f6 100644 --- a/src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp +++ b/src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp @@ -42,7 +42,7 @@ vec4_gs_visitor::vec4_gs_visitor(const struct brw_compiler *compiler, bool no_spills, int shader_time_index) : vec4_visitor(compiler, log_data, - &c->gp->program.Base, &c->key.base, + &c->gp->program.Base, &c->key.tex, &c->prog_data.base, prog, MESA_SHADER_GEOMETRY, mem_ctx, no_spills, shader_time_index), c(c) diff --git a/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp b/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp index 034286f..0ff298e 100644 --- a/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp +++ b/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp @@ -3692,7 +3692,7 @@ vec4_visitor::resolve_bool_comparison(ir_rvalue *rvalue, src_reg *reg) vec4_visitor::vec4_visitor(const struct brw_compiler *compiler, void *log_data, struct gl_program *prog, - const struct brw_vue_prog_key *key, + const struct brw_sampler_prog_key_data *key_tex, struct brw_vue_prog_data *prog_data, struct gl_shader_program *shader_prog, gl_shader_stage stage, @@ -3701,8 +3701,7 @@ vec4_visitor::vec4_visitor(const struct brw_compiler *compiler, int shader_time_index) : backend_shader(compiler, log_data, mem_ctx, shader_prog, prog, &prog_data->base, stage), - key(key), - key_tex(&key->tex), + key_tex(key_tex), prog_data(prog_data), sanity_param_count(0), fail_msg(NULL), diff --git a/src/mesa/drivers/dri/i965/brw_vec4_vs_visitor.cpp b/src/mesa/drivers/dri/i965/brw_vec4_vs_visitor.cpp index 442cefd..f4b50ba 100644 --- a/src/mesa/drivers/dri/i965/brw_vec4_vs_visitor.cpp +++ b/src/mesa/drivers/dri/i965/brw_vec4_vs_visitor.cpp @@ -247,7 +247,7 @@ vec4_vs_visitor::emit_clip_distances(dst_reg reg, int offset) clip_vertex = VARYING_SLOT_POS; } - for (int i = 0; i + offset < key->base.nr_userclip_plane_consts && i < 4; + for (int i = 0; i + offset < key->nr_userclip_plane_consts && i < 4; ++i) { reg.writemask = 1 << i; emit(DP4(reg, @@ -260,7 +260,7 @@ vec4_vs_visitor::emit_clip_distances(dst_reg reg, int offset) void vec4_vs_visitor::setup_uniform_clipplane_values() { - for (int i = 0; i < key->base.nr_userclip_plane_consts; ++i) { + for (int i = 0; i < key->nr_userclip_plane_consts; ++i) { assert(this->uniforms < uniform_array_size); this->uniform_vector_size[this->uniforms] = 4; this->userplane[i] = dst_reg(UNIFORM, this->uniforms); @@ -280,7 +280,7 @@ vec4_vs_visitor::emit_thread_end() setup_uniform_clipplane_values(); /* Lower legacy ff and ClipVertex clipping to clip distances */ - if (key->base.nr_userclip_plane_consts > 0) { + if (key->nr_userclip_plane_consts > 0) { current_annotation = "user clip distances"; output_reg[VARYING_SLOT_CLIP_DIST0] = dst_reg(this, glsl_type::vec4_type); @@ -309,7 +309,7 @@ vec4_vs_visitor::vec4_vs_visitor(const struct brw_compiler *compiler, int shader_time_index, bool use_legacy_snorm_formula) : vec4_visitor(compiler, log_data, - &vp->Base, &key->base, &vs_prog_data->base, prog, + &vp->Base, &key->tex, &vs_prog_data->base, prog, MESA_SHADER_VERTEX, mem_ctx, false /* no_spills */, shader_time_index), diff --git a/src/mesa/drivers/dri/i965/brw_vs.c b/src/mesa/drivers/dri/i965/brw_vs.c index 3653968..df7e531 100644 --- a/src/mesa/drivers/dri/i965/brw_vs.c +++ b/src/mesa/drivers/dri/i965/brw_vs.c @@ -130,7 +130,7 @@ brw_codegen_vs_prog(struct brw_context *brw, /* vec4_visitor::setup_uniform_clipplane_values() also uploads user clip * planes as uniforms. */ - param_count += key->base.nr_userclip_plane_consts * 4; + param_count += key->nr_userclip_plane_consts * 4; stage_prog_data->param = rzalloc_array(NULL, const gl_constant_value *, param_count); @@ -172,7 +172,7 @@ brw_codegen_vs_prog(struct brw_context *brw, * distance varying slots whenever clipping is enabled, even if the vertex * shader doesn't write to gl_ClipDistance. */ - if (key->base.nr_userclip_plane_consts > 0) { + if (key->nr_userclip_plane_consts > 0) { outputs_written |= BITFIELD64_BIT(VARYING_SLOT_CLIP_DIST0); outputs_written |= BITFIELD64_BIT(VARYING_SLOT_CLIP_DIST1); } @@ -237,7 +237,7 @@ brw_vs_debug_recompile(struct brw_context *brw, if (c->cache_id == BRW_CACHE_VS_PROG) { old_key = c->key; - if (old_key->base.program_string_id == key->base.program_string_id) + if (old_key->program_string_id == key->program_string_id) break; } } @@ -258,8 +258,8 @@ brw_vs_debug_recompile(struct brw_context *brw, } found |= key_debug(brw, "legacy user clipping", - old_key->base.nr_userclip_plane_consts, - key->base.nr_userclip_plane_consts); + old_key->nr_userclip_plane_consts, + key->nr_userclip_plane_consts); found |= key_debug(brw, "copy edgeflag", old_key->copy_edgeflag, key->copy_edgeflag); @@ -268,8 +268,7 @@ brw_vs_debug_recompile(struct brw_context *brw, found |= key_debug(brw, "vertex color clamping", old_key->clamp_vertex_color, key->clamp_vertex_color); - found |= brw_debug_recompile_sampler_key(brw, &old_key->base.tex, - &key->base.tex); + found |= brw_debug_recompile_sampler_key(brw, &old_key->tex, &key->tex); if (!found) { perf_debug(" Something else\n"); @@ -306,11 +305,11 @@ brw_vs_populate_key(struct brw_context *brw, /* Just upload the program verbatim for now. Always send it all * the inputs it asks for, whether they are varying or not. */ - key->base.program_string_id = vp->id; + key->program_string_id = vp->id; if (ctx->Transform.ClipPlanesEnabled != 0 && !vp->program.Base.UsesClipDistanceOut) { - key->base.nr_userclip_plane_consts = + key->nr_userclip_plane_consts = _mesa_logbase2(ctx->Transform.ClipPlanesEnabled) + 1; } @@ -336,7 +335,7 @@ brw_vs_populate_key(struct brw_context *brw, /* _NEW_TEXTURE */ brw_populate_sampler_prog_key_data(ctx, prog, brw->vs.base.sampler_count, - &key->base.tex); + &key->tex); /* BRW_NEW_VS_ATTRIB_WORKAROUNDS */ memcpy(key->gl_attrib_wa_flags, brw->vb.attrib_wa_flags, @@ -398,7 +397,8 @@ brw_vs_precompile(struct gl_context *ctx, memset(&key, 0, sizeof(key)); - brw_vue_setup_prog_key_for_precompile(ctx, &key.base, bvp->id, &vp->Base); + brw_setup_tex_for_precompile(brw, &key.tex, prog); + key.program_string_id = bvp->id; key.clamp_vertex_color = (prog->OutputsWritten & (VARYING_BIT_COL0 | VARYING_BIT_COL1 | VARYING_BIT_BFC0 | VARYING_BIT_BFC1));