From: Paul Berry Date: Mon, 14 May 2012 17:19:08 +0000 (-0700) Subject: i965/blorp: Implement destination clipping and scissoring X-Git-Tag: 062012170305~76 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=47b64c9290d54f78e5a20e378593977cd47e285f;p=profile%2Fivi%2Fmesa.git i965/blorp: Implement destination clipping and scissoring This patch implements clipping and scissoring of the destination rect for blits that use the blorp engine (e.g. MSAA blits). --- diff --git a/src/mesa/drivers/dri/i965/brw_blorp_blit.cpp b/src/mesa/drivers/dri/i965/brw_blorp_blit.cpp index 977490d..93c3f73 100644 --- a/src/mesa/drivers/dri/i965/brw_blorp_blit.cpp +++ b/src/mesa/drivers/dri/i965/brw_blorp_blit.cpp @@ -50,6 +50,63 @@ fixup_mirroring(bool &mirror, GLint &coord0, GLint &coord1) } +/** + * Adjust {src,dst}_x{0,1} to account for clipping and scissoring of + * destination coordinates. + * + * Return true if there is still blitting to do, false if all pixels got + * rejected by the clip and/or scissor. + * + * For clarity, the nomenclature of this function assumes we are clipping and + * scissoring the X coordinate; the exact same logic applies for Y + * coordinates. + */ +static inline bool +clip_or_scissor(bool mirror, GLint &src_x0, GLint &src_x1, GLint &dst_x0, + GLint &dst_x1, GLint fb_xmin, GLint fb_xmax) +{ + /* If we are going to scissor everything away, stop. */ + if (!(fb_xmin < fb_xmax && + dst_x0 < fb_xmax && + fb_xmin < dst_x1 && + dst_x0 < dst_x1)) { + return false; + } + + /* Clip the destination rectangle, and keep track of how many pixels we + * clipped off of the left and right sides of it. + */ + GLint pixels_clipped_left = 0; + GLint pixels_clipped_right = 0; + if (dst_x0 < fb_xmin) { + pixels_clipped_left = fb_xmin - dst_x0; + dst_x0 = fb_xmin; + } + if (fb_xmax < dst_x1) { + pixels_clipped_right = dst_x1 - fb_xmax; + dst_x1 = fb_xmax; + } + + /* If we are mirrored, then before applying pixels_clipped_{left,right} to + * the source coordinates, we need to flip them to account for the + * mirroring. + */ + if (mirror) { + GLint tmp = pixels_clipped_left; + pixels_clipped_left = pixels_clipped_right; + pixels_clipped_right = tmp; + } + + /* Adjust the source rectangle to remove the pixels corresponding to those + * that were clipped/scissored out of the destination rectangle. + */ + src_x0 += pixels_clipped_left; + src_x1 -= pixels_clipped_right; + + return true; +} + + static bool try_blorp_blit(struct intel_context *intel, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, @@ -154,14 +211,19 @@ try_blorp_blit(struct intel_context *intel, if (width != dstX1 - dstX0) return false; if (height != dstY1 - dstY0) return false; - /* Make sure width and height don't need to be clipped or scissored. - * TODO: support clipping and scissoring. + /* If the destination rectangle needs to be clipped or scissored, do so. */ + if (!(clip_or_scissor(mirror_x, srcX0, srcX1, dstX0, dstX1, + draw_fb->_Xmin, draw_fb->_Xmax) && + clip_or_scissor(mirror_y, srcY0, srcY1, dstY0, dstY1, + draw_fb->_Ymin, draw_fb->_Ymax))) { + /* Everything got clipped/scissored away, so the blit was successful. */ + return true; + } + + /* TODO: Clipping the source rectangle is not yet implemented. */ if (srcX0 < 0 || (GLuint) srcX1 > read_fb->Width) return false; if (srcY0 < 0 || (GLuint) srcY1 > read_fb->Height) return false; - if (dstX0 < 0 || (GLuint) dstX1 > draw_fb->Width) return false; - if (dstY0 < 0 || (GLuint) dstY1 > draw_fb->Height) return false; - if (ctx->Scissor.Enabled) return false; /* Get ready to blit. This includes depth resolving the src and dst * buffers if necessary.