From: Anuj Phogat Date: Sat, 29 Mar 2014 00:44:59 +0000 (-0700) Subject: mesa: Use location VERT_ATTRIB_GENERIC0 for vertex attribute 0 X-Git-Tag: upstream/10.3~2295 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=49c71050de1e0df451e29621558b4adfefb7e098;p=platform%2Fupstream%2Fmesa.git mesa: Use location VERT_ATTRIB_GENERIC0 for vertex attribute 0 In OpenGL 3.1 attribute 0 becomes non-magic, just like in OpenGL ES 2.0. Earlier versions of OpenGL used attribute 0 exclusively for vertex position. V2: Add a utility function _mesa_attr_zero_aliases_vertex() in varray.h Fixes 4 Khronos OpenGL CTS failures: glGetVertexAttrib depth24_basic depth24_precision rgb8_rgba8_rgb Cc: Signed-off-by: Anuj Phogat Reviewed-by: Ian Romanick --- diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c index 66a3ef1..81f71f8 100644 --- a/src/mesa/main/varray.c +++ b/src/mesa/main/varray.c @@ -784,13 +784,7 @@ static const GLfloat * get_current_attrib(struct gl_context *ctx, GLuint index, const char *function) { if (index == 0) { - /* In OpenGL 3.1 attribute 0 becomes non-magic, just like in OpenGL ES - * 2.0. Note that we cannot just check for API_OPENGL_CORE here because - * that will erroneously allow this usage in a 3.0 forward-compatible - * context too. - */ - if ((ctx->API != API_OPENGL_CORE || ctx->Version < 31) - && ctx->API != API_OPENGLES2) { + if (_mesa_attr_zero_aliases_vertex(ctx)) { _mesa_error(ctx, GL_INVALID_OPERATION, "%s(index==0)", function); return NULL; } diff --git a/src/mesa/main/varray.h b/src/mesa/main/varray.h index bc820ed..d10f78e 100644 --- a/src/mesa/main/varray.h +++ b/src/mesa/main/varray.h @@ -106,6 +106,22 @@ _mesa_update_client_array(struct gl_context *ctx, _mesa_reference_buffer_object(ctx, &dst->BufferObj, binding->BufferObj); } +static inline bool +_mesa_attr_zero_aliases_vertex(struct gl_context *ctx) +{ + const bool is_forward_compatible_context = + ctx->Const.ContextFlags & GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT; + + /* In OpenGL 3.1 attribute 0 becomes non-magic, just like in OpenGL ES + * 2.0. Note that we cannot just check for API_OPENGL_COMPAT here because + * that will erroneously allow this usage in a 3.0 forward-compatible + * context too. + */ + return (ctx->API == API_OPENGLES + || (ctx->API == API_OPENGL_COMPAT + && !is_forward_compatible_context)); +} + extern void GLAPIENTRY _mesa_VertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr); diff --git a/src/mesa/vbo/vbo_attrib_tmp.h b/src/mesa/vbo/vbo_attrib_tmp.h index a2ea6d0..ec66934 100644 --- a/src/mesa/vbo/vbo_attrib_tmp.h +++ b/src/mesa/vbo/vbo_attrib_tmp.h @@ -26,6 +26,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. **************************************************************************/ #include "util/u_format_r11g11b10f.h" +#include "main/varray.h" /* float */ #define ATTR1FV( A, V ) ATTR( A, 1, GL_FLOAT, (V)[0], 0, 0, 1 ) @@ -499,7 +500,7 @@ static void GLAPIENTRY TAG(VertexAttrib1fARB)(GLuint index, GLfloat x) { GET_CURRENT_CONTEXT(ctx); - if (index == 0) + if (index == 0 && _mesa_attr_zero_aliases_vertex(ctx)) ATTR1F(0, x); else if (index < MAX_VERTEX_GENERIC_ATTRIBS) ATTR1F(VBO_ATTRIB_GENERIC0 + index, x); @@ -511,7 +512,7 @@ static void GLAPIENTRY