From: Ilia Mirkin Date: Thu, 3 Dec 2015 19:04:06 +0000 (-0500) Subject: nv50/ir: fix DCE to not generate 96-bit loads X-Git-Tag: upstream/17.1.0~14026 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=49692f86a1b77fac4634d2a3f0502ec7451c3435;p=platform%2Fupstream%2Fmesa.git nv50/ir: fix DCE to not generate 96-bit loads A situation where there's a 128-bit load where the last component gets DCE'd causes a 96-bit load to be generated, which no GPU can actually emit. Avoid generating such instructions by scaling back to 64-bit on the first load when splitting. Signed-off-by: Ilia Mirkin Cc: "11.0 11.1" --- diff --git a/src/gallium/drivers/nouveau/codegen/nv50_ir_peephole.cpp b/src/gallium/drivers/nouveau/codegen/nv50_ir_peephole.cpp index 0f3caa8..bb7f491 100644 --- a/src/gallium/drivers/nouveau/codegen/nv50_ir_peephole.cpp +++ b/src/gallium/drivers/nouveau/codegen/nv50_ir_peephole.cpp @@ -2962,6 +2962,16 @@ DeadCodeElim::visit(BasicBlock *bb) return true; } +// Each load can go into up to 4 destinations, any of which might potentially +// be dead (i.e. a hole). These can always be split into 2 loads, independent +// of where the holes are. We find the first contiguous region, put it into +// the first load, and then put the second contiguous region into the second +// load. There can be at most 2 contiguous regions. +// +// Note that there are some restrictions, for example it's not possible to do +// a 64-bit load that's not 64-bit aligned, so such a load has to be split +// up. Also hardware doesn't support 96-bit loads, so those also have to be +// split into a 64-bit and 32-bit load. void DeadCodeElim::checkSplitLoad(Instruction *ld1) { @@ -2982,6 +2992,8 @@ DeadCodeElim::checkSplitLoad(Instruction *ld1) addr1 = ld1->getSrc(0)->reg.data.offset; n1 = n2 = 0; size1 = size2 = 0; + + // Compute address/width for first load for (d = 0; ld1->defExists(d); ++d) { if (mask & (1 << d)) { if (size1 && (addr1 & 0x7)) @@ -2995,16 +3007,34 @@ DeadCodeElim::checkSplitLoad(Instruction *ld1) break; } } + + // Scale back the size of the first load until it can be loaded. This + // typically happens for TYPE_B96 loads. + while (n1 && + !prog->getTarget()->isAccessSupported(ld1->getSrc(0)->reg.file, + typeOfSize(size1))) { + size1 -= def1[--n1]->reg.size; + d--; + } + + // Compute address/width for second load for (addr2 = addr1 + size1; ld1->defExists(d); ++d) { if (mask & (1 << d)) { + assert(!size2 || !(addr2 & 0x7)); def2[n2] = ld1->getDef(d); size2 += def2[n2++]->reg.size; - } else { + } else if (!n2) { assert(!n2); addr2 += ld1->getDef(d)->reg.size; + } else { + break; } } + // Make sure that we've processed all the values + for (; ld1->defExists(d); ++d) + assert(!(mask & (1 << d))); + updateLdStOffset(ld1, addr1, func); ld1->setType(typeOfSize(size1)); for (d = 0; d < 4; ++d)