From: brianosman Date: Wed, 11 May 2016 15:49:59 +0000 (-0700) Subject: Reset context after doing non-Skia GL rendering. X-Git-Tag: accepted/tizen/5.0/unified/20181102.025319~129^2~563 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=393c2ff0d2db9c5d84e6ed660ea9f546f438cb47;p=platform%2Fupstream%2FlibSkiaSharp.git Reset context after doing non-Skia GL rendering. Fixes nanobench crash in GLInstancedArraysBench BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1969623003 Review-Url: https://codereview.chromium.org/1969623003 --- diff --git a/bench/GLBench.cpp b/bench/GLBench.cpp index f184d77..524bfe1 100644 --- a/bench/GLBench.cpp +++ b/bench/GLBench.cpp @@ -56,6 +56,7 @@ void GLBench::onDraw(int loops, SkCanvas* canvas) { return; } this->glDraw(loops, ctx); + canvas->getGrContext()->resetContext(); } GrGLuint GLBench::CompileShader(const GrGLInterface* gl, const char* shaderSrc, GrGLenum type) {