From: Kalle Raita Date: Thu, 27 Apr 2017 17:32:34 +0000 (-0700) Subject: Restore infinite loop tests into the mustpass X-Git-Tag: upstream/0.1.0^2^2^2~41 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=39f0e4a6ee6bce6aafb9fcf50dd7b0bf22e9526a;p=platform%2Fupstream%2FVK-GL-CTS.git Restore infinite loop tests into the mustpass Bug: 34887800 Bug: 37476650 Test: dEQP-EGL.functional.robustness.* on Angler, both ABIs Change-Id: I7313d09ceb6d08ff67c05f573e9fb049de36061e Merged-In: Id2b8e4366da75dcb1b3afdeaede325d3a34e3071 --- diff --git a/android/cts/master/egl-master.txt b/android/cts/master/egl-master.txt index 38a2d64..d3b76c1 100644 --- a/android/cts/master/egl-master.txt +++ b/android/cts/master/egl-master.txt @@ -3573,6 +3573,26 @@ dEQP-EGL.functional.get_frame_timestamps.other dEQP-EGL.functional.robustness.create_context.query_robust_access dEQP-EGL.functional.robustness.create_context.no_reset_notification dEQP-EGL.functional.robustness.create_context.lose_context_on_reset +dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.reset_status.vertex +dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.reset_status.fragment +dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.reset_status.vertex_and_fragment +dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.reset_status.compute +dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.sync_status.vertex +dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.sync_status.fragment +dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.sync_status.vertex_and_fragment +dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.sync_status.compute +dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.query_status.vertex +dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.query_status.fragment +dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.query_status.vertex_and_fragment +dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.query_status.compute +dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.shared_context_status.vertex +dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.shared_context_status.fragment +dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.shared_context_status.vertex_and_fragment +dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.shared_context_status.compute +dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.recover_from_reset.vertex +dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.recover_from_reset.fragment +dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.recover_from_reset.vertex_and_fragment +dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.recover_from_reset.compute dEQP-EGL.functional.robustness.reset_context.shaders.out_of_bounds.reset_status.reads.uniform_block.vertex dEQP-EGL.functional.robustness.reset_context.shaders.out_of_bounds.reset_status.reads.uniform_block.fragment dEQP-EGL.functional.robustness.reset_context.shaders.out_of_bounds.reset_status.reads.uniform_block.vertex_and_fragment diff --git a/android/cts/master/src/egl-temporary-exclusions.txt b/android/cts/master/src/egl-temporary-exclusions.txt deleted file mode 100644 index 4d17e6c..0000000 --- a/android/cts/master/src/egl-temporary-exclusions.txt +++ /dev/null @@ -1 +0,0 @@ -dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.* diff --git a/scripts/build_android_mustpass.py b/scripts/build_android_mustpass.py index f211041..77ff629 100644 --- a/scripts/build_android_mustpass.py +++ b/scripts/build_android_mustpass.py @@ -346,8 +346,7 @@ NYC_VULKAN_PKG = Package(module = VULKAN_MODULE, configurations = [ MASTER_EGL_COMMON_FILTERS = [include("egl-master.txt"), exclude("egl-test-issues.txt"), exclude("egl-internal-api-tests.txt"), - exclude("egl-manual-robustness.txt"), - exclude("egl-temporary-exclusions.txt")] + exclude("egl-manual-robustness.txt")] MASTER_EGL_PKG = Package(module = EGL_MODULE, configurations = [ # Master Configuration(name = "master",