TAG(VertexAttrib1fvARB)(GLuint index, const GLfloat * v) { GET_CURRENT_CONTEXT(ctx); - if (index == 0) + if (index == 0 && _mesa_attr_zero_aliases_vertex(ctx)) ATTR1FV(0, v); else if (index < MAX_VERTEX_GENERIC_ATTRIBS) ATTR1FV(VBO_ATTRIB_GENERIC0 + index, v); @@ -523,7 +524,7 @@ static void GLAPIENTRY TAG(VertexAttrib2fARB)(GLuint index, GLfloat x, GLfloat y) { GET_CURRENT_CONTEXT(ctx); - if (index == 0) + if (index == 0 && _mesa_attr_zero_aliases_vertex(ctx)) ATTR2F(0, x, y); else if (index < MAX_VERTEX_GENERIC_ATTRIBS) ATTR2F(VBO_ATTRIB_GENERIC0 + index, x, y); @@ -535,7 +536,7 @@ static void GLAPIENTRY TAG(VertexAttrib2fvARB)(GLuint index, const GLfloat * v) { GET_CURRENT_CONTEXT(ctx); - if (index == 0) + if (index == 0 && _mesa_attr_zero_aliases_vertex(ctx)) ATTR2FV(0, v); else if (index < MAX_VERTEX_GENERIC_ATTRIBS) ATTR2FV(VBO_ATTRIB_GENERIC0 + index, v); @@ -547,7 +548,7 @@ static void GLAPIENTRY TAG(VertexAttrib3fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z) { GET_CURRENT_CONTEXT(ctx); - if (index == 0) + if (index == 0 && _mesa_attr_zero_aliases_vertex(ctx)) ATTR3F(0, x, y, z); else if (index < MAX_VERTEX_GENERIC_ATTRIBS) ATTR3F(VBO_ATTRIB_GENERIC0 + index, x, y, z); @@ -559,7 +560,7 @@ static void GLAPIENTRY TAG(VertexAttrib3fvARB)(GLuint index, const GLfloat * v) { GET_CURRENT_CONTEXT(ctx); - if (index == 0) + if (index == 0 && _mesa_attr_zero_aliases_vertex(ctx)) ATTR3FV(0, v); else if (index < MAX_VERTEX_GENERIC_ATTRIBS) ATTR3FV(VBO_ATTRIB_GENERIC0 + index, v); @@ -571,7 +572,7 @@ static void GLAPIENTRY TAG(VertexAttrib4fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) { GET_CURRENT_CONTEXT(ctx); - if (index == 0) + if (index == 0 && _mesa_attr_zero_aliases_vertex(ctx)) ATTR4F(0, x, y, z, w); else if (index < MAX_VERTEX_GENERIC_ATTRIBS) ATTR4F(VBO_ATTRIB_GENERIC0 + index, x, y, z, w); @@ -583,7 +584,7 @@ static void GLAPIENTRY TAG(VertexAttrib4fvARB)(GLuint index, const GLfloat * v) { GET_CURRENT_CONTEXT(ctx); - if (index == 0) + if (index == 0 && _mesa_attr_zero_aliases_vertex(ctx)) ATTR4FV(0, v); else if (index < MAX_VERTEX_GENERIC_ATTRIBS) ATTR4FV(VBO_ATTRIB_GENERIC0 + index, v); @@ -600,7 +601,7 @@ static void GLAPIENTRY TAG(VertexAttribI1i)(GLuint index, GLint x) { GET_CURRENT_CONTEXT(ctx); - if (index == 0) + if (index == 0 && _mesa_attr_zero_aliases_vertex(ctx)) ATTR1I(0, x); else if (index < MAX_VERTEX_GENERIC_ATTRIBS) ATTR1I(VBO_ATTRIB_GENERIC0 + index, x); @@ -612,7 +613,7 @@ static void GLAPIENTRY TAG(VertexAttribI2i)(GLuint index, GLint x, GLint y) { GET_CURRENT_CONTEXT(ctx); - if (index == 0) + if (index == 0 && _mesa_attr_zero_aliases_vertex(ctx)) ATTR2I(0, x, y); else if (index < MAX_VERTEX_GENERIC_ATTRIBS) ATTR2I(VBO_ATTRIB_GENERIC0 + index, x, y); @@ -624,7 +625,7 @@ static void GLAPIENTRY TAG(VertexAttribI3i)(GLuint index, GLint x, GLint y, GLint z) { GET_CURRENT_CONTEXT(ctx); - if (index == 0) + if (index == 0 && _mesa_attr_zero_aliases_vertex(ctx)) ATTR3I(0, x, y, z); else if (index < MAX_VERTEX_GENERIC_ATTRIBS) ATTR3I(VBO_ATTRIB_GENERIC0 + index, x, y, z); @@ -636,7 +637,7 @@ static void GLAPIENTRY TAG(VertexAttribI4i)(GLuint index, GLint x, GLint y, GLint z, GLint w) { GET_CURRENT_CONTEXT(ctx); - if (index == 0) + if (index == 0 && _mesa_attr_zero_aliases_vertex(ctx)) ATTR4I(0, x, y, z, w); else if (index < MAX_VERTEX_GENERIC_ATTRIBS) ATTR4I(VBO_ATTRIB_GENERIC0 + index, x, y, z, w); @@ -648,7 +649,7 @@ static void GLAPIENTRY TAG(VertexAttribI2iv)(GLuint index, const GLint *v) { GET_CURRENT_CONTEXT(ctx); - if (index == 0) + if (index == 0 && _mesa_attr_zero_aliases_vertex(ctx)) ATTR2IV(0, v); else if (index < MAX_VERTEX_GENERIC_ATTRIBS) ATTR2IV(VBO_ATTRIB_GENERIC0 + index, v); @@ -660,7 +661,7 @@ static void GLAPIENTRY TAG(VertexAttribI3iv)(GLuint index, const GLint *v) { GET_CURRENT_CONTEXT(ctx); - if (index == 0) + if (index == 0 && _mesa_attr_zero_aliases_vertex(ctx)) ATTR3IV(0, v); else if (index < MAX_VERTEX_GENERIC_ATTRIBS) ATTR3IV(VBO_ATTRIB_GENERIC0 + index, v); @@ -672,7 +673,7 @@ static void GLAPIENTRY TAG(VertexAttribI4iv)(GLuint index, const GLint *v) { GET_CURRENT_CONTEXT(ctx); - if (index == 0) + if (index == 0 && _mesa_attr_zero_aliases_vertex(ctx)) ATTR4IV(0, v); else if (index < MAX_VERTEX_GENERIC_ATTRIBS) ATTR4IV(VBO_ATTRIB_GENERIC0 + index, v); @@ -689,7 +690,7 @@ static void GLAPIENTRY TAG(VertexAttribI1ui)(GLuint index, GLuint x) { GET_CURRENT_CONTEXT(ctx); - if (index == 0) + if (index == 0 && _mesa_attr_zero_aliases_vertex(ctx)) ATTR1UI(0, x); else if (index < MAX_VERTEX_GENERIC_ATTRIBS) ATTR1UI(VBO_ATTRIB_GENERIC0 + index, x); @@ -701,7 +702,7 @@ static void GLAPIENTRY TAG(VertexAttribI2ui)(GLuint index, GLuint x, GLuint y) { GET_CURRENT_CONTEXT(ctx); - if (index == 0) + if (index == 0 && _mesa_attr_zero_aliases_vertex(ctx)) ATTR2UI(0, x, y); else if (index < MAX_VERTEX_GENERIC_ATTRIBS) ATTR2UI(VBO_ATTRIB_GENERIC0 + index, x, y); @@ -713,7 +714,7 @@ static void GLAPIENTRY TAG(VertexAttribI3ui)(GLuint index, GLuint x, GLuint y, GLuint z) { GET_CURRENT_CONTEXT(ctx); - if (index == 0) + if (index == 0 && _mesa_attr_zero_aliases_vertex(ctx)) ATTR3UI(0, x, y, z); else if (index < MAX_VERTEX_GENERIC_ATTRIBS) ATTR3UI(VBO_ATTRIB_GENERIC0 + index, x, y, z); @@ -725,7 +726,7 @@ static void GLAPIENTRY TAG(VertexAttribI4ui)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) { GET_CURRENT_CONTEXT(ctx); - if (index == 0) + if (index == 0 && _mesa_attr_zero_aliases_vertex(ctx)) ATTR4UI(0, x, y, z, w); else if (index < MAX_VERTEX_GENERIC_ATTRIBS) ATTR4UI(VBO_ATTRIB_GENERIC0 + index, x, y, z, w); @@ -737,7 +738,7 @@ static void GLAPIENTRY TAG(VertexAttribI2uiv)(GLuint index, const GLuint *v) { GET_CURRENT_CONTEXT(ctx); - if (index == 0) + if (index == 0 && _mesa_attr_zero_aliases_vertex(ctx)) ATTR2UIV(0, v); else if (index < MAX_VERTEX_GENERIC_ATTRIBS) ATTR2UIV(VBO_ATTRIB_GENERIC0 + index, v); @@ -749,7 +750,7 @@ static void GLAPIENTRY TAG(VertexAttribI3uiv)(GLuint index, const GLuint *v) { GET_CURRENT_CONTEXT(ctx); - if (index == 0) + if (index == 0 && _mesa_attr_zero_aliases_vertex(ctx)) ATTR3UIV(0, v); else if (index < MAX_VERTEX_GENERIC_ATTRIBS) ATTR3UIV(VBO_ATTRIB_GENERIC0 + index, v); @@ -761,7 +762,7 @@ static void GLAPIENTRY TAG(VertexAttribI4uiv)(GLuint index, const GLuint *v) { GET_CURRENT_CONTEXT(ctx); - if (index == 0) + if (index == 0 && _mesa_attr_zero_aliases_vertex(ctx)) ATTR4UIV(0, v); else if (index < MAX_VERTEX_GENERIC_ATTRIBS) ATTR4UIV(VBO_ATTRIB_GENERIC0 + index, v);