From: Seoyeon Kim Date: Mon, 5 Nov 2018 08:27:48 +0000 (+0900) Subject: [Tizen] Prevent using an empty textureset X-Git-Tag: accepted/tizen/5.0/unified/20181106.070355~4 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=455c520785fc5ff36f2f623ecef434f98a4858f7;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git [Tizen] Prevent using an empty textureset This reverts commit be63b5f23fb1c1a58a45cb2e88374dca1094d297. Change-Id: Icc3a5671d1ecf7dad8cc64c3a8c4491e9885db11 --- diff --git a/dali-toolkit/internal/text/text-scroller.cpp b/dali-toolkit/internal/text/text-scroller.cpp index 4ca011e..ed3b0c0 100644 --- a/dali-toolkit/internal/text/text-scroller.cpp +++ b/dali-toolkit/internal/text/text-scroller.cpp @@ -274,7 +274,11 @@ void TextScroller::SetParameters( Actor scrollingTextActor, Renderer renderer, T // Reset to the original shader and texture before scrolling mRenderer.SetShader(mShader); - mRenderer.SetTextures( mTextureSet ); + + if( mTextureSet ) + { + mRenderer.SetTextures( mTextureSet ); + } } mShader = mRenderer.GetShader();