From: Alexandr Arutjunov Date: Sun, 14 Aug 2016 13:27:16 +0000 (+0300) Subject: [F] Conditional compilation for Open3DGC-extension. X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=48f8c117e2f301c03740c1f4679d5390cde60111;p=platform%2Fupstream%2Fassimp.git [F] Conditional compilation for Open3DGC-extension. [F] Flag comp_allow did not reset when mesh can not be encoded. --- diff --git a/code/CMakeLists.txt b/code/CMakeLists.txt index 44336b0..1b964a3 100644 --- a/code/CMakeLists.txt +++ b/code/CMakeLists.txt @@ -707,9 +707,25 @@ SET ( open3dgc_SRCS ../contrib/Open3DGC/o3dgcDynamicVectorEncoder.cpp ../contrib/Open3DGC/o3dgcTools.cpp ../contrib/Open3DGC/o3dgcTriangleFans.cpp + ../contrib/Open3DGC/o3dgcTimer.h ) SOURCE_GROUP( open3dgc FILES ${open3dgc_SRCS}) +# Check dependencies for glTF importer with Open3DGC-compression. +# RT-extensions is used in "contrib/Open3DGC/o3dgcTimer.h" for collecting statistics. Pointed file +# has implementation for different platforms: WIN32, __MACH__ and other ("else" block). +FIND_PACKAGE(RT QUIET) +IF (RT_FOUND OR MSVC) + ADD_DEFINITIONS( -DASSIMP_IMPORTER_GLTF_USE_OPEN3DGC ) + IF (NOT RT_FOUND) + SET (RT_LIBRARY "") + ENDIF (NOT RT_FOUND) +ELSE () + SET (open3dgc_SRCS "") + SET (RT_LIBRARY "") + MESSAGE (INFO " RT-extension not found. glTF import/export will be built without Open3DGC-compression.") + #!TODO: off course is better to remove statistics timers from o3dgc codec. Or propose to choose what to use. +ENDIF () INCLUDE_DIRECTORIES( "../contrib/rapidjson/include" ) INCLUDE_DIRECTORIES( "../contrib" ) @@ -767,10 +783,6 @@ SET( assimp_src ) ADD_DEFINITIONS( -DOPENDDLPARSER_BUILD ) -if (open3dgc_SRCS) - SET(CMAKE_CXX_LINK_FLAGS "${CMAKE_CXX_LINK_FLAGS} -lrt") -endif (open3dgc_SRCS) - INCLUDE_DIRECTORIES( ../contrib/openddlparser/include ) @@ -837,6 +849,11 @@ else (UNZIP_FOUND) INCLUDE_DIRECTORIES("../") endif (UNZIP_FOUND) +# Add RT-extension library for glTF importer with Open3DGC-compression. +IF (RT_FOUND AND ASSIMP_IMPORTER_GLTF_USE_OPEN3DGC) + TARGET_LINK_LIBRARIES(assimp ${RT_LIBRARY}) +ENDIF (RT_FOUND AND ASSIMP_IMPORTER_GLTF_USE_OPEN3DGC) + INSTALL( TARGETS assimp LIBRARY DESTINATION ${ASSIMP_LIB_INSTALL_DIR} ARCHIVE DESTINATION ${ASSIMP_LIB_INSTALL_DIR} diff --git a/code/glTFAsset.h b/code/glTFAsset.h index 237158d..f09e979 100644 --- a/code/glTFAsset.h +++ b/code/glTFAsset.h @@ -716,9 +716,13 @@ namespace glTF { /// \enum EType /// Type of extension. - enum class EType + enum EType { - Compression_Open3DGC ///< Compression of mesh data using Open3DGC algorythm. + #ifdef ASSIMP_IMPORTER_GLTF_USE_OPEN3DGC + Compression_Open3DGC,///< Compression of mesh data using Open3DGC algorythm. + #endif + + Unknown }; EType Type;///< Type of extension. @@ -731,27 +735,29 @@ namespace glTF {} }; - /// \struct SCompression_Open3DGC - /// Compression of mesh data using Open3DGC algorythm. - struct SCompression_Open3DGC : public SExtension - { - using SExtension::Type; - - std::string Buffer;///< ID of "buffer" used for storing compressed data. - size_t Offset;///< Offset in "bufferView" where compressed data are stored. - size_t Count;///< Count of elements in compressed data. Is always equivalent to size in bytes: look comments for "Type" and "Component_Type". - bool Binary;///< If true then "binary" mode is used for coding, if false - "ascii" mode. - size_t IndicesCount;///< Count of indices in mesh. - size_t VerticesCount;///< Count of vertices in mesh. - // AttribType::Value Type;///< Is always "SCALAR". - // ComponentType Component_Type;///< Is always "ComponentType_UNSIGNED_BYTE" (5121). - - /// \fn SCompression_Open3DGC - /// Constructor. - SCompression_Open3DGC() - : SExtension(EType::Compression_Open3DGC) - {} - }; + #ifdef ASSIMP_IMPORTER_GLTF_USE_OPEN3DGC + /// \struct SCompression_Open3DGC + /// Compression of mesh data using Open3DGC algorythm. + struct