From: Marek Olšák Date: Thu, 6 Apr 2023 06:28:50 +0000 (-0400) Subject: nir: set uses_wide_subgroup_intrinsics for all shader stages X-Git-Tag: upstream/23.3.3~9767 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=4681fd3882bb758e829232fe6e82f8e88fff3ed6;p=platform%2Fupstream%2Fmesa.git nir: set uses_wide_subgroup_intrinsics for all shader stages nir_opt_varyings will use it in VS, TES, GS. Reviewed-by: Timur Kristóf Reviewed-by: Qiang Yu Part-of: --- diff --git a/src/compiler/nir/nir_gather_info.c b/src/compiler/nir/nir_gather_info.c index 9fe6310..d170466 100644 --- a/src/compiler/nir/nir_gather_info.c +++ b/src/compiler/nir/nir_gather_info.c @@ -831,9 +831,8 @@ gather_intrinsic_info(nir_intrinsic_instr *instr, nir_shader *shader, case nir_intrinsic_write_invocation_amd: if (shader->info.stage == MESA_SHADER_FRAGMENT) shader->info.fs.needs_all_helper_invocations = true; - if (shader->info.stage == MESA_SHADER_COMPUTE || - gl_shader_stage_is_mesh(shader->info.stage)) - shader->info.uses_wide_subgroup_intrinsics = true; + + shader->info.uses_wide_subgroup_intrinsics = true; break; case nir_intrinsic_end_primitive: