From: Keith Whitwell Date: Thu, 29 Mar 2001 17:08:26 +0000 (+0000) Subject: Removed DD_STENCIL, DD_FEEDBACK, DD_SELECT. X-Git-Tag: mesa-7.8~13839 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=3d5815f4636be0aa9f1788ca80908d5809d26481;p=platform%2Fupstream%2Fmesa.git Removed DD_STENCIL, DD_FEEDBACK, DD_SELECT. Added some switchable debug to s_context.c --- diff --git a/src/mesa/main/debug.c b/src/mesa/main/debug.c index f0e1e6c..ee52963 100644 --- a/src/mesa/main/debug.c +++ b/src/mesa/main/debug.c @@ -1,4 +1,4 @@ -/* $Id: debug.c,v 1.10 2001/03/29 16:50:31 brianp Exp $ */ +/* $Id: debug.c,v 1.11 2001/03/29 17:08:26 keithw Exp $ */ /* * Mesa 3-D graphics library @@ -30,7 +30,7 @@ void _mesa_print_state( const char *msg, GLuint state ) { fprintf(stderr, - "%s: (0x%x) %s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s\n", + "%s: (0x%x) %s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s\n", msg, state, (state & _NEW_MODELVIEW) ? "ctx->ModelView, " : "", @@ -92,11 +92,9 @@ void _mesa_print_enable_flags( const char *msg, GLuint flags ) void _mesa_print_tri_caps( const char *name, GLuint flags ) { fprintf(stderr, - "%s: (0x%x) %s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s\n", + "%s: (0x%x) %s%s%s%s%s%s%s%s%s%s%s%s%s%s\n", name, flags, - (flags & DD_FEEDBACK) ? "feedback, " : "", - (flags & DD_SELECT) ? "select, " : "", (flags & DD_FLATSHADE) ? "flat-shade, " : "", (flags & DD_SEPARATE_SPECULAR) ? "separate-specular, " : "", (flags & DD_TRI_LIGHT_TWOSIDE) ? "tri-light-twoside, " : "", @@ -110,7 +108,6 @@ void _mesa_print_tri_caps( const char *name, GLuint flags ) (flags & DD_POINT_SMOOTH) ? "point-smooth, " : "", (flags & DD_POINT_SIZE) ? "point-size, " : "", (flags & DD_POINT_ATTEN) ? "point-atten, " : "", - (flags & DD_TRI_CULL_FRONT_BACK) ? "cull-all, " : "", - (flags & DD_STENCIL) ? "stencil, " : "" + (flags & DD_TRI_CULL_FRONT_BACK) ? "cull-all, " : "" ); } diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c index fcae15e..4eff804 100644 --- a/src/mesa/main/enable.c +++ b/src/mesa/main/enable.c @@ -1,4 +1,4 @@ -/* $Id: enable.c,v 1.46 2001/03/29 16:50:32 brianp Exp $ */ +/* $Id: enable.c,v 1.47 2001/03/29 17:08:26 keithw Exp $ */ /* * Mesa 3-D graphics library @@ -497,7 +497,6 @@ void _mesa_set_enable( GLcontext *ctx, GLenum cap, GLboolean state ) return; FLUSH_VERTICES(ctx, _NEW_STENCIL); ctx->Stencil.Enabled = state; - ctx->_TriangleCaps ^= DD_STENCIL; break; case GL_TEXTURE_1D: { const GLuint curr = ctx->Texture.CurrentUnit; diff --git a/src/mesa/main/feedback.c b/src/mesa/main/feedback.c index 85363b1..fcd8714 100644 --- a/src/mesa/main/feedback.c +++ b/src/mesa/main/feedback.c @@ -1,4 +1,4 @@ -/* $Id: feedback.c,v 1.23 2001/03/12 00:48:37 gareth Exp $ */ +/* $Id: feedback.c,v 1.24 2001/03/29 17:08:26 keithw Exp $ */ /* * Mesa 3-D graphics library @@ -343,7 +343,6 @@ _mesa_RenderMode( GLenum mode ) fprintf(stderr, "glRenderMode %s\n", _mesa_lookup_enum_by_nr(mode)); FLUSH_VERTICES(ctx, _NEW_RENDERMODE); - ctx->_TriangleCaps &= ~(DD_FEEDBACK|DD_SELECT); switch (ctx->RenderMode) { case GL_RENDER: @@ -386,14 +385,12 @@ _mesa_RenderMode( GLenum mode ) case GL_RENDER: break; case GL_SELECT: - ctx->_TriangleCaps |= DD_SELECT; if (ctx->Select.BufferSize==0) { /* haven't called glSelectBuffer yet */ _mesa_error( ctx, GL_INVALID_OPERATION, "glRenderMode" ); } break; case GL_FEEDBACK: - ctx->_TriangleCaps |= DD_FEEDBACK; if (ctx->Feedback.BufferSize==0) { /* haven't called glFeedbackBuffer yet */ _mesa_error( ctx, GL_INVALID_OPERATION, "glRenderMode" ); diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index ea5049f..66290fd 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -1,4 +1,4 @@ -/* $Id: mtypes.h,v 1.36 2001/03/29 16:50:32 brianp Exp $ */ +/* $Id: mtypes.h,v 1.37 2001/03/29 17:08:26 keithw Exp $ */ /* * Mesa 3-D graphics library @@ -1327,31 +1327,26 @@ struct gl_extensions { /* A bunch of flags that we think might be useful to drivers. */ -#define DD_FEEDBACK 0x1 -#define DD_SELECT 0x2 -#define DD_FLATSHADE 0x4 -#define DD_SEPARATE_SPECULAR 0x10 -#define DD_TRI_LIGHT_TWOSIDE 0x20 -#define DD_TRI_UNFILLED 0x40 -#define DD_TRI_SMOOTH 0x80 -#define DD_TRI_STIPPLE 0x100 -#define DD_TRI_OFFSET 0x200 -#define DD_LINE_SMOOTH 0x800 -#define DD_LINE_STIPPLE 0x1000 -#define DD_LINE_WIDTH 0x2000 -#define DD_POINT_SMOOTH 0x4000 -#define DD_POINT_SIZE 0x8000 -#define DD_POINT_ATTEN 0x10000 -#define DD_TRI_CULL_FRONT_BACK 0x400000 /* special case on some hw */ -#define DD_STENCIL 0x800000 +#define DD_FLATSHADE 0x1 +#define DD_SEPARATE_SPECULAR 0x2 +#define DD_TRI_CULL_FRONT_BACK 0x4 /* special case on some hw */ +#define DD_TRI_LIGHT_TWOSIDE 0x8 +#define DD_TRI_UNFILLED 0x10 +#define DD_TRI_SMOOTH 0x20 +#define DD_TRI_STIPPLE 0x40 +#define DD_TRI_OFFSET 0x80 +#define DD_LINE_SMOOTH 0x100 +#define DD_LINE_STIPPLE 0x200 +#define DD_LINE_WIDTH 0x400 +#define DD_POINT_SMOOTH 0x800 +#define DD_POINT_SIZE 0x1000 +#define DD_POINT_ATTEN 0x2000 /* Define the state changes under which each of these bits might change */ -#define _DD_NEW_FEEDBACK _NEW_RENDERMODE -#define _DD_NEW_SELECT _NEW_RENDERMODE #define _DD_NEW_FLATSHADE _NEW_LIGHT -#define _DD_NEW_MULTIDRAW _NEW_COLOR #define _DD_NEW_SEPARATE_SPECULAR (_NEW_LIGHT | _NEW_FOG) +#define _DD_NEW_TRI_CULL_FRONT_BACK _NEW_POLYGON #define _DD_NEW_TRI_LIGHT_TWOSIDE _NEW_LIGHT #define _DD_NEW_TRI_UNFILLED _NEW_POLYGON #define _DD_NEW_TRI_SMOOTH _NEW_POLYGON @@ -1363,8 +1358,6 @@ struct gl_extensions { #define _DD_NEW_POINT_SMOOTH _NEW_POINT #define _DD_NEW_POINT_SIZE _NEW_POINT #define _DD_NEW_POINT_ATTEN _NEW_POINT -#define _DD_NEW_TRI_CULL_FRONT_BACK _NEW_POLYGON -#define _DD_NEW_STENCIL _NEW_STENCIL #define _MESA_NEW_NEED_EYE_COORDS (_NEW_LIGHT | \ _NEW_TEXTURE | \ diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c index 