From: Nicolai Hähnle Date: Fri, 7 Apr 2017 16:20:34 +0000 (+0200) Subject: mesa: move glMultiDrawArrays to vbo and fix error handling X-Git-Tag: upstream/18.1.0~10607 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=42d5465b9ba85b4918b9e6fb57994720e3c8a80b;p=platform%2Fupstream%2Fmesa.git mesa: move glMultiDrawArrays to vbo and fix error handling When any count[i] is negative, we must skip all draws. Moving to vbo makes the subsequent change easier. v2: - provide the function in all contexts, including GLES - adjust validation accordingly to include the xfb check v3: - fix mix-up of pre- and post-xfb prim count (Nils Wallménius) Cc: mesa-stable@lists.freedesktop.org Reviewed-by: Timothy Arceri Reviewed-by: Marek Olšák --- diff --git a/src/mapi/glapi/gen/gl_API.xml b/src/mapi/glapi/gen/gl_API.xml index c0ee2f2..522d2e5 100644 --- a/src/mapi/glapi/gen/gl_API.xml +++ b/src/mapi/glapi/gen/gl_API.xml @@ -10219,7 +10219,7 @@ - + diff --git a/src/mesa/main/api_validate.c b/src/mesa/main/api_validate.c index 2e1829b..e23be60 100644 --- a/src/mesa/main/api_validate.c +++ b/src/mesa/main/api_validate.c @@ -921,6 +921,60 @@ _mesa_validate_DrawArraysInstanced(struct gl_context *ctx, GLenum mode, GLint fi } +/** + * Called to error check the function parameters. + * + * Note that glMultiDrawArrays is not part of GLES, so there's limited scope + * for sharing code with the validation of glDrawArrays. + */ +bool +_mesa_validate_MultiDrawArrays(struct gl_context *ctx, GLenum mode, + const GLsizei *count, GLsizei primcount) +{ + int i; + + FLUSH_CURRENT(ctx, 0); + + if (!_mesa_valid_prim_mode(ctx, mode, "glMultiDrawArrays")) + return false; + + if (!check_valid_to_render(ctx, "glMultiDrawArrays")) + return false; + + if (primcount < 0) { + _mesa_error(ctx, GL_INVALID_VALUE, "glMultiDrawArrays(primcount=%d)", + primcount); + return false; + } + + for (i = 0; i < primcount; ++i) { + if (count[i] < 0) { + _mesa_error(ctx, GL_INVALID_VALUE, "glMultiDrawArrays(count[%d]=%d)", + i, count[i]); + return false; + } + } + + if (need_xfb_remaining_prims_check(ctx)) { + struct gl_transform_feedback_object *xfb_obj + = ctx->TransformFeedback.CurrentObject; + size_t xfb_prim_count = 0; + + for (i = 0; i < primcount; ++i) + xfb_prim_count += vbo_count_tessellated_primitives(mode, count[i], 1); + + if (xfb_obj->GlesRemainingPrims < xfb_prim_count) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glMultiDrawArrays(exceeds transform feedback size)"); + return false; + } + xfb_obj->GlesRemainingPrims -= xfb_prim_count; + } + + return true; +} + + GLboolean _mesa_validate_DrawElementsInstanced(struct gl_context *ctx, GLenum mode, GLsizei count, GLenum type, diff --git a/src/mesa/main/api_validate.h b/src/mesa/main/api_validate.h index de520c9..93ec93d 100644 --- a/src/mesa/main/api_validate.h +++ b/src/mesa/main/api_validate.h @@ -48,6 +48,10 @@ _mesa_valid_prim_mode(struct gl_context *ctx, GLenum mode, const char *name); extern GLboolean _mesa_validate_DrawArrays(struct gl_context *ctx, GLenum mode, GLsizei count); +extern bool +_mesa_validate_MultiDrawArrays(struct gl_context *ctx, GLenum mode, + const GLsizei *count, GLsizei primcount); + extern GLboolean _mesa_validate_DrawElements(struct gl_context *ctx, GLenum mode, GLsizei count, GLenum type, diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c index 233dc0d..2054985 100644 --- a/src/mesa/main/varray.c +++ b/src/mesa/main/varray.c @@ -1539,24 +1539,6 @@ _mesa_UnlockArraysEXT( void ) } -/* GL_EXT_multi_draw_arrays */ -void GLAPIENTRY -_mesa_MultiDrawArrays( GLenum mode, const GLint *first, - const GLsizei *count, GLsizei primcount ) -{ - GET_CURRENT_CONTEXT(ctx); - GLint i; - - FLUSH_VERTICES(ctx, 0); - - for (i = 0; i < primcount; i++) { - if (count[i] > 0) { - CALL_DrawArrays(ctx->CurrentClientDispatch, (mode, first[i], count[i])); - } - } -} - - /* GL_IBM_multimode_draw_arrays */ void GLAPIENTRY _mesa_MultiModeDrawArraysIBM( const GLenum * mode, const GLint * first, diff --git a/src/mesa/vbo/vbo_exec_array.c b/src/mesa/vbo/vbo_exec_array.c index 30c52d5..6858eb3 100644 --- a/src/mesa/vbo/vbo_exec_array.c +++ b/src/mesa/vbo/vbo_exec_array.c @@ -637,6 +637,38 @@ vbo_exec_DrawArraysInstancedBaseInstance(GLenum mode, GLint first, } +/** + * Called from glMultiDrawArrays when in immediate mode. + */ +static void GLAPIENTRY +vbo_exec_MultiDrawArrays(GLenum mode, const GLint *first, + const GLsizei *count, GLsizei primcount) +{ + GET_CURRENT_CONTEXT(ctx); + GLint i; + + if (MESA_VERBOSE & VERBOSE_DRAW) + _mesa_debug(ctx, + "glMultiDrawArrays(%s, %p, %p, %d)\n", + _mesa_enum_to_string(mode), first, count, primcount); + + if (!_mesa_validate_MultiDrawArrays(ctx, mode, count, primcount)) + return; + + for (i = 0; i < primcount; i++) { + if (count[i] > 0) { + if (0) + check_draw_arrays_data(ctx, first[i], count[i]); + + vbo_draw_arrays(ctx, mode, first[i], count[i], 1, 0); + + if (0) + print_draw_arrays(ctx, mode, first[i], count[i]); + } + } +} + + /** * Map GL_ELEMENT_ARRAY_BUFFER and print contents. @@ -1641,6 +1673,7 @@ vbo_initialize_exec_dispatch(const struct gl_context *ctx, SET_DrawRangeElements(exec, vbo_exec_DrawRangeElements); } + SET_MultiDrawArrays(exec, vbo_exec_MultiDrawArrays); SET_MultiDrawElementsEXT(exec, vbo_exec_MultiDrawElements); if (ctx->API == API_OPENGL_COMPAT) { diff --git a/src/mesa/vbo/vbo_save_api.c b/src/mesa/vbo/vbo_save_api.c index f8dab0c..ad54c3b 100644 --- a/src/mesa/vbo/vbo_save_api.c +++ b/src/mesa/vbo/vbo_save_api.c @@ -1176,6 +1176,40 @@ _save_OBE_DrawArrays(GLenum mode, GLint start, GLsizei count) } +static void GLAPIENTRY +_save_OBE_MultiDrawArrays(GLenum mode, const GLint *first, + const GLsizei *count, GLsizei primcount) +{ + GET_CURRENT_CONTEXT(ctx); + GLint i; + + if (!_mesa_is_valid_prim_mode(ctx, mode)) { + _mesa_compile_error(ctx, GL_INVALID_ENUM, "glMultiDrawArrays(mode)"); + return; + } + + if (primcount < 0) { + _mesa_compile_error(ctx, GL_INVALID_VALUE, + "glMultiDrawArrays(primcount<0)"); + return; + } + + for (i = 0; i < primcount; i++) { + if (count[i] < 0) { + _mesa_compile_error(ctx, GL_INVALID_VALUE, + "glMultiDrawArrays(count[i]<0)"); + return; + } + } + + for (i = 0; i < primcount; i++) { + if (count[i] > 0) { + _save_OBE_DrawArrays(mode, first[i], count[i]); + } + } +} + + /* Could do better by copying the arrays and element list intact and * then emitting an indexed prim at runtime. */ @@ -1484,6 +1518,7 @@ vbo_initialize_save_dispatch(const struct gl_context *ctx, struct _glapi_table *exec) { SET_DrawArrays(exec, _save_OBE_DrawArrays); + SET_MultiDrawArrays(exec, _save_OBE_MultiDrawArrays); SET_DrawElements(exec, _save_OBE_DrawElements); SET_DrawElementsBaseVertex(exec, _save_OBE_DrawElementsBaseVertex); SET_DrawRangeElements(exec, _save_OBE_DrawRangeElements);