SCompression_Open3DGC : public SExtension + { + using SExtension::Type; + + std::string Buffer;///< ID of "buffer" used for storing compressed data. + size_t Offset;///< Offset in "bufferView" where compressed data are stored. + size_t Count;///< Count of elements in compressed data. Is always equivalent to size in bytes: look comments for "Type" and "Component_Type". + bool Binary;///< If true then "binary" mode is used for coding, if false - "ascii" mode. + size_t IndicesCount;///< Count of indices in mesh. + size_t VerticesCount;///< Count of vertices in mesh. + // AttribType::Value Type;///< Is always "SCALAR". + // ComponentType Component_Type;///< Is always "ComponentType_UNSIGNED_BYTE" (5121). + + /// \fn SCompression_Open3DGC + /// Constructor. + SCompression_Open3DGC() + : SExtension(Compression_Open3DGC) + {} + }; + #endif std::vector primitives; std::list Extension;///< List of extensions used in mesh. @@ -760,7 +766,7 @@ namespace glTF /// \fn ~Mesh() /// Destructor. - ~Mesh() { for(auto e : Extension) { delete e; }; } + ~Mesh() { for(std::list::iterator it = Extension.begin(), it_end = Extension.end(); it != it_end; it++) { delete *it; }; } /// \fn void Read(Value& pJSON_Object, Asset& pAsset_Root) /// Get mesh data from JSON-object and place them to root asset. @@ -768,11 +774,13 @@ namespace glTF /// \param [out] pAsset_Root - reference to root assed where data will be stored. void Read(Value& pJSON_Object, Asset& pAsset_Root); - /// \fn void Decode_O3DGC(const SCompression_Open3DGC& pCompression_Open3DGC, Asset& pAsset_Root) - /// Decode part of "buffer" which encoded with Open3DGC algorithm. - /// \param [in] pCompression_Open3DGC - reference to structure which describe encoded region. - /// \param [out] pAsset_Root - reference to root assed where data will be stored. - void Decode_O3DGC(const SCompression_Open3DGC& pCompression_Open3DGC, Asset& pAsset_Root); + #ifdef ASSIMP_IMPORTER_GLTF_USE_OPEN3DGC + /// \fn void Decode_O3DGC(const SCompression_Open3DGC& pCompression_Open3DGC, Asset& pAsset_Root) + /// Decode part of "buffer" which encoded with Open3DGC algorithm. + /// \param [in] pCompression_Open3DGC - reference to structure which describe encoded region. + /// \param [out] pAsset_Root - reference to root assed where data will be stored. + void Decode_O3DGC(const SCompression_Open3DGC& pCompression_Open3DGC, Asset& pAsset_Root); + #endif }; struct Node : public Object diff --git a/code/glTFAsset.inl b/code/glTFAsset.inl index 382b37d..89d5611 100644 --- a/code/glTFAsset.inl +++ b/code/glTFAsset.inl @@ -43,8 +43,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // Header files, Assimp #include -// Header files, Open3DGC. -#include +#ifdef ASSIMP_IMPORTER_GLTF_USE_OPEN3DGC + // Header files, Open3DGC. +# include +#endif namespace glTF { @@ -820,7 +822,8 @@ inline void Mesh::Read(Value& pJSON_Object, Asset& pAsset_Root) for(Value::MemberIterator it_memb = json_extensions->MemberBegin(); it_memb != json_extensions->MemberEnd(); it_memb++) { - if(it_memb->name.GetString() == std::string("Open3DGC-compression")) +#ifdef ASSIMP_IMPORTER_GLTF_USE_OPEN3DGC + if(it_memb->name.GetString() == std::string("Open3DGC-compression")) { // Search for compressed data. // Compressed data contain description of part of "buffer" which is encoded. This part must be decoded and @@ -871,6 +874,7 @@ inline void Mesh::Read(Value& pJSON_Object, Asset& pAsset_Root) Extension.push_back(ext_o3dgc);// store info in mesh extensions list. }// if(it_memb->name.GetString() == "Open3DGC-compression") else +#endif { throw DeadlyImportError(std::string("GLTF: Unknown mesh extension: \"") + it_memb->name.GetString() + "\"."); } @@ -881,6 +885,7 @@ mr_skip_extensions: return;// After label some operators must be present. } +#ifdef ASSIMP_IMPORTER_GLTF_USE_OPEN3DGC inline void Mesh::Decode_O3DGC(const SCompression_Open3DGC& pCompression_Open3DGC, Asset& pAsset_Root) { typedef unsigned short IndicesType;///< \sa glTFExporter::ExportMeshes. @@ -1038,6 +1043,7 @@ Ref buf = pAsset_Root.buffers.Get(pCompression_Open3DGC.Buffer); // No. Do not delete "output_data". After calling "EncodedRegion_Mark" bufferView is owner of "output_data". // "delete [] output_data;" } +#endif inline void Camera::Read(Value& obj, Asset& r) { diff --git a/code/glTFAssetWriter.inl b/code/glTFAssetWriter.inl index d76bb5d..78bc759 100644 --- a/code/glTFAssetWriter.inl +++ b/code/glTFAssetWriter.inl @@ -60,7 +60,7 @@ namespace glTF { val.PushBack(r[i], al); } return val; - }; + } template inline void AddRefsVector(Value& obj, const char* fieldId, std::vector< Ref >& v, MemoryPoolAllocator<>& al) { @@ -72,7 +72,7 @@ namespace glTF { lst.PushBack(StringRef(v[i]->id), al); } obj.AddMember(StringRef(fieldId), lst, al); - }; + } } @@ -212,6 +212,7 @@ namespace glTF { { switch(ptr_ext->Type) { +#ifdef ASSIMP_IMPORTER_GLTF_USE_OPEN3DGC case Mesh::SExtension::EType::Compression_Open3DGC: { Value json_comp_data; @@ -241,6 +242,7 @@ namespace glTF { } break; +#endif default: throw DeadlyImportError("GLTF: Can not write mesh: unknown mesh extension, only Open3DGC is supported."); }// switch(ptr_ext->Type) diff --git a/code/glTFExporter.cpp b/code/glTFExporter.cpp index 7379859..fb60183 100644 --- a/code/glTFExporter.cpp +++ b/code/glTFExporter.cpp @@ -61,8 +61,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #include "glTFAssetWriter.h" -// Header files, Open3DGC. -#include +#ifdef ASSIMP_IMPORTER_GLTF_USE_OPEN3DGC + // Header files, Open3DGC. +# include +#endif using namespace rapidjson; @@ -277,7 +279,12 @@ bool comp_allow;// Point that data of current mesh can be compressed. const aiMesh* aim = mScene->mMeshes[idx_mesh]; // Check if compressing requested and mesh can be encoded. +#ifdef ASSIMP_IMPORTER_GLTF_USE_OPEN3DGC comp_allow = mProperties->GetPropertyBool("extensions.Open3DGC.use", false); +#else + comp_allow = false; +#endif + if(comp_allow && (aim->mPrimitiveTypes == aiPrimitiveType_TRIANGLE) && (aim->mNumVertices > 0) && (aim->mNumFaces > 0)) { idx_srcdata_tc.clear(); @@ -293,6 +300,7 @@ bool comp_allow;// Point that data of current mesh can be compressed. msg = "mesh must has vertices and faces."; DefaultLogger::get()->warn("GLTF: can not use Open3DGC-compression: " + msg); + comp_allow = false; } std::string meshId = mAsset->FindUniqueID(aim->mName.C_Str(), "mesh"); @@ -365,6 +373,7 @@ bool comp_allow;// Point that data of current mesh can be compressed. ///TODO: animation: weights, joints. if(comp_allow) { +#ifdef ASSIMP_IMPORTER_GLTF_USE_OPEN3DGC // Only one type of compression supported at now - Open3DGC. // o3dgc::BinaryStream bs; @@ -449,6 +458,7 @@ bool comp_allow;// Point that data of current mesh can be compressed. ext->VerticesCount = comp_o3dgc_ifs.GetNCoord(); // And assign to mesh. m->Extension.push_back(ext); +#endif }// if(comp_allow) }// for (unsigned int i = 0; i < mScene->mNumMeshes; ++i) { } diff --git a/code/glTFImporter.cpp b/code/glTFImporter.cpp index 5cdd856..0444296 100644 --- a/code/glTFImporter.cpp +++ b/code/glTFImporter.cpp @@ -264,6 +264,7 @@ void glTFImporter::ImportMeshes(glTF::Asset& r) { for(Mesh::SExtension* cur_ext : mesh.Extension) { +#ifdef ASSIMP_IMPORTER_GLTF_USE_OPEN3DGC if(cur_ext->Type == Mesh::SExtension::EType::Compression_Open3DGC) { // Limitations for meshes when using Open3DGC-compression. @@ -282,8 +283,10 @@ void glTFImporter::ImportMeshes(glTF::Asset& r) buf->EncodedRegion_SetCurrent(mesh.id); } else +#endif { - throw DeadlyImportError("GLTF: Can not import mesh: unknown mesh extension, only Open3DGC is supported."); + throw DeadlyImportError("GLTF: Can not import mesh: unknown mesh extension (code: \"" + std::to_string(cur_ext->Type) + + "\"), only Open3DGC is supported."); } } }// if(mesh.Extension.size() > 0)