From: Brian Paul Date: Sat, 28 Feb 2004 22:30:58 +0000 (+0000) Subject: Remove clamp parameter from _mesa_unpack_color_span_float(). Pass the X-Git-Tag: 062012170305~24849 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=4923e1926ad7b7eb7de017eda8e7db64d357e5c8;p=profile%2Fivi%2Fmesa.git Remove clamp parameter from _mesa_unpack_color_span_float(). Pass the IMAGE_CLAMP_BIT if needed. Added ClampVertexColors and ClampFragmentColors to GLcontext in anticipation of upcoming extensions (not fully used yet). --- diff --git a/src/mesa/main/colortab.c b/src/mesa/main/colortab.c index af7aa00..862f210 100644 --- a/src/mesa/main/colortab.c +++ b/src/mesa/main/colortab.c @@ -204,8 +204,7 @@ store_colortable_entries(GLcontext *ctx, struct gl_color_table *table, tempTab, /* dest address */ format, type, data, /* src data */ &ctx->Unpack, - 0, /* transfer ops */ - GL_FALSE); /* clamping */ + IMAGE_CLAMP_BIT); /* transfer ops */ tableF = (GLfloat *) table->Table; diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index 7de8115..9517636 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -1133,6 +1133,12 @@ init_attrib_groups( GLcontext *ctx ) ctx->ErrorValue = (GLenum) GL_NO_ERROR; ctx->CatchSignals = GL_TRUE; ctx->_Facing = 0; +#if CHAN_TYPE == GL_FLOAT + ctx->ClampFragmentColors = GL_FALSE; /* XXX temporary */ +#else + ctx->ClampFragmentColors = GL_TRUE; +#endif + ctx->ClampVertexColors = GL_TRUE; return GL_TRUE; } diff --git a/src/mesa/main/convolve.c b/src/mesa/main/convolve.c index edb0248..c1965c5 100644 --- a/src/mesa/main/convolve.c +++ b/src/mesa/main/convolve.c @@ -1,8 +1,8 @@ /* * Mesa 3-D graphics library - * Version: 5.1 + * Version: 6.1 * - * Copyright (C) 1999-2003 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -146,7 +146,7 @@ _mesa_ConvolutionFilter1D(GLenum target, GLenum internalFormat, GLsizei width, G _mesa_unpack_color_span_float(ctx, width, GL_RGBA, ctx->Convolution1D.Filter, format, type, image, &ctx->Unpack, - 0, GL_FALSE); + 0); /* transferOps */ /* apply scale and bias */ { @@ -229,7 +229,7 @@ _mesa_ConvolutionFilter2D(GLenum target, GLenum internalFormat, GLsizei width, G GLfloat *dst = ctx->Convolution2D.Filter + i * width * 4; _mesa_unpack_color_span_float(ctx, width, GL_RGBA, dst, format, type, src, &ctx->Unpack, - 0, GL_FALSE); + 0); /* transferOps */ } /* apply scale and bias */ @@ -810,7 +810,7 @@ _mesa_SeparableFilter2D(GLenum target, GLenum internalFormat, GLsizei width, GLs _mesa_unpack_color_span_float(ctx, width, GL_RGBA, ctx->Separable2D.Filter, format, type, row, &ctx->Unpack, - 0, GL_FALSE); + 0); /* transferOps */ /* apply scale and bias */ { @@ -837,7 +837,7 @@ _mesa_SeparableFilter2D(GLenum target, GLenum internalFormat, GLsizei width, GLs _mesa_unpack_color_span_float(ctx, width, GL_RGBA, &ctx->Separable2D.Filter[colStart], format, type, column, &ctx->Unpack, - 0, GL_FALSE); + 0); /* transferOps */ /* apply scale and bias */ { diff --git a/src/mesa/main/image.c b/src/mesa/main/image.c index ba5b4ff..5c117f6 100644 --- a/src/mesa/main/image.c +++ b/src/mesa/main/image.c @@ -972,8 +972,7 @@ _mesa_apply_rgba_transfer_ops(GLcontext *ctx, GLuint transferOps, if (transferOps & IMAGE_MIN_MAX_BIT) { _mesa_update_minmax(ctx, n, (CONST GLfloat (*)[4]) rgba); } - -#if CHAN_TYPE != GL_FLOAT + /* clamping to [0,1] */ if (transferOps & IMAGE_CLAMP_BIT) { GLuint i; for (i = 0; i < n; i++) { @@ -983,7 +982,6 @@ _mesa_apply_rgba_transfer_ops(GLcontext *ctx, GLuint transferOps, rgba[i][ACOMP] = CLAMP(rgba[i][ACOMP], 0.0F, 1.0F); } } -#endif } @@ -1026,17 +1024,18 @@ _mesa_pack_rgba_span_float( GLcontext *ctx, rgba = (const GLfloat (*)[4]) rgbaIn; } - /* XXX clamp rgba to [0,1]? */ - if (dstFormat == GL_LUMINANCE || dstFormat == GL_LUMINANCE_ALPHA) { /* compute luminance values */ - for (i = 0; i < n; i++) { - GLfloat sum = rgba[i][RCOMP] + rgba[i][GCOMP] + rgba[i][BCOMP]; -#if CHAN_TYPE == GL_FLOAT - luminance[i] = sum; -#else - luminance[i] = CLAMP(sum, 0.0F, 1.0F); -#endif + if (ctx->ClampFragmentColors) { + for (i = 0; i < n; i++) { + GLfloat sum = rgba[i][RCOMP] + rgba[i][GCOMP] + rgba[i][BCOMP]; + luminance[i] = CLAMP(sum, 0.0F, 1.0F); + } + } + else { + for (i = 0; i < n; i++) { + luminance[i] = rgba[i][RCOMP] + rgba[i][GCOMP] + rgba[i][BCOMP]; + } } } @@ -2942,6 +2941,7 @@ _mesa_unpack_color_span_chan( GLcontext *ctx, srcPacking->SwapBytes); } + /* Need to clamp if returning GLubytes or GLushorts */ #if CHAN_TYPE != GL_FLOAT transferOps |= IMAGE_CLAMP_BIT; #endif @@ -3069,7 +3069,7 @@ _mesa_unpack_color_span_float( GLcontext *ctx, GLenum srcFormat, GLenum srcType, const GLvoid *source, const struct gl_pixelstore_attrib *srcPacking, - GLuint transferOps, GLboolean clamp ) + GLuint transferOps ) { ASSERT(dstFormat == GL_ALPHA || dstFormat == GL_LUMINANCE || @@ -3169,12 +3169,6 @@ _mesa_unpack_color_span_float( GLcontext *ctx, srcPacking->SwapBytes); } -#if CHAN_TYPE != GL_FLOAT - if (clamp) { - transferOps |= IMAGE_CLAMP_BIT; - } -#endif - if (transferOps) { _mesa_apply_rgba_transfer_ops(ctx, transferOps, n, rgba); } diff --git a/src/mesa/main/image.h b/src/mesa/main/image.h index cd79d5f..b3757a3 100644 --- a/src/mesa/main/image.h +++ b/src/mesa/main/image.h @@ -110,10 +110,10 @@ _mesa_pack_rgba_span_float( GLcontext *ctx, extern void _mesa_pack_rgba_span_chan( GLcontext *ctx, - GLuint n, CONST GLchan rgba[][4], - GLenum dstFormat, GLenum dstType, GLvoid *dstAddr, - const struct gl_pixelstore_attrib *dstPacking, - GLuint transferOps ); + GLuint n, CONST GLchan rgba[][4], + GLenum dstFormat, GLenum dstType, GLvoid *dstAddr, + const struct gl_pixelstore_attrib *dstPacking, + GLuint transferOps ); extern void @@ -131,7 +131,7 @@ _mesa_unpack_color_span_float( GLcontext *ctx, GLenum srcFormat, GLenum srcType, const GLvoid *source, const struct gl_pixelstore_attrib *srcPacking, - GLuint transferOps, GLboolean clamp ); + GLuint transferOps ); extern void diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index d1cfa45..1c03a05 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -2319,6 +2319,12 @@ struct __GLcontextRec { GLfloat MRD; /**< minimum resolvable difference in Z values */ /*@}*/ + /** \name Color