11de54a..4ba7776 100644 --- a/src/mesa/main/state.c +++ b/src/mesa/main/state.c @@ -1,4 +1,4 @@ -/* $Id: state.c,v 1.62 2001/03/19 02:25:35 keithw Exp $ */ +/* $Id: state.c,v 1.63 2001/03/29 17:08:26 keithw Exp $ */ /* * Mesa 3-D graphics library @@ -949,11 +949,6 @@ void _mesa_update_state( GLcontext *ctx ) /* At this point we can do some assertions to be sure the required * device driver function pointers are all initialized. - * - * KW: Moved the some of these asserts to t_vb_render.c, as they - * are strictly only required for that stage. The Driver struct - * should probably be split; the read/write span/pixels functions - * should be referenced only from swrast, for instance. */ ASSERT(ctx->Driver.GetString); ASSERT(ctx->Driver.UpdateState); diff --git a/src/mesa/swrast/s_context.c b/src/mesa/swrast/s_context.c index c018bfc..d994e60 100644 --- a/src/mesa/swrast/s_context.c +++ b/src/mesa/swrast/s_context.c @@ -1,4 +1,4 @@ -/* $Id: s_context.c,v 1.19 2001/03/29 16:50:32 brianp Exp $ */ +/* $Id: s_context.c,v 1.20 2001/03/29 17:08:27 keithw Exp $ */ /* * Mesa 3-D graphics library @@ -367,7 +367,7 @@ _swrast_validate_derived( GLcontext *ctx ) } } - +#define SWRAST_DEBUG 0 /* Public entrypoints: See also s_accum.c, s_bitmap.c, etc. */ @@ -376,6 +376,13 @@ _swrast_Quad( GLcontext *ctx, const SWvertex *v0, const SWvertex *v1, const SWvertex *v2, const SWvertex *v3 ) { + if (SWRAST_DEBUG) { + fprintf(stderr, "_swrast_Quad\n"); + _swrast_print_vertex( ctx, v0 ); + _swrast_print_vertex( ctx, v1 ); + _swrast_print_vertex( ctx, v2 ); + _swrast_print_vertex( ctx, v3 ); + } SWRAST_CONTEXT(ctx)->Triangle( ctx, v0, v1, v2 ); SWRAST_CONTEXT(ctx)->Triangle( ctx, v0, v2, v3 ); } @@ -384,45 +391,60 @@ void _swrast_Triangle( GLcontext *ctx, const SWvertex *v0, const SWvertex *v1, const SWvertex *v2 ) { -/* fprintf(stderr, "%s\n", __FUNCTION__); */ -/* _swrast_print_vertex( ctx, v0 ); */ -/* _swrast_print_vertex( ctx, v1 ); */ -/* _swrast_print_vertex( ctx, v2 ); */ + if (SWRAST_DEBUG) { + fprintf(stderr, "_swrast_Triangle\n"); + _swrast_print_vertex( ctx, v0 ); + _swrast_print_vertex( ctx, v1 ); + _swrast_print_vertex( ctx, v2 ); + } SWRAST_CONTEXT(ctx)->Triangle( ctx, v0, v1, v2 ); } void _swrast_Line( GLcontext *ctx, const SWvertex *v0, const SWvertex *v1 ) { -/* fprintf(stderr, "%s\n", __FUNCTION__); */ -/* _swrast_print_vertex( ctx, v0 ); */ -/* _swrast_print_vertex( ctx, v1 ); */ + if (SWRAST_DEBUG) { + fprintf(stderr, "_swrast_Line\n"); + _swrast_print_vertex( ctx, v0 ); + _swrast_print_vertex( ctx, v1 ); + } SWRAST_CONTEXT(ctx)->Line( ctx, v0, v1 ); } void _swrast_Point( GLcontext *ctx, const SWvertex *v0 ) { -/* fprintf(stderr, "%s\n", __FUNCTION__); */ -/* _swrast_print_vertex( ctx, v0 ); */ + if (SWRAST_DEBUG) { + fprintf(stderr, "_swrast_Point\n"); + _swrast_print_vertex( ctx, v0 ); + } SWRAST_CONTEXT(ctx)->Point( ctx, v0 ); } void _swrast_InvalidateState( GLcontext *ctx, GLuint new_state ) { + if (SWRAST_DEBUG) { + fprintf(stderr, "_swrast_InvalidateState\n"); + } SWRAST_CONTEXT(ctx)->InvalidateState( ctx, new_state ); } void _swrast_ResetLineStipple( GLcontext *ctx ) { + if (SWRAST_DEBUG) { + fprintf(stderr, "_swrast_ResetLineStipple\n"); + } SWRAST_CONTEXT(ctx)->StippleCounter = 0; } void _swrast_allow_vertex_fog( GLcontext *ctx, GLboolean value ) { + if (SWRAST_DEBUG) { + fprintf(stderr, "_swrast_allow_vertex_fog %d\n", value); + } SWRAST_CONTEXT(ctx)->InvalidateState( ctx, _NEW_HINT ); SWRAST_CONTEXT(ctx)->AllowVertexFog = value; } @@ -430,6 +452,9 @@ _swrast_allow_vertex_fog( GLcontext *ctx, GLboolean value ) void _swrast_allow_pixel_fog( GLcontext *ctx, GLboolean value ) { + if (SWRAST_DEBUG) { + fprintf(stderr, "_swrast_allow_pixel_fog %d\n", value); + } SWRAST_CONTEXT(ctx)->InvalidateState( ctx, _NEW_HINT ); SWRAST_CONTEXT(ctx)->AllowPixelFog = value; } @@ -440,6 +465,11 @@ _swrast_CreateContext( GLcontext *ctx ) { GLuint i; SWcontext *swrast = (SWcontext *)CALLOC(sizeof(SWcontext)); + + if (SWRAST_DEBUG) { + fprintf(stderr, "_swrast_CreateContext\n"); + } + if (!swrast) return GL_FALSE; @@ -485,6 +515,10 @@ _swrast_DestroyContext( GLcontext *ctx ) { SWcontext *swrast = SWRAST_CONTEXT(ctx); + if (SWRAST_DEBUG) { + fprintf(stderr, "_swrast_DestroyContext\n"); + } + FREE( swrast->PB ); FREE( swrast ); @@ -499,26 +533,29 @@ _swrast_GetDeviceDriverReference( GLcontext *ctx ) return &swrast->Driver; } +#define SWRAST_DEBUG_VERTICES 0 void _swrast_print_vertex( GLcontext *ctx, const SWvertex *v ) { GLuint i; - fprintf(stderr, "win %f %f %f %f\n", - v->win[0], v->win[1], v->win[2], v->win[3]); - - for (i = 0 ; i < ctx->Const.MaxTextureUnits ; i++) - fprintf(stderr, "texcoord[%d] %f %f %f %f\n", i, - v->texcoord[i][0], v->texcoord[i][1], - v->texcoord[i][2], v->texcoord[i][3]); - - fprintf(stderr, "color %d %d %d %d\n", - v->color[0], v->color[1], v->color[2], v->color[3]); - fprintf(stderr, "spec %d %d %d %d\n", - v->specular[0], v->specular[1], v->specular[2], v->specular[3]); - fprintf(stderr, "fog %f\n", v->fog); - fprintf(stderr, "index %d\n", v->index); - fprintf(stderr, "pointsize %f\n", v->pointSize); - fprintf(stderr, "\n"); + if (SWRAST_DEBUG_VERTICES) { + fprintf(stderr, "win %f %f %f %f\n", + v->win[0], v->win[1], v->win[2], v->win[3]); + + for (i = 0 ; i < ctx->Const.MaxTextureUnits ; i++) + fprintf(stderr, "texcoord[%d] %f %f %f %f\n", i, + v->texcoord[i][0], v->texcoord[i][1], + v->texcoord[i][2], v->texcoord[i][3]); + + fprintf(stderr, "color %d %d %d %d\n", + v->color[0], v->color[1], v->color[2], v->color[3]); + fprintf(stderr, "spec %d %d %d %d\n", + v->specular[0], v->specular[1], v->specular[2], v->specular[3]); + fprintf(stderr, "fog %f\n", v->fog); + fprintf(stderr, "index %d\n", v->index); + fprintf(stderr, "pointsize %f\n", v->pointSize); + fprintf(stderr, "\n"); + } }