clamping (tentative part of GL_ARB_color_clamp_control) */ + /*@{*/ + GLboolean ClampFragmentColors; + GLboolean ClampVertexColors; + /*@}*/ + /** Should 3Dfx Glide driver catch signals? */ GLboolean CatchSignals; diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c index 61bbc10..315cd6c 100644 --- a/src/mesa/main/texstore.c +++ b/src/mesa/main/texstore.c @@ -360,9 +360,8 @@ transfer_teximage(GLcontext *ctx, GLuint dimensions, srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, row, 0); _mesa_unpack_color_span_float(ctx, srcWidth, GL_RGBA, dstf, - srcFormat, srcType, src, srcPacking, - transferOps & IMAGE_PRE_CONVOLUTION_BITS, - GL_TRUE); + srcFormat, srcType, src, srcPacking, + (transferOps & IMAGE_PRE_CONVOLUTION_BITS) | IMAGE_CLAMP_BIT); dstf += srcWidth * 4; } diff --git a/src/mesa/swrast/s_copypix.c b/src/mesa/swrast/s_copypix.c index 9176755..f715e5a 100644 --- a/src/mesa/swrast/s_copypix.c +++ b/src/mesa/swrast/s_copypix.c @@ -1,8 +1,8 @@ /* * Mesa 3-D graphics library - * Version: 5.1 + * Version: 6.1 * - * Copyright (C) 1999-2003 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -25,8 +25,10 @@ #include "glheader.h" #include "context.h" +#include "colormac.h" #include "convolve.h" #include "histogram.h" +#include "image.h" #include "macros.h" #include "imports.h" #include "pixel.h" @@ -86,6 +88,40 @@ regions_overlap(GLint srcx, GLint srcy, } +/** + * Convert GLfloat[n][4] colors to GLchan[n][4]. + * XXX maybe move into image.c + */ +static void +float_span_to_chan(GLuint n, CONST GLfloat in[][4], GLchan out[][4]) +{ + GLuint i; + for (i = 0; i < n; i++) { + UNCLAMPED_FLOAT_TO_CHAN(out[i][RCOMP], in[i][RCOMP]); + UNCLAMPED_FLOAT_TO_CHAN(out[i][GCOMP], in[i][GCOMP]); + UNCLAMPED_FLOAT_TO_CHAN(out[i][BCOMP], in[i][BCOMP]); + UNCLAMPED_FLOAT_TO_CHAN(out[i][ACOMP], in[i][ACOMP]); + } +} + + +/** + * Convert GLchan[n][4] colors to GLfloat[n][4]. + * XXX maybe move into image.c + */ +static void +chan_span_to_float(GLuint n, CONST GLchan in[][4], GLfloat out[][4]) +{ + GLuint i; + for (i = 0; i < n; i++) { + out[i][RCOMP] = CHAN_TO_FLOAT(in[i][RCOMP]); + out[i][GCOMP] = CHAN_TO_FLOAT(in[i][GCOMP]); + out[i][BCOMP] = CHAN_TO_FLOAT(in[i][BCOMP]); + out[i][ACOMP] = CHAN_TO_FLOAT(in[i][ACOMP]); + } +} + + /* * RGBA copypixels with convolution. @@ -150,15 +186,11 @@ copy_conv_rgba_pixels(GLcontext *ctx, GLint srcx, GLint srcy, dest = tmpImage; for (row = 0; row < height; row++) { GLchan rgba[MAX_WIDTH][4]; - GLint i; - _swrast_read_rgba_span(ctx, ctx->ReadBuffer, width, srcx, srcy + row, rgba); - /* convert GLchan to GLfloat */ - for (i = 0; i < width; i++) { - *dest++ = (GLfloat) rgba[i][RCOMP] * (1.0F / CHAN_MAXF); - *dest++ = (GLfloat) rgba[i][GCOMP] * (1.0F / CHAN_MAXF); - *dest++ = (GLfloat) rgba[i][BCOMP] * (1.0F / CHAN_MAXF); - *dest++ = (GLfloat) rgba[i][ACOMP] * (1.0F / CHAN_MAXF); - } + /* Read GLchan and convert to GLfloat */ + _swrast_read_rgba_span(ctx, ctx->ReadBuffer, width, srcx, + srcy + row, rgba); + chan_span_to_float(width, (CONST GLchan (*)[4]) rgba, + (GLfloat (*)[4]) dest); } if (changeBuffer) { @@ -195,19 +227,10 @@ copy_conv_rgba_pixels(GLcontext *ctx, GLint srcx, GLint srcy, /* write the new image */ for (row = 0; row < height; row++) { const GLfloat *src = convImage + row * width * 4; - GLint i, dy; + GLint dy; - /* clamp to [0,1] and convert float back to chan */ - for (i = 0; i < width; i++) { - GLint r = (GLint) (src[i * 4 + RCOMP] * CHAN_MAXF); - GLint g = (GLint) (src[i * 4 + GCOMP] * CHAN_MAXF); - GLint b = (GLint) (src[i * 4 + BCOMP] * CHAN_MAXF); - GLint a = (GLint) (src[i * 4 + ACOMP] * CHAN_MAXF); - span.array->rgba[i][RCOMP] = (GLchan) CLAMP(r, 0, CHAN_MAX); - span.array->rgba[i][GCOMP] = (GLchan) CLAMP(g, 0, CHAN_MAX); - span.array->rgba[i][BCOMP] = (GLchan) CLAMP(b, 0, CHAN_MAX); - span.array->rgba[i][ACOMP] = (GLchan) CLAMP(a, 0, CHAN_MAX); - } + /* convert floats back to chan */ + float_span_to_chan(width, (const GLfloat (*)[4]) src, span.array->rgba); if (ctx->Pixel.PixelTextureEnabled && ctx->Texture._EnabledUnits) { span.end = width; @@ -355,32 +378,16 @@ copy_rgba_pixels(GLcontext *ctx, GLint srcx, GLint srcy, } if (transferOps) { - const GLfloat scale = (1.0F / CHAN_MAXF); - GLint k; DEFMARRAY(GLfloat, rgbaFloat, MAX_WIDTH, 4); /* mac 32k limitation */ CHECKARRAY(rgbaFloat, return); - /* convert chan to float */ - for (k = 0; k < width; k++) { - rgbaFloat[k][RCOMP] = (GLfloat) span.array->rgba[k][RCOMP] * scale; - rgbaFloat[k][GCOMP] = (GLfloat) span.array->rgba[k][GCOMP] * scale; - rgbaFloat[k][BCOMP] = (GLfloat) span.array->rgba[k][BCOMP] * scale; - rgbaFloat[k][ACOMP] = (GLfloat) span.array->rgba[k][ACOMP] * scale; - } - + /* convert to float, transfer, convert back to chan */ + chan_span_to_float(width, (CONST GLchan (*)[4]) span.array->rgba, + rgbaFloat); _mesa_apply_rgba_transfer_ops(ctx, transferOps, width, rgbaFloat); + float_span_to_chan(width, (CONST GLfloat (*)[4]) rgbaFloat, + span.array->rgba); - /* clamp to [0,1] and convert float back to chan */ - for (k = 0; k < width; k++) { - GLint r = (GLint) (rgbaFloat[k][RCOMP] * CHAN_MAXF); - GLint g = (GLint) (rgbaFloat[k][GCOMP] * CHAN_MAXF); - GLint b = (GLint) (rgbaFloat[k][BCOMP] * CHAN_MAXF); - GLint a = (GLint) (rgbaFloat[k][ACOMP] * CHAN_MAXF); - span.array->rgba[k][RCOMP] = (GLchan) CLAMP(r, 0, CHAN_MAX); - span.array->rgba[k][GCOMP] = (GLchan) CLAMP(g, 0, CHAN_MAX); - span.array->rgba[k][BCOMP] = (GLchan) CLAMP(b, 0, CHAN_MAX); - span.array->rgba[k][ACOMP] = (GLchan) CLAMP(a, 0, CHAN_MAX); - } UNDEFARRAY(rgbaFloat); /* mac 32k limitation */ } diff --git a/src/mesa/swrast/s_drawpix.c b/src/mesa/swrast/s_drawpix.c index cc2564f..5b6f924 100644 --- a/src/mesa/swrast/s_drawpix.c +++ b/src/mesa/swrast/s_drawpix.c @@ -803,9 +803,8 @@ draw_rgba_pixels( GLcontext *ctx, GLint x, GLint y, const GLvoid *source = _mesa_image_address(unpack, pixels, width, height, format, type, 0, row, 0); _mesa_unpack_color_span_float(ctx, width, GL_RGBA, (GLfloat *) dest, - format, type, source, unpack, - transferOps & IMAGE_PRE_CONVOLUTION_BITS, - GL_FALSE); + format, type, source, unpack, + transferOps & IMAGE_PRE_CONVOLUTION_BITS); dest += width * 4; }